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📄 pixels.h

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// This may look like C code, but it is really -*- C++ -*-//// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002//// Representation of a pixel view.//#if !defined(Magick_Pixels_header)#define Magick_Pixels_header#include "Magick++/Include.h"#include "Magick++/Color.h"#include "Magick++/Image.h"namespace Magick{  class MagickDLLDecl Pixels  {  public:    // Construct pixel view using specified image.    Pixels( Magick::Image &image_ );    // Destroy pixel view    ~Pixels( void );        // Transfer pixels from the image to the pixel view as defined by    // the specified region. Modified pixels may be subsequently    // transferred back to the image via sync.    PixelPacket* get ( const int x_, const int y_,		       const unsigned int columns_,const  unsigned int rows_ );    // Transfer read-only pixels from the image to the pixel view as    // defined by the specified region.    const PixelPacket* getConst ( const int x_, const int y_,                                  const unsigned int columns_,                                  const unsigned int rows_ );        // Transfers the image view pixels to the image.    void sync ( void );        // Allocate a pixel view region to store image pixels as defined    // by the region rectangle.  This area is subsequently transferred    // from the pixel view to the image via sync.    PixelPacket* set ( const int x_, const int y_,		       const unsigned int columns_, const unsigned int rows_ );    // Return pixel colormap index array    IndexPacket* indexes ( void );    // Left ordinate of view    int x ( void ) const;    // Top ordinate of view    int y ( void ) const;    // Width of view    unsigned int columns ( void ) const;    // Height of view    unsigned int rows ( void ) const;#if 0    // Transfer one or more pixel components from a buffer or file    // into the image pixel view of an image.  Used to support image    // decoders.    void decode ( const QuantumType quantum_,		  const unsigned char *source_ )      {	MagickLib::ReadPixelCache( _image.image(), quantum_, source_ );      }        // Transfer one or more pixel components from the image pixel    // view to a buffer or file.  Used to support image encoders.    void encode ( const QuantumType quantum_,		  const unsigned char *destination_ )      {	MagickLib::WritePixelCache( _image.image(), quantum_, destination_ );      }#endif  private:    // Copying and assigning Pixels is not supported.    Pixels( const Pixels& pixels_ );    const Pixels& operator=( const Pixels& pixels_ );    Magick::Image          _image;   // Image reference    MagickLib::ViewInfo*   _view;    // Image view handle    int                    _x;       // Left ordinate of view    int                    _y;       // Top ordinate of view    unsigned int           _columns; // Width of view    unsigned int           _rows;    // Height of view  }; // class Pixels} // Magick namespace//// Inline methods//// Left ordinate of viewinline int Magick::Pixels::x ( void ) const{  return _x;}// Top ordinate of viewinline int Magick::Pixels::y ( void ) const{  return _y;}// Width of viewinline unsigned int Magick::Pixels::columns ( void ) const{  return _columns;}// Height of viewinline unsigned int Magick::Pixels::rows ( void ) const{  return _rows;}#endif // Magick_Pixels_header

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