📄 coderbaseposepredict.cpp
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#include "CoderBasePosePredict.h"
CCoderBasePosePredict::CCoderBasePosePredict(void)
{
}
CCoderBasePosePredict::~CCoderBasePosePredict(void)
{
}
void CCoderBasePosePredict::GetSelfOriention(float dl,float dr)
{
if (dl>dr)//左轮的移动距离>右轮的移动距离朝右拐即角度的变化为负角
{
m_fdeltaOrientation=-(dl-dr)/(ROBOT_WHEEL_DIS);//目前单位为弧度
m_iRightNeg_LeftPosit=-1;
}
else if (fabs(dl-dr)<0.001)
{
m_fdeltaOrientation=0;
m_iRightNeg_LeftPosit=0;
}
else//左轮的移动距离<右轮的移动距离,朝左拐即角度的变化为正角
{
m_fdeltaOrientation=(dr-dl)/(ROBOT_WHEEL_DIS);//目前单位为弧度
m_iRightNeg_LeftPosit=1;
}
}
RobotLoc& CCoderBasePosePredict::PredictNewCoord(float dl,float dr,float OrientNoise)
{
GetSelfOriention(dl,dr);
if (m_iRightNeg_LeftPosit!=0)
{
CenterRadiu=0.5*(dl+dr)*ROBOT_WHEEL_DIS/(dr-dl);
SelfLoc.XCoord=PreSelfLoc.XCoord-CenterRadiu*(sin(PreSelfLoc.Orientation)-sin(PreSelfLoc.Orientation+m_fdeltaOrientation));
SelfLoc.YCoord=PreSelfLoc.YCoord-CenterRadiu*(cos(PreSelfLoc.Orientation+m_fdeltaOrientation)-cos(PreSelfLoc.Orientation));
SelfLoc.Orientation=PreSelfLoc.Orientation+m_fdeltaOrientation+OrientNoise;
}
else
{
CenterTrackLength=0.5*(dl+dr);///<中心移动的长度
SelfLoc.Orientation=PreSelfLoc.Orientation;
SelfLoc.XCoord=PreSelfLoc.XCoord+CenterTrackLength*cos(PreSelfLoc.Orientation);
SelfLoc.YCoord=PreSelfLoc.YCoord+CenterTrackLength*sin(PreSelfLoc.Orientation);
}
LimitAngleIn0_2Pi(SelfLoc.Orientation);
return SelfLoc;
}
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