📄 ceeditctl.cpp
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// CEEditCtl.cpp : Implementation of the CCEEditCtrl ActiveX Control class.
#include "stdafx.h"
#include "CEEdit.h"
#include "CEEditCtl.h"
#include "CEEditPpg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define afxRegBothThreading 0x0004
IMPLEMENT_DYNCREATE(CCEEditCtrl, COleControl)
/////////////////////////////////////////////////////////////////////////////
// Message map
BEGIN_MESSAGE_MAP(CCEEditCtrl, COleControl)
//{{AFX_MSG_MAP(CCEEditCtrl)
// NOTE - ClassWizard will add and remove message map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG_MAP
ON_OLEVERB(AFX_IDS_VERB_PROPERTIES, OnProperties)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Dispatch map
BEGIN_DISPATCH_MAP(CCEEditCtrl, COleControl)
//{{AFX_DISPATCH_MAP(CCEEditCtrl)
DISP_PROPERTY_EX(CCEEditCtrl, "FontFaceName", GetFontFaceName, SetFontFaceName, VT_BSTR)
DISP_PROPERTY_EX(CCEEditCtrl, "FontWidth", GetFontWidth, SetFontWidth, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontHeight", GetFontHeight, SetFontHeight, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontEscapement", GetFontEscapement, SetFontEscapement, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontOrientation", GetFontOrientation, SetFontOrientation, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontItalic", GetFontItalic, SetFontItalic, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontUnderline", GetFontUnderline, SetFontUnderline, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontStrikeOut", GetFontStrikeOut, SetFontStrikeOut, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontCharSet", GetFontCharSet, SetFontCharSet, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontOutPrecision", GetFontOutPrecision, SetFontOutPrecision, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontQuality", GetFontQuality, SetFontQuality, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontPitchAndFamily", GetFontPitchAndFamily, SetFontPitchAndFamily, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontWeight", GetFontWeight, SetFontWeight, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FontClipPrecision", GetFontClipPrecision, SetFontClipPrecision, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "FrameColor", GetFrameColor, SetFrameColor, VT_COLOR)
DISP_PROPERTY_EX(CCEEditCtrl, "FrameStyle", GetFrameStyle, SetFrameStyle, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "Model", GetModel, SetModel, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "PictureFileName", GetPictureFileName, SetPictureFileName, VT_BSTR)
DISP_PROPERTY_EX(CCEEditCtrl, "BackStyle", GetBackStyle, SetBackStyle, VT_I4)
DISP_PROPERTY_EX(CCEEditCtrl, "TransparentColor", GetTransparentColor, SetTransparentColor, VT_COLOR)
DISP_PROPERTY_EX(CCEEditCtrl, "BackColor", GetBackColor, SetBackColor, VT_COLOR)
DISP_PROPERTY_EX(CCEEditCtrl, "Caption", GetCaption, SetCaption, VT_BSTR)
DISP_PROPERTY_EX(CCEEditCtrl, "Enabled", GetEnabled, SetEnabled, VT_BOOL)
DISP_PROPERTY_EX(CCEEditCtrl, "ForeColor", GetForeColor, SetForeColor, VT_COLOR)
DISP_PROPERTY_EX(CCEEditCtrl, "HWnd", GetHWnd, SetHWnd, VT_HANDLE)
//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()
/////////////////////////////////////////////////////////////////////////////
// Event map
BEGIN_EVENT_MAP(CCEEditCtrl, COleControl)
//{{AFX_EVENT_MAP(CCEEditCtrl)
// NOTE - ClassWizard will add and remove event map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_EVENT_MAP
END_EVENT_MAP()
/////////////////////////////////////////////////////////////////////////////
// Property pages
// TODO: Add more property pages as needed. Remember to increase the count!
BEGIN_PROPPAGEIDS(CCEEditCtrl, 1)
PROPPAGEID(CCEEditPropPage::guid)
END_PROPPAGEIDS(CCEEditCtrl)
/////////////////////////////////////////////////////////////////////////////
// Initialize class factory and guid
IMPLEMENT_OLECREATE_EX(CCEEditCtrl, "CEEDIT.CEEditCtrl.1",
0xb7f9cb96, 0x4dee, 0x4f13, 0x96, 0xff, 0xe4, 0xd2, 0xf0, 0x21, 0xf6, 0xbb)
/////////////////////////////////////////////////////////////////////////////
// Type library ID and version
IMPLEMENT_OLETYPELIB(CCEEditCtrl, _tlid, _wVerMajor, _wVerMinor)
/////////////////////////////////////////////////////////////////////////////
// Interface IDs
const IID BASED_CODE IID_DCEEdit =
{ 0xbaea19ca, 0x38ed, 0x44c5, { 0xab, 0x76, 0x9f, 0x25, 0xf1, 0xe0, 0x45, 0xde } };
const IID BASED_CODE IID_DCEEditEvents =
{ 0x2e906f3f, 0x3ec0, 0x4109, { 0xa2, 0xf4, 0xf3, 0x39, 0xe0, 0xc5, 0xfc, 0xf7 } };
/////////////////////////////////////////////////////////////////////////////
// Control type information
static const DWORD BASED_CODE _dwCEEditOleMisc =
OLEMISC_ACTIVATEWHENVISIBLE |
OLEMISC_SETCLIENTSITEFIRST |
OLEMISC_INSIDEOUT |
OLEMISC_CANTLINKINSIDE |
OLEMISC_RECOMPOSEONRESIZE;
IMPLEMENT_OLECTLTYPE(CCEEditCtrl, IDS_CEEDIT, _dwCEEditOleMisc)
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::CCEEditCtrlFactory::UpdateRegistry -
// Adds or removes system registry entries for CCEEditCtrl
BOOL CCEEditCtrl::CCEEditCtrlFactory::UpdateRegistry(BOOL bRegister)
{
// TODO: Verify that your control follows apartment-model threading rules.
// Refer to MFC TechNote 64 for more information.
// If your control does not conform to the apartment-model rules, then
// you must modify the code below, changing the 6th parameter from
// afxRegApartmentThreading to 0.
if (bRegister)
return AfxOleRegisterControlClass(
AfxGetInstanceHandle(),
m_clsid,
m_lpszProgID,
IDS_CEEDIT,
IDB_CEEDIT,
afxRegBothThreading,
_dwCEEditOleMisc,
_tlid,
_wVerMajor,
_wVerMinor);
else
return AfxOleUnregisterClass(m_clsid, m_lpszProgID);
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::CCEEditCtrl - Constructor
CCEEditCtrl::CCEEditCtrl()
{
InitializeIIDs(&IID_DCEEdit, &IID_DCEEditEvents);
// TODO: Initialize your control's instance data here.
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::~CCEEditCtrl - Destructor
CCEEditCtrl::~CCEEditCtrl()
{
// TODO: Cleanup your control's instance data here.
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::OnDraw - Drawing function
void CCEEditCtrl::OnDraw(CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid)
{
// TODO: Replace the following code with your own drawing code.
//pdc->FillRect(rcBounds, CBrush::FromHandle((HBRUSH)GetStockObject(WHITE_BRUSH)));
//pdc->Ellipse(rcBounds);
CBrush brush (TranslateColor (GetBackColor()));
pdc->FillRect (rcBounds, &brush);
m_edit.m_bkColor=TranslateColor(GetBackColor());
m_edit.m_caption = GetText();
m_edit.m_foreColor = TranslateColor(GetForeColor());
m_edit.m_rect=rcBounds;
m_edit.Draw(pdc->m_hDC);
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::DoPropExchange - Persistence support
void CCEEditCtrl::DoPropExchange(CPropExchange* pPX)
{
ExchangeVersion(pPX, MAKELONG(_wVerMinor, _wVerMajor));
COleControl::DoPropExchange(pPX);
// TODO: Call PX_ functions for each persistent custom property.
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl::OnResetState - Reset control to default state
void CCEEditCtrl::OnResetState()
{
COleControl::OnResetState(); // Resets defaults found in DoPropExchange
// TODO: Reset any other control state here.
}
/////////////////////////////////////////////////////////////////////////////
// CCEEditCtrl message handlers
BSTR CCEEditCtrl::GetFontFaceName()
{
CString strResult;//=m_edit.lf.lfFaceName;
return strResult.AllocSysString();
}
void CCEEditCtrl::SetFontFaceName(LPCTSTR lpszNewValue)
{
//m_edit.lf.lfFaceName = lpszNewValue;
//InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontWidth()
{
return m_edit.lf.lfWidth;
}
void CCEEditCtrl::SetFontWidth(long nNewValue)
{
m_edit.lf.lfWidth = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontHeight()
{
return m_edit.lf.lfHeight;
}
void CCEEditCtrl::SetFontHeight(long nNewValue)
{
m_edit.lf.lfHeight = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontEscapement()
{
return m_edit.lf.lfEscapement;
}
void CCEEditCtrl::SetFontEscapement(long nNewValue)
{
m_edit.lf.lfEscapement = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontOrientation()
{
return m_edit.lf.lfOrientation;
}
void CCEEditCtrl::SetFontOrientation(long nNewValue)
{
m_edit.lf.lfOrientation = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontItalic()
{
return m_edit.lf.lfItalic;
}
void CCEEditCtrl::SetFontItalic(long nNewValue)
{
m_edit.lf.lfItalic = (BYTE)nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontUnderline()
{
return m_edit.lf.lfUnderline;
}
void CCEEditCtrl::SetFontUnderline(long nNewValue)
{
m_edit.lf.lfUnderline =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontStrikeOut()
{
return m_edit.lf.lfStrikeOut;
}
void CCEEditCtrl::SetFontStrikeOut(long nNewValue)
{
m_edit.lf.lfStrikeOut =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontCharSet()
{
return m_edit.lf.lfCharSet;
}
void CCEEditCtrl::SetFontCharSet(long nNewValue)
{
m_edit.lf.lfCharSet =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontOutPrecision()
{
// TODO: Add your property handler here
return m_edit.lf.lfOutPrecision;
}
void CCEEditCtrl::SetFontOutPrecision(long nNewValue)
{
m_edit.lf.lfOutPrecision =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontQuality()
{
return m_edit.lf.lfQuality;
}
void CCEEditCtrl::SetFontQuality(long nNewValue)
{
m_edit.lf.lfQuality =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontPitchAndFamily()
{
return m_edit.lf.lfPitchAndFamily;
}
void CCEEditCtrl::SetFontPitchAndFamily(long nNewValue)
{
m_edit.lf.lfPitchAndFamily =(BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontWeight()
{
return m_edit.lf.lfWeight;
}
void CCEEditCtrl::SetFontWeight(long nNewValue)
{
m_edit.lf.lfWeight = (BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFontClipPrecision()
{
return m_edit.lf.lfClipPrecision;
}
void CCEEditCtrl::SetFontClipPrecision(long nNewValue)
{
m_edit.lf.lfClipPrecision = (BYTE) nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
OLE_COLOR CCEEditCtrl::GetFrameColor()
{
return m_edit.m_frameColor;
}
void CCEEditCtrl::SetFrameColor(OLE_COLOR nNewValue)
{
m_edit.m_frameColor = TranslateColor(nNewValue);
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetFrameStyle()
{
return m_edit.m_frameStyle;
}
void CCEEditCtrl::SetFrameStyle(long nNewValue)
{
m_edit.m_frameStyle = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetModel()
{
return m_edit.m_model;
}
void CCEEditCtrl::SetModel(long nNewValue)
{
m_edit.m_model = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
BSTR CCEEditCtrl::GetPictureFileName()
{
return m_edit.m_pictureFileName.AllocSysString();
}
void CCEEditCtrl::SetPictureFileName(LPCTSTR lpszNewValue)
{
m_edit.m_pictureFileName = lpszNewValue;
InvalidateControl ();
SetModifiedFlag();
}
long CCEEditCtrl::GetBackStyle()
{
return m_edit.m_bkStyle;
}
void CCEEditCtrl::SetBackStyle(long nNewValue)
{
m_edit.m_bkStyle = nNewValue;
InvalidateControl ();
SetModifiedFlag();
}
OLE_COLOR CCEEditCtrl::GetTransparentColor()
{
// TODO: Add your property handler here
return m_edit.TransparentColor;
}
void CCEEditCtrl::SetTransparentColor(OLE_COLOR nNewValue)
{
m_edit.TransparentColor = TranslateColor(nNewValue);
InvalidateControl ();
SetModifiedFlag();
}
OLE_COLOR CCEEditCtrl::GetBackColor()
{
// TODO: Add your property handler here
return RGB(0,0,0);
}
void CCEEditCtrl::SetBackColor(OLE_COLOR nNewValue)
{
// TODO: Add your property handler here
SetModifiedFlag();
}
BSTR CCEEditCtrl::GetCaption()
{
CString strResult;
// TODO: Add your property handler here
return strResult.AllocSysString();
}
void CCEEditCtrl::SetCaption(LPCTSTR lpszNewValue)
{
// TODO: Add your property handler here
SetModifiedFlag();
}
BOOL CCEEditCtrl::GetEnabled()
{
// TODO: Add your property handler here
return TRUE;
}
void CCEEditCtrl::SetEnabled(BOOL bNewValue)
{
// TODO: Add your property handler here
SetModifiedFlag();
}
OLE_COLOR CCEEditCtrl::GetForeColor()
{
// TODO: Add your property handler here
return RGB(0,0,0);
}
void CCEEditCtrl::SetForeColor(OLE_COLOR nNewValue)
{
// TODO: Add your property handler here
SetModifiedFlag();
}
OLE_HANDLE CCEEditCtrl::GetHWnd()
{
// TODO: Add your property handler here
return NULL;
}
void CCEEditCtrl::SetHWnd(OLE_HANDLE nNewValue)
{
// TODO: Add your property handler here
SetModifiedFlag();
}
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