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📄 widgets.dsp

📁 BREW应用程序界面开发的控件集
💻 DSP
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# End Source File
# Begin Source File

SOURCE=.\inc\AEEHandler.h
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# Begin Source File

SOURCE=.\inc\AEEHFont.h
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SOURCE=.\inc\AEEImageStaticWidget.h
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SOURCE=.\inc\AEEImageWidget.h
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SOURCE=.\inc\AEEListModel.h
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SOURCE=.\inc\AEEListWidget.h
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SOURCE=.\inc\AEELocale.h
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SOURCE=.\inc\AEEMenuModel.h
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SOURCE=.\inc\AEEModel.h
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SOURCE=.\inc\AEEProgressWidget.h
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SOURCE=.\inc\AEEPropContainer.h
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SOURCE=.\inc\AEEResFile.h
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SOURCE=.\inc\AEERootContainer.h
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SOURCE=.\inc\AEEScrollWidget.h
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SOURCE=.\inc\AEESliderWidget.h
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SOURCE=.\inc\AEESoftkeyWidget.h
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SOURCE=.\inc\AEEStaticWidget.h
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SOURCE=.\inc\AEETextController.h
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SOURCE=.\inc\AEETextFormatter.h
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SOURCE=.\inc\AEETextModel.h
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SOURCE=.\inc\AEETextWidget.h
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SOURCE=.\inc\AEETitleWidget.h
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SOURCE=.\inc\AEETransition.h
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SOURCE=.\inc\AEEVectorModel.h
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SOURCE=.\inc\AEEViewportWidget.h
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SOURCE=.\inc\AEEWidget.h
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SOURCE=.\inc\AEEWModel.h
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SOURCE=.\inc\AEEWProperties.h
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SOURCE=.\inc\AEEXYContainer.h
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SOURCE=.\inc\BitmapWidget.h
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SOURCE=.\inc\BlendWidget.h
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SOURCE=.\inc\Border.h
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# Begin Source File

SOURCE=.\inc\BorderWidget.h
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SOURCE=.\inc\CardContainer.h
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SOURCE=.\inc\CaretWidget.h
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SOURCE=.\inc\CheckWidget.h
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SOURCE=.\inc\ConstraintContainer.h
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SOURCE=.\inc\ContainerBase.h
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SOURCE=.\inc\ControllerBase.h
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SOURCE=.\inc\CursorWidget.h
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SOURCE=.\inc\DateTimeWidget.h
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SOURCE=.\inc\DecoratorWidget.h
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SOURCE=.\inc\DefaultLocale.h
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SOURCE=.\inc\DisplayCanvas.h
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SOURCE=.\inc\DrawDecoratorWidget.h
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SOURCE=.\inc\FileStream.h
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SOURCE=.\inc\GridContainer.h
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SOURCE=.\inc\HFont.h
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SOURCE=.\inc\ImageStaticWidget.h
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SOURCE=.\inc\ImageWidget.h
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SOURCE=.\inc\LineTable.h
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SOURCE=.\inc\ListWidget.h
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SOURCE=.\inc\MenuModel.h
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SOURCE=.\inc\ModelBase.h
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SOURCE=.\inc\ProgressWidget.h
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SOURCE=.\inc\PropContainer.h
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SOURCE=.\inc\ResFile.h
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SOURCE=.\inc\ResObj.h
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SOURCE=.\inc\RootContainer.h
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SOURCE=.\inc\ScrollWidget.h
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SOURCE=.\inc\SliderWidget.h
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SOURCE=.\inc\SoftkeyWidget.h
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SOURCE=.\inc\StaticWidget.h
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SOURCE=.\inc\TabWidget.h
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SOURCE=.\inc\TextController.h
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SOURCE=.\inc\TextFormatter.h
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SOURCE=.\inc\TextModel.h
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SOURCE=.\inc\TextWidget.h
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SOURCE=.\inc\TitleWidget.h
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SOURCE=.\inc\Transition.h
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SOURCE=.\inc\Vector.h
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SOURCE=.\inc\VectorModel.h
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SOURCE=.\inc\ViewportWidget.h
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SOURCE=.\mif\widget_res.h
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SOURCE=.\inc\WidgetBase.h
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SOURCE=.\inc\wutil.h
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SOURCE=.\inc\XYContainer.h
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\mif\widgets.mfx

!IF  "$(CFG)" == "widgets - Win32 Release"

# Begin Custom Build - $(BREWSDKTOOLSDIR)\ResourceEditor\brewrc.exe -o ..\$(TargetName).mif -h .\mif\widget_res.h -i mif $(InputPath)
TargetName=widgets
InputPath=.\mif\widgets.mfx

BuildCmds= \
	"$(BREWSDKTOOLSDIR)\ResourceEditor\brewrc.exe" -o ..\$(TargetName).mif -h .\mif\widget_res.h -i mif $(InputPath)

"..\$(TargetName).mif" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\mif\widget_res.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "widgets - Win32 Debug"

# Begin Custom Build - $(BREWSDKTOOLSDIR)\ResourceEditor\brewrc.exe -o ..\$(TargetName).mif -h .\mif\widget_res.h -i mif/en $(InputPath)
TargetName=widgets
InputPath=.\mif\widgets.mfx

BuildCmds= \
	"$(BREWSDKTOOLSDIR)\ResourceEditor\brewrc.exe" -o ..\$(TargetName).mif -h .\mif\widget_res.h -i mif $(InputPath)

"..\$(TargetName).mif" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\mif\widget_res.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
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# Begin Group "Module Files"

# PROP Default_Filter ""
# Begin Source File

SOURCE=..\xmod\xmod.h
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SOURCE=..\xmod\xmodimpl.c
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# Begin Source File

SOURCE=..\xmod\xmodstub.c
# End Source File
# End Group
# End Target
# End Project

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