📄 tree.material
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material SOLID/TEX/wood7.jpg
{
technique
{
pass
{
ambient 0.4 0.4 0.4 1
diffuse 1 1 1 1
scene_blend alpha_blend
texture_unit
{
texture wood7.jpg
}
}
}
}
material SOLID/TEX/Leaves.png
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1
diffuse 0.6 0.6 0.6 1
cull_hardware none
alpha_rejection greater_equal 128
//scene_blend alpha_blend
texture_unit
{
texture Leaves.png alpha
}
}
}
}
material SOLID/TEX/PineLeaves.png
{
technique
{
pass
{
ambient 0.5 0.5 0.5 1
diffuse 0.6 0.6 0.6 1
cull_hardware none
alpha_rejection greater_equal 128
texture_unit
{
texture PineLeaves.png alpha
}
}
}
}
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