📄 fullscreenappui.cpp
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/*
* ============================================================================
* Name : CFullScreenAppUi from FullScreenAppui.cpp
* Part of : FullScreen
* Created : 15.05.2006 by ToBeReplacedByAuthor
* Implementation notes:
* Initial content was generated by Series 60 Application Wizard.
* Version :
* Copyright: ToBeReplacedByCopyright
* ============================================================================
*/
// INCLUDE FILES
#include "FullScreenAppui.h"
#include "FullScreenView.h"
#include "FullScreenView2.h"
#include <FullScreen.rsg>
#include "FullScreen.hrh"
#include <avkon.hrh>
// ================= MEMBER FUNCTIONS =======================
//
// ----------------------------------------------------------
// CFullScreenAppUi::ConstructL()
//
// ----------------------------------------------------------
//
void CFullScreenAppUi::ConstructL()
{
BaseConstructL();
// Show tabs for main views from resources
CEikStatusPane* sp = StatusPane();
// Fetch pointer to the default navi pane control
iNaviPane = (CAknNavigationControlContainer*)sp->ControlL(
TUid::Uid(EEikStatusPaneUidNavi));
// Tabgroup has been read from resource and it were pushed to the navi pane.
// Get pointer to the navigation decorator with the ResourceDecorator() function.
// Application owns the decorator and it has responsibility to delete the object.
iDecoratedTabGroup = iNaviPane->ResourceDecorator();
if (iDecoratedTabGroup)
{
iTabGroup = (CAknTabGroup*) iDecoratedTabGroup->DecoratedControl();
iTabGroup->SetObserver( this );
}
CFullScreenView* view1 = new (ELeave) CFullScreenView;
CleanupStack::PushL( view1 );
view1->ConstructL();
AddViewL( view1 ); // transfer ownership to CAknViewAppUi
CleanupStack::Pop(); // view1
CFullScreenView2* view2 = new (ELeave) CFullScreenView2;
CleanupStack::PushL( view2 );
view2->ConstructL();
AddViewL( view2 ); // transfer ownership to CAknViewAppUi
CleanupStack::Pop(); // view2
SetDefaultViewL(*view1);
}
// ----------------------------------------------------
// CFullScreenAppUi::~CFullScreenAppUi()
// Destructor
// Frees reserved resources
// ----------------------------------------------------
//
CFullScreenAppUi::~CFullScreenAppUi()
{
delete iDecoratedTabGroup;
}
// ------------------------------------------------------------------------------
// CFullScreenAppUi::DynInitMenuPaneL(TInt aResourceId,CEikMenuPane* aMenuPane)
// This function is called by the EIKON framework just before it displays
// a menu pane. Its default implementation is empty, and by overriding it,
// the application can set the state of menu items dynamically according
// to the state of application data.
// ------------------------------------------------------------------------------
//
void CFullScreenAppUi::DynInitMenuPaneL(
TInt /*aResourceId*/,CEikMenuPane* /*aMenuPane*/)
{
}
// ----------------------------------------------------
// CFullScreenAppUi::HandleKeyEventL(
// const TKeyEvent& aKeyEvent,TEventCode /*aType*/)
// takes care of key event handling
// ----------------------------------------------------
//
TKeyResponse CFullScreenAppUi::HandleKeyEventL(
const TKeyEvent& aKeyEvent,TEventCode aType)
{
if ( iTabGroup == NULL )
{
return EKeyWasNotConsumed;
}
if ( aKeyEvent.iCode == EKeyLeftArrow || aKeyEvent.iCode == EKeyRightArrow )
{
return iTabGroup->OfferKeyEventL( aKeyEvent, aType );
}
else
{
return EKeyWasNotConsumed;
}
}
// ----------------------------------------------------
// CFullScreenAppUi::HandleCommandL(TInt aCommand)
// takes care of command handling
// ----------------------------------------------------
//
void CFullScreenAppUi::HandleCommandL(TInt aCommand)
{
switch ( aCommand )
{
case EEikCmdExit:
{
Exit();
break;
}
case EFullScreenCmdAppTest:
{
iEikonEnv->InfoMsg(_L("test"));
break;
}
// TODO: Add Your command handling code here
default:
break;
}
}
// ----------------------------------------------------
// CFullScreenAppUi::TabChangedL(TInt aIndex)
// This method gets called when CAknTabGroup active
// tab has changed.
// ----------------------------------------------------
//
void CFullScreenAppUi::TabChangedL(TInt aIndex)
{
ActivateLocalViewL(TUid::Uid(iTabGroup->TabIdFromIndex(aIndex)));
}
// End of File
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