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📄 ctsclient.vcp

📁 码头手持机项目,用于统计集装箱,轮船的情况,手持机采用S3C2440处理器,数据传输采用2.4G无线,上位机用VC编写
💻 VCP
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DEP_CPP_LOADCO=\
	".\CTSClient.h"\
	".\LbayButton.h"\
	".\LoadContainerLocation.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\LoadDisrepairRecord.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_LOADD=\
	".\CTSClient.h"\
	".\DisrepairInput.h"\
	".\LoadDisrepairRecord.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_LOADD=\
	".\CTSClient.h"\
	".\DisrepairInput.h"\
	".\LoadDisrepairRecord.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_LOADD=\
	".\CTSClient.h"\
	".\DestroyLoseTypeSelect.h"\
	".\DisrepairInput.h"\
	".\LoadDisrepairRecord.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Login.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_LOGIN=\
	".\CTSClient.h"\
	".\Login.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_LOGIN=\
	".\CTSClient.h"\
	".\Login.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_LOGIN=\
	".\CTSClient.h"\
	".\Login.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINF=\
	".\About.h"\
	".\AppHelp.h"\
	".\CTSClient.h"\
	".\LoadClass.h"\
	".\MainFrm.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	".\UnloadClass.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINF=\
	".\About.h"\
	".\AppHelp.h"\
	".\CTSClient.h"\
	".\LoadClass.h"\
	".\MainFrm.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	".\UnloadClass.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_MAINF=\
	".\About.h"\
	".\AppHelp.h"\
	".\CTSClient.h"\
	".\LoadClass.h"\
	".\MainFrm.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	".\UnloadClass.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\Modify.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_MODIF=\
	".\CTSClient.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_MODIF=\
	".\CTSClient.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_MODIF=\
	".\CTSClient.h"\
	".\Modify.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ModifyContainerNo.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_MODIFY=\
	".\CTSClient.h"\
	".\ModifyContainerNo.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_MODIFY=\
	".\CTSClient.h"\
	".\ModifyContainerNo.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_MODIFY=\
	".\CTSClient.h"\
	".\ModifyContainerNo.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SpillDisrepair.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_SPILL=\
	".\CTSClient.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_SPILL=\
	".\CTSClient.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_SPILL=\
	".\CTSClient.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UniButton.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_UNIBU=\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_UNIBU=\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_UNIBU=\
	".\StdAfx.h"\
	".\UniButton.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UnloadArriveCheckNoQuery.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_UNLOA=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadArriveCheckNoQuery.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_UNLOA=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadArriveCheckNoQuery.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_UNLOA=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadArriveCheckNoQuery.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UnloadClass.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_UNLOAD=\
	".\ApplyCheck.h"\
	".\CTSClient.h"\
	".\DisrepairRecord.h"\
	".\ModifyContainerNo.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	".\UnloadArriveCheckNoQuery.h"\
	".\UnloadClass.h"\
	".\UnloadOperationDetail.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_UNLOAD=\
	".\ApplyCheck.h"\
	".\CTSClient.h"\
	".\DisrepairRecord.h"\
	".\ModifyContainerNo.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	".\UnloadArriveCheckNoQuery.h"\
	".\UnloadClass.h"\
	".\UnloadOperationDetail.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_UNLOAD=\
	".\ApplyCheck.h"\
	".\CTSClient.h"\
	".\DisrepairRecord.h"\
	".\ModifyContainerNo.h"\
	".\SpillDisrepair.h"\
	".\StdAfx.h"\
	".\UniButton.h"\
	".\UnloadArriveCheckNoQuery.h"\
	".\UnloadClass.h"\
	".\UnloadModifySealNo.h"\
	".\UnloadOperationDetail.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UnloadModifySealNo.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_UNLOADM=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadModifySealNo.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_UNLOADM=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadModifySealNo.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_UNLOADM=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadModifySealNo.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\UnloadOperationDetail.cpp

!IF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Release"

DEP_CPP_UNLOADO=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadOperationDetail.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE ARMV4) Debug"

DEP_CPP_UNLOADO=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadOperationDetail.h"\
	

!ELSEIF  "$(CFG)" == "CTSClient - Win32 (WCE emulator) Debug"

DEP_CPP_UNLOADO=\
	".\CTSClient.h"\
	".\StdAfx.h"\
	".\UnloadOperationDetail.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\About.h
# End Source File
# Begin Source File

SOURCE=.\AppHelp.h
# End Source File
# Begin Source File

SOURCE=.\ApplyCheck.h
# End Source File
# Begin Source File

SOURCE=.\CTSClient.h
# End Source File
# Begin Source File

SOURCE=.\CTSClientDoc.h
# End Source File
# Begin Source File

SOURCE=.\CTSClientView.h
# End Source File
# Begin Source File

SOURCE=.\DestroyLoseTypeSelect.h
# End Source File
# Begin Source File

SOURCE=.\DisrepairInput.h
# End Source File
# Begin Source File

SOURCE=.\DisrepairRecord.h
# End Source File
# Begin Source File

SOURCE=.\LbayButton.h
# End Source File
# Begin Source File

SOURCE=.\LOAD_OPERATION_DETAIL.h
# End Source File
# Begin Source File

SOURCE=.\LoadApplyCheck.h
# End Source File
# Begin Source File

SOURCE=.\LoadArriveCheckNoQuery.h
# End Source File
# Begin Source File

SOURCE=.\LoadBayNoListInfo.h
# End Source File
# Begin Source File

SOURCE=.\LoadClass.h
# End Source File
# Begin Source File

SOURCE=.\LoadContainerLocation.h
# End Source File
# Begin Source File

SOURCE=.\LoadDisrepairRecord.h
# End Source File
# Begin Source File

SOURCE=.\Login.h
# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\Modify.h
# End Source File
# Begin Source File

SOURCE=.\ModifyContainerNo.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\SpillDisrepair.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\UniButton.h
# End Source File
# Begin Source File

SOURCE=.\UnloadArriveCheckNoQuery.h
# End Source File
# Begin Source File

SOURCE=.\UnloadClass.h
# End Source File
# Begin Source File

SOURCE=.\UnloadModifySealNo.h
# End Source File
# Begin Source File

SOURCE=.\UnloadOperationDetail.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\back.bmp
# End Source File
# Begin Source File

SOURCE=.\res\back1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\back2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\back3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\back4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bottom.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bottom1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bottom2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bottom3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\bottom4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\CTSClient.ico
# End Source File
# Begin Source File

SOURCE=.\res\CTSClient.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\res\front.bmp
# End Source File
# Begin Source File

SOURCE=.\res\front1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\front2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\front3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\front4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\idr_main.ico
# End Source File
# Begin Source File

SOURCE=.\res\left.bmp
# End Source File
# Begin Source File

SOURCE=.\res\left1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\left2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\left3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\left4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\right.bmp
# End Source File
# Begin Source File

SOURCE=.\res\right1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\right2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\right3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\right4.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top1.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top2.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top3.bmp
# End Source File
# Begin Source File

SOURCE=.\res\top4.bmp
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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