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📄 checkboxnode.java

📁 代码是一个分类器的实现,其中使用了部分weka的源代码。可以将项目导入eclipse运行
💻 JAVA
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/* *    This program is free software; you can redistribute it and/or modify *    it under the terms of the GNU General Public License as published by *    the Free Software Foundation; either version 2 of the License, or *    (at your option) any later version. * *    This program is distributed in the hope that it will be useful, *    but WITHOUT ANY WARRANTY; without even the implied warranty of *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *    GNU General Public License for more details. * *    You should have received a copy of the GNU General Public License *    along with this program; if not, write to the Free Software *    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* *    CheckBoxNode.java *    Copyright (C) 2006 Robert Jung * */package weka.gui.ensembleLibraryEditor.tree;import java.awt.event.ItemEvent;import java.awt.event.ItemListener;import javax.swing.tree.DefaultMutableTreeNode;/** * This class is responsible for implementing the underlying logic of  * tree nodes representing a single nominal value.  This is either going to * be true/false values or an enumeration of values defined by the model. * Check box nodes are relatively simple in that they are simply toggled * on or off by the user indicating whether or not they are to be used. *  * @author  Robert Jung (mrbobjung@gmail.com) * @version $Revision: 1.1 $ */public class CheckBoxNode  extends DefaultMutableTreeNode  implements ItemListener {    /** for serialization */  private static final long serialVersionUID = 727140674668443817L;  /** tracks whether this node is currently selected as a model parameter */  private boolean m_Selected;    /** the tip text for our node editor to display */  private String m_ToolTipText;    /**   * The constructor initializes the members of this node.  Note that   * the text String is stored as the userObject.   *    * @param name the name of this attribute   * @param selected the initial value of this node   * @param toolTipText the toolTipText to be displayed   */  public CheckBoxNode(String name, boolean selected, String toolTipText) {    super(name);    setName(name);    this.m_Selected = selected;    this.m_ToolTipText = toolTipText;  }    /**   * getter for the node state   *    * @return whether or not this node is selected   */  public boolean getSelected() {    return m_Selected;  }    /**   * setter for the node state   *    * @param newValue the new selected state   */  public void setSelected(boolean newValue) {    m_Selected = newValue;  }    /**   * sets whether the box is selected   *    * @param newValue	if true the box will be selected   */  public void setBoxSelected(boolean newValue) {    m_Selected = newValue;  }    /**   * gets the name of the parameter value represented by this node    * which is stored as the node's user object   *    * @return the name of this parameter   */  public String getName() {    return (String) getUserObject().toString();  }    /**   * sets the name of the parameter value represented by this node    * and stores it as the node's user object   *    * @param newValue	the new name   */  public void setName(String newValue) {    setUserObject(newValue);  }    /**   * getter for the tooltip text   *    * @return tooltip text   */  public String getToolTipText() {    return m_ToolTipText;  }    /**   * this is a simple filter for the setUserObject method.  We basically   * don't want null values to be passed in.   *    * @param o		the user object   */  public void setUserObject(Object o) {    if (o != null)      super.setUserObject(o);  }    /**   * ToString methods prints out the toString method of this nodes user    * object   *    * @return		a string representation   */  public String toString() {    return getClass().getName() + "[" + getUserObject() + "/" + m_Selected    + "]";  }    /**   * This is the listener that fires when the check box is actually toggled.   * Here we just want to change the selected state accordingly.   *    * @param e		the event   */  public void itemStateChanged(ItemEvent e) {    if (e.getStateChange() == ItemEvent.SELECTED) {      setBoxSelected(true);          } else if (e.getStateChange() == ItemEvent.DESELECTED) {      setBoxSelected(false);    }  }}

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