dlg2.h
来自「一个游戏代码」· C头文件 代码 · 共 49 行
H
49 行
#if !defined(AFX_DLG2_H__13C090C2_563B_46C5_A3A2_36DD6FD53EC8__INCLUDED_)
#define AFX_DLG2_H__13C090C2_563B_46C5_A3A2_36DD6FD53EC8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Dlg2.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlg2 dialog
class CDlg2 : public CDialog
{
// Construction
public:
int mode;
CDlg2(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlg2)
enum { IDD = IDD_DIALOG2 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlg2)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlg2)
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLG2_H__13C090C2_563B_46C5_A3A2_36DD6FD53EC8__INCLUDED_)
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