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📄 win32sudokuengine.vcproj

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💻 VCPROJ
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<?xml version="1.0" encoding="gb2312"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="Win32SudokuEngine"
	ProjectGUID="{B31D79EC-25EC-44E1-AFE8-4F3499DD8E4D}"
	RootNamespace="Win32SudokuEngine"
	Keyword="AtlProj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			UseOfATL="2"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="false"
				TargetEnvironment="1"
				GenerateStublessProxies="true"
				TypeLibraryName="$(IntDir)/Win32SudokuEngine.tlb"
				HeaderFileName="Win32SudokuEngine.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="Win32SudokuEngine_i.c"
				ProxyFileName="Win32SudokuEngine_p.c"
				ValidateParameters="false"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="../../../include"
				PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG;_USRDLL"
				MinimalRebuild="true"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="true"
				IgnoreImportLibrary="true"
				LinkIncremental="2"
				ModuleDefinitionFile=".\Win32SudokuEngine.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="../../../bin/win32"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="2"
			UseOfATL="2"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="false"
				TargetEnvironment="1"
				GenerateStublessProxies="true"
				TypeLibraryName="$(IntDir)/Win32SudokuEngine.tlb"
				HeaderFileName="Win32SudokuEngine.h"
				DLLDataFileName=""
				InterfaceIdentifierFileName="Win32SudokuEngine_i.c"
				ProxyFileName="Win32SudokuEngine_p.c"
				ValidateParameters="false"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				AdditionalIncludeDirectories="../../../include"
				PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG;_USRDLL"
				RuntimeLibrary="2"
				UsePrecompiledHeader="2"
				WarningLevel="3"
				Detect64BitPortabilityProblems="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				RegisterOutput="true"
				IgnoreImportLibrary="true"
				OutputFile="$(OutDir)/engine.dll"
				LinkIncremental="1"
				ModuleDefinitionFile=".\Win32SudokuEngine.def"
				GenerateDebugInformation="true"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath=".\DefaultSudokuEngine.cpp"
				>
			</File>
			<File
				RelativePath="..\..\src\ISudokuEngineImpl.cpp"
				>
			</File>
			<File
				RelativePath=".\stdafx.cpp"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine.cpp"
				>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine.def"
				>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine.idl"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath=".\DefaultSudokuEngine.h"
				>
			</File>
			<File
				RelativePath="..\..\src\ISudokuEngineImpl.h"
				>
			</File>
			<File
				RelativePath="..\..\..\include\sudoku\logic\PuzzleModel.h"
				>
			</File>
			<File
				RelativePath=".\Resource.h"
				>
			</File>
			<File
				RelativePath=".\stdafx.h"
				>
			</File>
			<File
				RelativePath="..\..\..\include\sudoku\logic\SudokuEngine.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
			<File
				RelativePath=".\DefaultSudokuEngine.rgs"
				>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine.rc"
				>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine.rgs"
				>
			</File>
		</Filter>
		<Filter
			Name="Generated Files"
			SourceControlFiles="false"
			>
			<File
				RelativePath=".\Win32SudokuEngine.h"
				>
			</File>
			<File
				RelativePath=".\Win32SudokuEngine_i.c"
				>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="0"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="0"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<File
			RelativePath=".\ReadMe.txt"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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