movedecideone.c
来自「用proteus模拟仿真实现俄罗期方块游戏」· C语言 代码 · 共 158 行
C
158 行
//*************************************************************************************************
//* *
//* ******************************判断方块1是否可以移动************************** *
//* *
//*************************************************************************************************
#include "GameGraph.h"
#include "GameProcess.h"
//*************************************************************************************************
//* *
//* **********************************状态1处理*********************************** *
//* *
//*************************************************************************************************
unsigned char ucDecideOneStateOne(unsigned char ucAction)
{
switch(ucAction)
{
//<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以旋转>>>>>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONROTATE:
if(uc_BlockRow<3)
return 0;
switch(uc_BlockLine)
{
case 0:
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+2)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+3)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+2)==0)
if(ucReadBlock(uc_BlockRow,uc_BlockLine+1)==0)
return 1;
break;
case 10:
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-2)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow,uc_BlockLine-2)==0)
if(ucReadBlock(uc_BlockRow,uc_BlockLine-1)==0)
return 1;
break;
case 11:
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-2)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-3)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine-2)==0)
if(ucReadBlock(uc_BlockRow,uc_BlockLine-1)==0)
return 1;
break;
default:
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+2)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+2)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow,uc_BlockLine+1)==0)
return 1;
break;
}
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向右移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONRIGHT:
if(uc_BlockRow<3||uc_BlockLine==0)
return 0;
if(ucReadBlock(uc_BlockRow,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine-1)==0)
if(ucReadBlock(uc_BlockRow-3,uc_BlockLine-1)==0)
return 1;
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向下移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONDOWN:
if(uc_BlockRow==20)
return 0;
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine)==0)
return 1;
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向左移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONLEFT:
if(uc_BlockRow<3||uc_BlockLine==11)
return 0;
if(ucReadBlock(uc_BlockRow,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-2,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow-3,uc_BlockLine+1)==0)
return 1;
break;
default:break;
}
return 0;
}
//*************************************************************************************************
//* *
//* **********************************状态2处理*********************************** *
//* *
//*************************************************************************************************
unsigned char ucDecideOneStateTwo(unsigned char ucAction)
{
switch(ucAction)
{
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以旋转>>>>>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONROTATE:
if(uc_BlockRow==0||uc_BlockRow>18)
return 0;
if(uc_BlockRow>0)
if(ucReadBlock(uc_BlockRow-1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow+2,uc_BlockLine+1)==0)
return 1;
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向右移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONRIGHT:
if(uc_BlockLine==0)
return 0;
if(ucReadBlock(uc_BlockRow,uc_BlockLine-1)==0)
return 1;
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向下移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONDOWN:
if(uc_BlockRow==20)
return 0;
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine)==0)
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine+1)==0)
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine+2)==0)
if(ucReadBlock(uc_BlockRow+1,uc_BlockLine+3)==0)
return 1;
break;
//<<<<<<<<<<<<<<<<<<<<<<<<<<<是否可以向左移动>>>>>>>>>>>>>>>>>>>>>>>>
case ACTIONLEFT:
if(uc_BlockLine<8)
if(ucReadBlock(uc_BlockRow,uc_BlockLine+4)==0)
return 1;
break;
default:break;
}
return 0;
}
//*************************************************************************************************
//* *
//* ********************************状态分派函数******************************** *
//* *
//*************************************************************************************************
unsigned char ucMoveDecideOne(unsigned char ucAction)
{
switch(uc_BlockState)
{
case STATEONE:return ucDecideOneStateOne(ucAction);
case STATETWO:return ucDecideOneStateTwo(ucAction);
default:return 0;
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?