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📄 backend.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* * backend.c++ * * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/backend.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $ *//* Bezier surface backend	- interprets display mode (wireframe,shaded,...)*/#include <stdio.h>#include "glimports.h"#include "mystdio.h"#include "backend.h"#include "basiccrveval.h"#include "basicsurfeval.h"#include "nurbsconsts.h"#define NOWIREFRAME/*------------------------------------------------------------------------- * bgnsurf - preamble to surface definition and evaluations *------------------------------------------------------------------------- */voidBackend::bgnsurf( int wiretris, int wirequads, long nuid ){/*#ifndef NOWIREFRAME*/ //need this for old version    wireframetris = wiretris;    wireframequads = wirequads;/*#endif*/    /*in the spec, GLU_DISPLAY_MODE is either     * GLU_FILL     * GLU_OUTLINE_POLY     * GLU_OUTLINE_PATCH.     *In fact, GLU_FLL is has the same effect as     * set GL_FRONT_AND_BACK to be GL_FILL     * and GLU_OUTLINE_POLY is the same as set      *     GL_FRONT_AND_BACK to be GL_LINE     *It is more efficient to do this once at the beginning of     *each surface than to do it for each primitive.     *   The internal has more options: outline_triangle and outline_quad     *can be seperated. But since this is not in spec, and more importantly,     *this is not so useful, so we don't need to keep this option.     */    surfaceEvaluator.bgnmap2f( nuid );    if(wiretris)      surfaceEvaluator.polymode(N_MESHLINE);    else      surfaceEvaluator.polymode(N_MESHFILL);}voidBackend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi ){    surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );}voidBackend::surfbbox( long type, REAL *from, REAL *to ){    surfaceEvaluator.range2f( type, from, to );}/*------------------------------------------------------------------------- * surfpts - pass a desription of a surface map *------------------------------------------------------------------------- */void Backend::surfpts(    long type, 		/* geometry, color, texture, normal	*/    REAL *pts, 		/* control points			*/    long ustride,	/* distance to next point in u direction */    long vstride,	/* distance to next point in v direction */    int uorder,	/* u parametric order			*/    int vorder,	/* v parametric order			*/    REAL ulo,		/* u lower bound			*/    REAL uhi,		/* u upper bound			*/    REAL vlo,		/* v lower bound			*/    REAL vhi )		/* v upper bound			*/{    surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );    surfaceEvaluator.enable( type );}/*------------------------------------------------------------------------- * surfgrid - define a lattice of points with origin and offset *------------------------------------------------------------------------- */voidBackend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv ){    surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );}/*------------------------------------------------------------------------- * surfmesh - evaluate a mesh of points on lattice *------------------------------------------------------------------------- */voidBackend::surfmesh( long u, long v, long n, long m ){#ifndef NOWIREFRAME    if( wireframequads ) {	long v0,  v1;	long u0f = u, u1f = u+n;	long v0f = v, v1f = v+m;	long parity = (u & 1);        for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) {	    surfaceEvaluator.bgnline();	    for( long u = u0f; u<=u1f; u++ ) {		if( parity ) {		    surfaceEvaluator.evalpoint2i( u, v0 );		    surfaceEvaluator.evalpoint2i( u, v1 );		} else {		    surfaceEvaluator.evalpoint2i( u, v1 );		    surfaceEvaluator.evalpoint2i( u, v0 );		}		parity = 1 - parity;	    }	    surfaceEvaluator.endline();	}    } else {	surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );    }#else    if( wireframequads ) {	surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m );    } else {	surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );    }#endif}/*------------------------------------------------------------------------- * endsurf - postamble to surface *------------------------------------------------------------------------- */voidBackend::endsurf( void ){    surfaceEvaluator.endmap2f();}/***************************************/voidBackend::bgntfan( void ){  surfaceEvaluator.bgntfan();/*  if(wireframetris)	    surfaceEvaluator.polymode( N_MESHLINE );  else    surfaceEvaluator.polymode( N_MESHFILL );*/}voidBackend::endtfan( void ){   surfaceEvaluator.endtfan();}voidBackend::bgnqstrip( void ){   surfaceEvaluator.bgnqstrip();/*  if(wireframequads)    surfaceEvaluator.polymode( N_MESHLINE );  else    surfaceEvaluator.polymode( N_MESHFILL );    */}voidBackend::endqstrip( void ){   surfaceEvaluator.endqstrip();}voidBackend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,                       int n_lower, REAL v_lower, REAL* lower_val                       ){	surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val, 				      n_lower, v_lower, lower_val);}void Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val, 		    int n_right, REAL u_right, REAL* right_val		    ){  surfaceEvaluator.evalVStrip(n_left, u_left, left_val,				n_right, u_right, right_val);}/***************************************/   /*------------------------------------------------------------------------- * bgntmesh - preamble to a triangle mesh *------------------------------------------------------------------------- */voidBackend::bgntmesh( const char * )		{#ifndef NOWIREFRAME    meshindex = 0;	/* I think these need to be initialized to zero */    npts = 0;    if( !wireframetris ) {        surfaceEvaluator.bgntmesh();    }#else    if( wireframetris ) {        surfaceEvaluator.bgntmesh();	surfaceEvaluator.polymode( N_MESHLINE );    } else {        surfaceEvaluator.bgntmesh();	surfaceEvaluator.polymode( N_MESHFILL );    }#endif}voidBackend::tmeshvert( GridTrimVertex *v ){    if( v->isGridVert() ) {	tmeshvert( v->g );    } else {	tmeshvert( v->t );    }}voidBackend::tmeshvertNOGE(TrimVertex *t){//	surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt);#ifdef USE_OPTTT	surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal);    #endif}//opt for a line with the same u.voidBackend::tmeshvertNOGE_BU(TrimVertex *t){#ifdef USE_OPTTT	surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal);    #endif

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