gangwaytile.java
来自「一个JAVA程序员的游戏」· Java 代码 · 共 96 行
JAVA
96 行
/*
* GangwayTile.java
*
* Created on 26. Dezember 2006, 22:07
*
* To change this template, choose Tools | Template Manager
* and open the template in the editor.
*/
package kanjitori.graphics.tile;
import com.jme.bounding.BoundingBox;
import com.jme.math.FastMath;
import com.jme.math.Matrix3f;
import com.jme.math.Vector3f;
import com.jme.renderer.ColorRGBA;
import com.jme.scene.Node;
import com.jme.scene.SharedMesh;
import com.jme.scene.shape.Cylinder;
import com.jme.scene.shape.Quad;
import com.jme.scene.state.LightState;
import com.jme.scene.state.RenderState;
import java.util.HashMap;
import java.util.Map;
/**
* Provides the "handles" on both sides of a "gangway".
* @author Pirx
*/
public class GangwayTile extends AbstractTile implements Tile {
public enum Type {NS, OW};
private static final float COORDS_H[][] = new float[][]{{1,-0.3f},{1, -0.6f}, {-1,-0.3f},{-1, -0.6f}};
private static final float COORDS_V[][] = new float[][]{{1,-0.8f},{1, 0.8f}, {-1,-0.8f},{-1, 0.8f}};
private static final String TYPE = "type";
private Type type;
/** Creates a new instance of GangwayTile */
public GangwayTile(String name, Type type) {
super(name);
this.type = type;
}
public GangwayTile() {
}
public void init() {
node = new Node("GangwayTile");
RenderState mat = getMaterialState(new ColorRGBA(0.1f,0.1f,0.1f,1));
RenderState tex = loadTexture("data/bot_pole.png");
Cylinder cylH= new Cylinder("cyl", 3, 6 , 0.01f, 2, true);
cylH.setRenderState(mat);
cylH.setRenderState(tex);
cylH.setModelBound(new BoundingBox());
cylH.updateModelBound();
for (int i = 0; i < 4; i++) {
SharedMesh mesh = new SharedMesh("cylH", cylH);
mesh.setLocalTranslation(new Vector3f(COORDS_H[i][0], COORDS_H[i][1], 0));
node.attachChild(mesh);
}
Cylinder cylV= new Cylinder("cyl", 3, 6 , 0.01f, 0.7f, true);
cylV.setRenderState(mat);
cylV.setRenderState(tex);
cylV.setModelBound(new BoundingBox());
cylV.updateModelBound();
Matrix3f cRotMatrix = new Matrix3f();
cRotMatrix.fromAngleAxis(FastMath.PI/2, new Vector3f(1,0,0));
cylV.setLocalRotation(cRotMatrix);
for (int i = 0; i < 4; i++) {
SharedMesh mesh = new SharedMesh("cylV", cylV);
mesh.setLocalTranslation(new Vector3f(COORDS_V[i][0], -0.65f, COORDS_V[i][1]));
node.attachChild(mesh);
}
if (type == Type.OW) {
Matrix3f rotMatrix = new Matrix3f();
rotMatrix.fromAngleAxis(FastMath.PI/2, new Vector3f(0,1,0));
node.setLocalRotation(rotMatrix);
}
}
public void setParams(Map<String, String> map) {
type = Type.valueOf(map.get(TYPE));
}
public Map<String, String> getParams() {
Map<String, String> map = new HashMap<String, String>();
map.put(TYPE, type.toString());
return map;
}
}
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