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📄 modeltreenoderenderer.java

📁 代码是一个分类器的实现,其中使用了部分weka的源代码。可以将项目导入eclipse运行
💻 JAVA
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/* *    This program is free software; you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation; either version 2 of the License, or *    (at your option) any later version. * *    This program is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with this program; if not, write to the Free Software *    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* *    ModelTreeNodeRenderer.java *    Copyright (C) 2006 Robert Jung * */package weka.gui.ensembleLibraryEditor.tree;import weka.gui.EnsembleLibraryEditor;import java.awt.Component;import java.beans.PropertyEditor;import javax.swing.JComponent;import javax.swing.JLabel;import javax.swing.JTree;import javax.swing.tree.TreeCellRenderer;/** * This class renders a tree nodes. It determines which type of node the m_Tree * is trying to render and then returns the approapriate gui widget. It is * basically the same thing as the ModelTreeNodeEditor class except it does not * have to. *  * @author  Robert Jung (mrbobjung@gmail.com) * @version $Revision: 1.1 $ */public class ModelTreeNodeRenderer  implements TreeCellRenderer {    /**   * empty Constructor   */  public ModelTreeNodeRenderer() {    super();  }    /**   * This is the method of this class that is responsible for figuring out how   * to display each of the tree nodes. All it does is figure out the type of   * the node and then return a new instance of the apropriate editor type for   * the node.   *    * @param tree	the associated tree   * @param value	the value   * @param selected	true if item is selected   * @param expanded	true if node is expanded   * @param leaf	true if node is leaf   * @param row		the row in the tree   * @param hasFocus	true if item has the focus   * @return		the rendering component   */  public Component getTreeCellRendererComponent(JTree tree, Object value,      boolean selected, boolean expanded, boolean leaf, int row,      boolean hasFocus) {        JComponent customRenderer = null;        if (value instanceof GenericObjectNode) {            GenericObjectNode node = (GenericObjectNode) value;      customRenderer = new GenericObjectNodeEditor(node);      customRenderer.setToolTipText(node.getToolTipText());          } else if (value instanceof PropertyNode) {      PropertyNode node = (PropertyNode) value;      JLabel label = new JLabel(node.getName());      label.setToolTipText(node.getToolTipText());      customRenderer = label;      customRenderer.setToolTipText(node.getToolTipText());          } else if (value instanceof CheckBoxNode) {            CheckBoxNode node = (CheckBoxNode) value;      customRenderer = new CheckBoxNodeEditor(node);      customRenderer.setToolTipText(node.getToolTipText());          } else if (value instanceof NumberNode) {            NumberNode node = (NumberNode) value;      customRenderer = new NumberNodeEditor(node);      customRenderer.setToolTipText(node.getToolTipText());          } else if (value instanceof DefaultNode) {            DefaultNode node = (DefaultNode) value;      PropertyEditor nodeEditor = node.getEditor();      customRenderer = (JComponent) EnsembleLibraryEditor      .getDefaultRenderer(nodeEditor);      customRenderer.setToolTipText(node.getToolTipText());          }        return customRenderer;  }}

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