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📄 layoutengine.java

📁 代码是一个分类器的实现,其中使用了部分weka的源代码。可以将项目导入eclipse运行
💻 JAVA
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/* *    This program is free software; you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation; either version 2 of the License, or *    (at your option) any later version. * *    This program is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with this program; if not, write to the Free Software *    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* *    LayoutEngine.java *    Copyright (C) 2003 Ashraf M. Kibriya * */package weka.gui.graphvisualizer;import weka.core.FastVector;import javax.swing.JPanel;import javax.swing.JProgressBar;/** * This interface class has been added to facilitate the addition * of other layout engines to this package. Any class * that wants to lay out a graph should implement this * interface. * * @author Ashraf M. Kibriya (amk14@cs.waikato.ac.nz) * @version $Revision: 1.4 $ - 24 Apr 2003 - Initial version (Ashraf M. Kibriya) */public interface LayoutEngine {  /**   * This method lays out the graph for better visualization   */  void layoutGraph();    /**   * This method sets the nodes and edges vectors of the LayoutEngine   */  void setNodesEdges(FastVector nodes, FastVector edges);  /**   * This method sets the allowed size of the node   */  void setNodeSize(int nodeWidth, int nodeHeight);    /**   * This method returns the extra controls panel   * for the LayoutEngine, if there is any.   */  JPanel getControlPanel();    /**   * This method returns the progress bar   * for the LayoutEngine, which shows   * the progress of the layout process,   * if it takes a while to layout the   * graph   */  JProgressBar getProgressBar();    /**   * This method adds a LayoutCompleteEventListener to the   * LayoutEngine.   * @param e - The LayoutCompleteEventListener to add   */  void addLayoutCompleteEventListener(LayoutCompleteEventListener e);    /**   * This method removes a LayoutCompleteEventListener from the   * LayoutEngine.   * @param e - The LayoutCompleteEventListener to remove.   */  void removeLayoutCompleteEventListener(LayoutCompleteEventListener e);    /**   * This fires a LayoutCompleteEvent once a layout has been completed.   */  void fireLayoutCompleteEvent(LayoutCompleteEvent e);}

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