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📄 quilt.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. *//* * quilt.h * * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/quilt.h,v 1.2 2001/08/07 17:34:11 brianp Exp $ */#ifndef __gluquilt_h_#define __gluquilt_h_#include "defines.h"#include "bufpool.h"#include "types.h"class Backend;class Mapdesc;class Flist;struct Knotvector;/* constants for memory allocation of NURBS to Bezier conversion */ #define	MAXDIM 		2struct Quiltspec { /* a specification for a dimension of a quilt */    int			stride;		/* words between points */    int			width;		/* number of segments */    int			offset;		/* words to first point */    int			order;		/* order */    int			index;		/* current segment number */    int			bdry[2];	/* boundary edge flag */    REAL  		step_size;    Knot *		breakpoints;};typedef Quiltspec *Quiltspec_ptr;    class Quilt : public PooledObj { /* an array of bezier patches */public:    			Quilt( Mapdesc * );    Mapdesc *		mapdesc;	/* map descriptor */    REAL *		cpts;		/* control points */    Quiltspec		qspec[MAXDIM];	/* the dimensional data */    Quiltspec_ptr	eqspec;		/* qspec trailer */    Quilt		*next;		/* next quilt in linked list */			public:    void		deleteMe( Pool& );    void		toBezier( Knotvector &, INREAL *, long  );    void		toBezier( Knotvector &, Knotvector &, INREAL *, long  );    void		select( REAL *, REAL * );    int			getDimension( void ) { return eqspec - qspec; }    void 		download( Backend & );    void		downloadAll( REAL *, REAL *, Backend & );    int 		isCulled( void );    void		getRange( REAL *, REAL *, Flist&, Flist & );    void		getRange( REAL *, REAL *, int, Flist & );    void		getRange( REAL *, REAL *, Flist&  );    void		findRates( Flist& slist, Flist& tlist, REAL[2] );    void		findSampleRates( Flist& slist, Flist& tlist );    void		show();};typedef class Quilt *Quilt_ptr;#endif /* __gluquilt_h_ */

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