slicer.h

来自「Mesa is an open-source implementation of」· C头文件 代码 · 共 87 行

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/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. *//* * slicer.h * * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/slicer.h,v 1.1 2001/03/17 00:25:41 brianp Exp $ */#ifndef __gluslicer_h_#define __gluslicer_h_#include "trimregion.h"#include "mesher.h"#include "coveandtiler.h"#include "primitiveStream.h"#include "rectBlock.h"class Backend;class Arc;class TrimVertex;class Slicer : public CoveAndTiler, public Mesher {public:    			Slicer( Backend & );			~Slicer( void );    void		slice( Arc_ptr );    void		slice_old( Arc_ptr);    void		slice_new( Arc_ptr );    void                evalStream(primStream* );    void                evalRBArray(rectBlockArray* rbArray, gridWrap* grid);    void		outline( Arc_ptr );    void		setstriptessellation( REAL, REAL );    void		setisolines( int );    void                set_ulinear(int ulinear_flag)      {	ulinear = ulinear_flag;      }    void                set_vlinear(int vlinear_flag)      {	vlinear = vlinear_flag;      }private:    Backend&		backend;    REAL		oneOverDu;    REAL		du, dv;    int			isolines;    void		outline( void );    void		initGridlines( void );    void		advanceGridlines( long );    int                ulinear; //indicate whether uorder is 2 or not    int                vlinear; //indicate whether vorder is 2 or not};#endif /* __gluslicer_h_ */

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