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📄 knotvector.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* * knotvector.c++ * */#include "glimports.h"#include "mystdio.h"#include "myassert.h"#include "knotvector.h"#include "defines.h"#ifdef __WATCOMC__#pragma warning 726 10#endifvoid Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist ){    knotcount = _knotcount;    stride = _stride;    order = _order;    knotlist = new Knot[_knotcount];    assert( knotlist != 0 );    for( int i = 0; i != _knotcount; i++ )	knotlist[i] = (Knot) _knotlist[i];}Knotvector::Knotvector( void ){    knotlist = 0;}Knotvector::~Knotvector( void ){    if( knotlist ) delete[] knotlist;}int Knotvector::validate( void ){   /* kindex is used as an array index so subtract one first,     * this propagates throughout the code so study carefully */    long	kindex = knotcount-1;    if( order < 1 || order > MAXORDER ) {	// spline order un-supported	return( 1 );    }    if( knotcount < (2 * order) ) {	// too few knots	return( 2 );    }    if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) {	// valid knot range is empty	return( 3 );    }    for( long i = 0; i < kindex; i++)	if( knotlist[i] > knotlist[i+1] ) {	    // decreasing knot sequence	    return( 4 );	}            /* check for valid multiplicity */    /*	kindex is currently the index of the last knot.     *	In the next loop  it is decremented to ignore the last knot     *	and the loop stops when kindex	is 2 so as to ignore the first     *	knot as well.  These knots are not used in computing     *	knot multiplicities.     */    long multi = 1;    for( ; kindex >= 1; kindex-- ) {	if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) {	    multi++;	    continue;	}	if ( multi > order ) {	    // knot multiplicity greater than order of spline	    return( 5 );	}	multi = 1;    }    if ( multi > order ) {	// knot multiplicity greater than order of spline	return( 5 );    }    return 0;}void Knotvector::show( const char *msg ){#ifndef NDEBUG    _glu_dprintf( "%s\n", msg );    _glu_dprintf( "order = %ld, count = %ld\n", order, knotcount );    for( int i=0; i<knotcount; i++ )	_glu_dprintf( "knot[%d] = %g\n", i, knotlist[i] );#endif}

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