📄 thing.java
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/*
* Thing.java
*
* Created on 26. Dezember 2006, 15:00
*
* To change this template, choose Tools | Template Manager
* and open the template in the editor.
*/
package kanjitori.graphics;
import com.jme.scene.Node;
import kanjitori.*;
/**
* A thing represents a visible three-dimensional entity of the game environment.
* There are currently three categories of things: Tiles, Bots and Items.
* @author Pirx
*/
public interface Thing {
public Node getNode();
public boolean checkPlayerCollision();
}
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