📄 facilitymonitorsystemdlg.h
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// FacilityMonitorSystemDlg.h : header file
//
#if !defined(AFX_FACILITYMONITORSYSTEMDLG_H__0E68B55B_61F9_4F3C_9EC3_1E44BE52E8CF__INCLUDED_)
#define AFX_FACILITYMONITORSYSTEMDLG_H__0E68B55B_61F9_4F3C_9EC3_1E44BE52E8CF__INCLUDED_
#include "ADOConnAccess.h"
#include "MD5.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "FacilityMonitorSystemMainDialog.h"
/////////////////////////////////////////////////////////////////////////////
// CFacilityMonitorSystemDlg dialog
class CFacilityMonitorSystemDlg : public CDialog
{
// Construction
public:
BOOL DataValidate();
ADOConnAccess m_ADOConn;
MD5 m_MD5;
CFacilityMonitorSystemDlg(CWnd* pParent = NULL); // standard constructor
CFacilityMonitorSystemMainDialog * pFacilityMonitorSystemMainDlg;
// Dialog Data
//{{AFX_DATA(CFacilityMonitorSystemDlg)
enum { IDD = IDD_FACILITYMONITORSYSTEM_DIALOG };
CComboBox m_comboAdministratorNo;
CString m_strAdministratorPassword;
int m_nAdministratorType;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFacilityMonitorSystemDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CFacilityMonitorSystemDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FACILITYMONITORSYSTEMDLG_H__0E68B55B_61F9_4F3C_9EC3_1E44BE52E8CF__INCLUDED_)
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