📄 bufpool.cc
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* * bufpool.c++ * * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $ */#include "glimports.h"#include "myassert.h"#include "bufpool.h"/*----------------------------------------------------------------------------- * Pool - allocate a new pool of buffers *----------------------------------------------------------------------------- */Pool::Pool( int _buffersize, int initpoolsize, const char *n ){ if((unsigned)_buffersize < sizeof(Buffer)) buffersize = sizeof(Buffer); else buffersize = _buffersize; initsize = initpoolsize * buffersize; nextsize = initsize; name = n; magic = is_allocated; nextblock = 0; curblock = 0; freelist = 0; nextfree = 0;}/*----------------------------------------------------------------------------- * ~Pool - free a pool of buffers and the pool itself *----------------------------------------------------------------------------- */Pool::~Pool( void ){ assert( (this != 0) && (magic == is_allocated) ); while( nextblock ) { delete [] blocklist[--nextblock]; blocklist[nextblock] = 0; } magic = is_free;}void Pool::grow( void ){ assert( (this != 0) && (magic == is_allocated) ); curblock = new char[nextsize]; blocklist[nextblock++] = curblock; nextfree = nextsize; nextsize *= 2;}/*----------------------------------------------------------------------------- * Pool::clear - free buffers associated with pool but keep pool *----------------------------------------------------------------------------- */void Pool::clear( void ){ assert( (this != 0) && (magic == is_allocated) ); while( nextblock ) { delete [] blocklist[--nextblock]; blocklist[nextblock] = 0; } curblock = 0; freelist = 0; nextfree = 0; if( nextsize > initsize ) nextsize /= 2;}
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