📄 cameraview.cpp
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// CAMERAView.cpp : implementation of the CCAMERAView class
//
#include "stdafx.h"
#include "CAMERA.h"
#include "CAMERADoc.h"
#include "CAMERAView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCAMERAView
IMPLEMENT_DYNCREATE(CCAMERAView, CView)
BEGIN_MESSAGE_MAP(CCAMERAView, CView)
//{{AFX_MSG_MAP(CCAMERAView)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCAMERAView construction/destruction
CCAMERAView::CCAMERAView()
{
// TODO: add construction code here
}
CCAMERAView::~CCAMERAView()
{
}
BOOL CCAMERAView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CCAMERAView drawing
void CCAMERAView::OnDraw(CDC* pDC)
{
CCAMERADoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CCAMERAView diagnostics
#ifdef _DEBUG
void CCAMERAView::AssertValid() const
{
CView::AssertValid();
}
void CCAMERAView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CCAMERADoc* CCAMERAView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CCAMERADoc)));
return (CCAMERADoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CCAMERAView message handlers
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