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📄 assembly.h.bak

📁 An complete pmp solution for mattel juicebox player. Using crossworks for arm.
💻 BAK
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/* ***** BEGIN LICENSE BLOCK *****
 * Version: RCSL 1.0/RPSL 1.0
 *
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
 *
 * The contents of this file, and the files included with this file, are
 * subject to the current version of the RealNetworks Public Source License
 * Version 1.0 (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the RealNetworks Community Source License Version 1.0
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
 * in which case the RCSL will apply. You may also obtain the license terms
 * directly from RealNetworks.  You may not use this file except in
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
 * applicable to this file, the RCSL.  Please see the applicable RPSL or
 * RCSL for the rights, obligations and limitations governing use of the
 * contents of the file.
 *
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the portions
 * it created.
 *
 * This file, and the files included with this file, is distributed and made
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 *
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 *
 * Contributor(s):
 *
 * ***** END LICENSE BLOCK ***** */

/**************************************************************************************
 * Fixed-poi32 MP3 decoder
 * Jon Recker (jrecker@real.com), Ken Cooke (kenc@real.com)
 * June 2003
 *
 * assembly.h - assembly language functions and prototypes for supported platforms
 *
 * - inline rountines with access to 64-bit multiply results
 * - x86 (_WIN32) and ARM (ARM_ADS, _WIN32_WCE) versions included
 * - some inline functions are mix of asm and C for speed
 * - some functions are in native asm files, so only the prototype is given here
 *
 * MULSHIFT32(x, y)    signed multiply of two 32-bit i32egers (x and y), returns top 32 bits of 64-bit result
 * FASTABS(x)          branchless absolute value of signed i32eger x
 * CLZ(x)              count leading zeros in x
 * MADD64(sum, x, y)   (Windows only) sum [64-bit] += x [32-bit] * y [32-bit]
 * SHL64(sum, x, y)    (Windows only) 64-bit left shift using __i3264
 * SAR64(sum, x, y)    (Windows only) 64-bit right shift using __i3264
 */

#ifndef _ASSEMBLY_H
#define _ASSEMBLY_H
#define ARM

#if (defined _WIN32 && !defined _WIN32_WCE) || (defined __WINS__ && defined _SYMBIAN) || defined(_OPENWAVE_SIMULATOR) || defined(WINCE_EMULATOR)    /* Symbian emulator for Ix86 */

#pragma warning( disable : 4035 )	/* complains about inline asm not returning a value */

static __inline i32 MULSHIFT32(i32 x, i32 y)
{
    __asm {
		mov		eax, x
	    imul	y
	    mov		eax, edx
	}
}

static __inline i32 FASTABS(i32 x)
{
	i32 sign;

	sign = x >> (sizeof(i32) * 8 - 1);
	x ^= sign;
	x -= sign;

	return x;
}

static __inline i32 CLZ(i32 x)
{
	i32 numZeros;

	if (!x)
		return (sizeof(i32) * 8);

	numZeros = 0;
	while (!(x & 0x80000000)) {
		numZeros++;
		x <<= 1;
	}

	return numZeros;
}

/* MADD64, SHL64, SAR64:
 * write in assembly to avoid dependency on run-time lib for 64-bit shifts, muls
 *  (sometimes compiler thunks to function calls instead of code generating)
 * required for Symbian emulator
 */
#ifdef __CW32__
typedef long long Word64;
#else
typedef __i3264 Word64;
#endif

static __inline Word64 MADD64(Word64 sum, i32 x, i32 y)
{
	unsigned i32 sumLo = ((unsigned i32 *)&sum)[0];
	i32 sumHi = ((i32 *)&sum)[1];

	__asm {
		mov		eax, x
		imul	y
		add		eax, sumLo
		adc		edx, sumHi
	}

	/* equivalent to return (sum + ((__i3264)x * y)); */
}

static __inline Word64 SHL64(Word64 x, i32 n)
{
	u32 xLo = ((u32 *)&x)[0];
	i32 xHi = ((i32 *)&x)[1];
	u08 nb = (u08)n;

	if (n < 32) {
		__asm {
			mov		edx, xHi
			mov		eax, xLo
			mov		cl, nb
			shld    edx, eax, cl
			shl     eax, cl
		}
	} else if (n < 64) {
		/* shl masks cl to 0x1f */
		__asm {
			mov		edx, xLo
			mov		cl, nb
			xor     eax, eax
			shl     edx, cl
		}
	} else {
		__asm {
			xor		edx, edx
			xor		eax, eax
		}
	}
}

static __inline Word64 SAR64(Word64 x, i32 n)
{
	u32 xLo = ((u32 *)&x)[0];
	i32 xHi = ((i32 *)&x)[1];
	u08 nb = (u08)n;

	if (n < 32) {
		__asm {
			mov		edx, xHi
			mov		eax, xLo
			mov		cl, nb
			shrd	eax, edx, cl
			sar		edx, cl
		}
	} else if (n < 64) {
		/* sar masks cl to 0x1f */
		__asm {
			mov		edx, xHi
			mov		eax, xHi
			mov		cl, nb
			sar		edx, 31
			sar		eax, cl
		}
	} else {
		__asm {
			sar		xHi, 31
			mov		eax, xHi
			mov		edx, xHi
		}
	}
}

#elif (defined _WIN32) && (defined _WIN32_WCE)

/* use asm function for now (EVC++ 3.0 does horrible job compiling __i3264 version) */
#define MULSHIFT32	xmp3_MULSHIFT32
i32 MULSHIFT32(i32 x, i32 y);

static __inline i32 FASTABS(i32 x)
{
	i32 sign;

	sign = x >> (sizeof(i32) * 8 - 1);
	x ^= sign;
	x -= sign;

	return x;
}

static __inline i32 CLZ(i32 x)
{
	i32 numZeros;

	if (!x)
		return (sizeof(i32) * 8);

	numZeros = 0;
	while (!(x & 0x80000000)) {
		numZeros++;
		x <<= 1;
	}

	return numZeros;
}

#elif defined ARM_ADS

static __inline i32 MULSHIFT32(i32 x, i32 y)
{
    /* important rules for smull RdLo, RdHi, Rm, Rs:
     *     RdHi and Rm can't be the same register
     *     RdLo and Rm can't be the same register
     *     RdHi and RdLo can't be the same register
     * Note: Rs determines early termination (leading sign bits) so if you want to specify
     *   which operand is Rs, put it in the SECOND argument (y)
	 * For inline assembly, x and y are not assumed to be R0, R1 so it shouldn't matter
	 *   which one is returned. (If this were a function call, returning y (R1) would
	 *   require an extra "mov r0, r1")
     */
    i32 zlow;
    __asm {
    	smull zlow,y,x,y
   	}

    return y;
}

static __inline i32 FASTABS(i32 x)
{
	i32 t=0; /*Really is not necessary to initialiaze only to avoid warning*/

	__asm {
		eor	t, x, x, asr #31
		sub	t, t, x, asr #31
	}

	return t;
}

static __inline i32 CLZ(i32 x)
{
	i32 numZeros;

	if (!x)
		return (sizeof(i32) * 8);

	numZeros = 0;
	while (!(x & 0x80000000)) {
		numZeros++;
		x <<= 1;
	}

	return numZeros;
}

#elif defined(__GNUC__) && defined(ARM)

static __inline i32 MULSHIFT32(i32 x, i32 y)
{
    /* important rules for smull RdLo, RdHi, Rm, Rs:
     *     RdHi and Rm can't be the same register
     *     RdLo and Rm can't be the same register
     *     RdHi and RdLo can't be the same register
     * Note: Rs determines early termination (leading sign bits) so if you want to specify
     *   which operand is Rs, put it in the SECOND argument (y)
	 * For inline assembly, x and y are not assumed to be R0, R1 so it shouldn't matter
	 *   which one is returned. (If this were a function call, returning y (R1) would
	 *   require an extra "mov r0, r1")
     */
    i32 zlow;
    __asm__ volatile ("smull %0,%1,%2,%3" : "=&r" (zlow), "=r" (y) : "r" (x), "1" (y)) ;

    return y;
}

static __inline i32 FASTABS(i32 x)
{
	i32 t=0; /*Really is not necessary to initialiaze only to avoid warning*/

	__asm__ volatile (
		"eor %0,%2,%2, asr #31;"
		"sub %0,%1,%2, asr #31;"
		: "=&r" (t)
		: "0" (t), "r" (x)
	 );

	return t;
}

static __inline i32 CLZ(i32 x)
{
	i32 numZeros;

	if (!x)
		return (sizeof(i32) * 8);

	numZeros = 0;
	while (!(x & 0x80000000)) {
		numZeros++;
		x <<= 1;
	}

	return numZeros;
}

#else

#error Unsupported platform in assembly.h

#endif	/* platforms */

#endif /* _ASSEMBLY_H */

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