locale.java
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JAVA
967 行
/*
* @(#)Locale.java 1.21 97/01/29
*
* (C) Copyright Taligent, Inc. 1996 - All Rights Reserved
* (C) Copyright IBM Corp. 1996 - 1998 - All Rights Reserved
*
* Portions copyright (c) 1996 Sun Microsystems, Inc. All Rights Reserved.
*
* The original version of this source code and documentation is copyrighted
* and owned by Taligent, Inc., a wholly-owned subsidiary of IBM. These
* materials are provided under terms of a License Agreement between Taligent
* and Sun. This technology is protected by multiple US and International
* patents. This notice and attribution to Taligent may not be removed.
* Taligent is a registered trademark of Taligent, Inc.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for NON-COMMERCIAL purposes and without
* fee is hereby granted provided that this copyright notice
* appears in all copies. Please refer to the file "copyright.html"
* for further important copyright and licensing information.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF
* THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
*
*/
package java.util;
import java.io.Serializable;
import java.text.MessageFormat;
/**
*
* A <code>Locale</code> object represents a specific geographical, political,
* or cultural region. An operation that requires a <code>Locale</code> to perform
* its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
* to tailor information for the user. For example, displaying a number
* is a locale-sensitive operation--the number should be formatted
* according to the customs/conventions of the user's native country,
* region, or culture.
*
* <P>
* You create a <code>Locale</code> object using one of the two constructors in
* this class:
* <blockquote>
* <pre>
* Locale(String language, String country)
* Locale(String language, String country, String variant)
* </pre>
* </blockquote>
* The first argument to both constructors is a valid <STRONG>ISO
* Language Code.</STRONG> These codes are the lower-case two-letter
* codes as defined by ISO-639.
* You can find a full list of these codes at a number of sites, such as:
* <BR><a href ="http://www.ics.uci.edu/pub/ietf/http/related/iso639.txt">
* <code>http://www.ics.uci.edu/pub/ietf/http/related/iso639.txt</code></a>
*
* <P>
* The second argument to both constructors is a valid <STRONG>ISO Country
* Code.</STRONG> These codes are the upper-case two-letter codes
* as defined by ISO-3166.
* You can find a full list of these codes at a number of sites, such as:
* <BR><a href="http://www.chemie.fu-berlin.de/diverse/doc/ISO_3166.html">
* <code>http://www.chemie.fu-berlin.de/diverse/doc/ISO_3166.html</code></a>
*
* <P>
* The second constructor requires a third argument--the <STRONG>Variant.</STRONG>
* The Variant codes are vendor and browser-specific.
* For example, use WIN for Windows, MAC for Macintosh, and POSIX for POSIX.
* Where there are two variants, separate them with an underscore, and
* put the most important one first. For
* example, a Traditional Spanish collation might be referenced, with
* "ES", "ES", "Traditional_WIN".
*
* <P>
* Because a <code>Locale</code> object is just an identifier for a region,
* no validity check is performed when you construct a <code>Locale</code>.
* If you want to see whether particular resources are available for the
* <code>Locale</code> you construct, you must query those resources. For
* example, ask the <code>NumberFormat</code> for the locales it supports
* using its <code>getAvailableLocales</code> method.
* <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
* locale, you get back the best available match, not necessarily
* precisely what you asked for. For more information, look at
* <a href="java.util.ResourceBundle.html"><code>ResourceBundle</code></a>.
*
* <P>
* The <code>Locale</code> class provides a number of convenient constants
* that you can use to create <code>Locale</code> objects for commonly used
* locales. For example, the following creates a <code>Locale</code> object
* for the United States:
* <blockquote>
* <pre>
* Locale.US
* </pre>
* </blockquote>
*
* <P>
* Once you've created a <code>Locale</code> you can query it for information about
* itself. Use <code>getCountry</code> to get the ISO Country Code and
* <code>getLanguage</code> to get the ISO Language Code. You can
* use <code>getDisplayCountry</code> to get the
* name of the country suitable for displaying to the user. Similarly,
* you can use <code>getDisplayLanguage</code> to get the name of
* the language suitable for displaying to the user. Interestingly,
* the <code>getDisplayXXX</code> methods are themselves locale-sensitive
* and have two versions: one that uses the default locale and one
* that uses the locale specified as an argument.
*
* <P>
* The JDK provides a number of classes that perform locale-sensitive
* operations. For example, the <code>NumberFormat</code> class formats
* numbers, currency, or percentages in a locale-sensitive manner. Classes
* such as <code>NumberFormat</code> have a number of convenience methods
* for creating a default object of that type. For example, the
* <code>NumberFormat</code> class provides these three convenience methods
* for creating a default <code>NumberFormat</code> object:
* <blockquote>
* <pre>
* NumberFormat.getInstance()
* NumberFormat.getCurrencyInstance()
* NumberFormat.getPercentInstance()
* </pre>
* </blockquote>
* These methods have two variants; one with an explicit locale
* and one without; the latter using the default locale.
* <blockquote>
* <pre>
* NumberFormat.getInstance(myLocale)
* NumberFormat.getCurrencyInstance(myLocale)
* NumberFormat.getPercentInstance(myLocale)
* </pre>
* </blockquote>
* A <code>Locale</code> is the mechanism for identifying the kind of object
* (<code>NumberFormat</code>) that you would like to get. The locale is
* <STRONG>just</STRONG> a mechanism for identifying objects,
* <STRONG>not</STRONG> a container for the objects themselves.
*
* <P>
* Each class that performs locale-sensitive operations allows you
* to get all the available objects of that type. You can sift
* through these objects by language, country, or variant,
* and use the display names to present a menu to the user.
* For example, you can create a menu of all the collation objects
* suitable for a given language. Such classes must implement these
* three class methods:
* <blockquote>
* <pre>
* public static Locale[] getAvailableLocales()
* public static String getDisplayName(Locale objectLocale,
* Locale displayLocale)
* public static final String getDisplayName(Locale objectLocale)
* // getDisplayName will throw MissingResourceException if the locale
* // is not one of the available locales.
* </pre>
* </blockquote>
*
* @see ResourceBundle
* @see java.text.Format
* @see java.text.NumberFormat
* @see java.text.Collation
* @version 1.21 29 Jan 1997
* @author Mark Davis
*/
public final class Locale implements Cloneable, Serializable {
/** Useful constant for language.
*/
static public final Locale ENGLISH = new Locale("en","","");
/** Useful constant for language.
*/
static public final Locale FRENCH = new Locale("fr","","");
/** Useful constant for language.
*/
static public final Locale GERMAN = new Locale("de","","");
/** Useful constant for language.
*/
static public final Locale ITALIAN = new Locale("it","","");
/** Useful constant for language.
*/
static public final Locale JAPANESE = new Locale("ja","","");
/** Useful constant for language.
*/
static public final Locale KOREAN = new Locale("ko","","");
/** Useful constant for language.
*/
static public final Locale CHINESE = new Locale("zh","","");
/** Useful constant for language.
*/
static public final Locale SIMPLIFIED_CHINESE = new Locale("zh","CN","");
/** Useful constant for language.
*/
static public final Locale TRADITIONAL_CHINESE = new Locale("zh","TW","");
/** Useful constant for country.
*/
static public final Locale FRANCE = new Locale("fr","FR","");
/** Useful constant for country.
*/
static public final Locale GERMANY = new Locale("de","DE","");
/** Useful constant for country.
*/
static public final Locale ITALY = new Locale("it","IT","");
/** Useful constant for country.
*/
static public final Locale JAPAN = new Locale("ja","JP","");
/** Useful constant for country.
*/
static public final Locale KOREA = new Locale("ko","KR","");
/** Useful constant for country.
*/
static public final Locale CHINA = new Locale("zh","CN","");
/** Useful constant for country.
*/
static public final Locale PRC = new Locale("zh","CN","");
/** Useful constant for country.
*/
static public final Locale TAIWAN = new Locale("zh","TW","");
/** Useful constant for country.
*/
static public final Locale UK = new Locale("en","GB","");
/** Useful constant for country.
*/
static public final Locale US = new Locale("en","US","");
/** Useful constant for country.
*/
static public final Locale CANADA = new Locale("en","CA","");
/** Useful constant for country.
*/
static public final Locale CANADA_FRENCH = new Locale("fr","CA","");
/** serialization ID
*/
static final long serialVersionUID = 9149081749638150636L;
/**
* Construct a locale from language, country, variant.
* NOTE: ISO 639 is not a stable standard; some of the language codes it defines
* (specifically iw, ji, and in) have changed. This constructor accepts both the
* old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
* API on Locale will return only the OLD codes.
* @param language lowercase two-letter ISO-639 code.
* @param country uppercase two-letter ISO-3166 code.
* @param variant vendor and browser specific code. See class description.
*/
public Locale(String language, String country, String variant) {
// we accept both the old and the new ISO codes for the languages whose ISO
// codes have changed, but we always store the OLD code, for backward compatibility
language = toLowerCase(language).intern();
if (language == "he")
language = "iw";
else if (language == "yi")
language = "ji";
else if (language == "id")
language = "in";
this.language = language;
this.country = toUpperCase(country).intern();
this.variant = toUpperCase(variant).intern();
}
/**
* Construct a locale from language, country.
* NOTE: ISO 639 is not a stable standard; some of the language codes it defines
* (specifically iw, ji, and in) have changed. This constructor accepts both the
* old codes (iw, ji, and in) and the new codes (he, yi, and id), but all other
* API on Locale will return only the OLD codes.
* @param language lowercase two-letter ISO-639 code.
* @param country uppercase two-letter ISO-3166 code.
*/
public Locale(String language, String country) {
this(language, country, "");
}
/**
* Common method of getting the current default Locale.
* Used for the presentation: menus, dialogs, etc.
* Generally set once when your applet or application is initialized,
* then never reset. (If you do reset the default locale, you
* probably want to reload your GUI, so that the change is reflected
* in your interface.)
* <p>More advanced programs will allow users to use different locales
* for different fields, e.g. in a spreadsheet.
* <BR>Note that the initial setting will match the host system.
*/
public static Locale getDefault() {
return defaultLocale; // this variable is now initialized at static init time
}
/**
* Sets the default.
* Normally set once at the beginning of applet or application,
* then never reset. <code>setDefault</code> does not reset the host locale.
* @param newLocale Locale to set to.
*/
public static synchronized void setDefault(Locale newLocale) {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPropertyAccess("user.language");
}
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