📄 backend.cc
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* * backend.c++ * * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/backend.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $ *//* Bezier surface backend - interprets display mode (wireframe,shaded,...)*/#include <stdio.h>#include "glimports.h"#include "mystdio.h"#include "backend.h"#include "basiccrveval.h"#include "basicsurfeval.h"#include "nurbsconsts.h"#define NOWIREFRAME/*------------------------------------------------------------------------- * bgnsurf - preamble to surface definition and evaluations *------------------------------------------------------------------------- */voidBackend::bgnsurf( int wiretris, int wirequads, long nuid ){/*#ifndef NOWIREFRAME*/ //need this for old version wireframetris = wiretris; wireframequads = wirequads;/*#endif*/ /*in the spec, GLU_DISPLAY_MODE is either * GLU_FILL * GLU_OUTLINE_POLY * GLU_OUTLINE_PATCH. *In fact, GLU_FLL is has the same effect as * set GL_FRONT_AND_BACK to be GL_FILL * and GLU_OUTLINE_POLY is the same as set * GL_FRONT_AND_BACK to be GL_LINE *It is more efficient to do this once at the beginning of *each surface than to do it for each primitive. * The internal has more options: outline_triangle and outline_quad *can be seperated. But since this is not in spec, and more importantly, *this is not so useful, so we don't need to keep this option. */ surfaceEvaluator.bgnmap2f( nuid ); if(wiretris) surfaceEvaluator.polymode(N_MESHLINE); else surfaceEvaluator.polymode(N_MESHFILL);}voidBackend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi ){ surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );}voidBackend::surfbbox( long type, REAL *from, REAL *to ){ surfaceEvaluator.range2f( type, from, to );}/*------------------------------------------------------------------------- * surfpts - pass a desription of a surface map *------------------------------------------------------------------------- */void Backend::surfpts( long type, /* geometry, color, texture, normal */ REAL *pts, /* control points */ long ustride, /* distance to next point in u direction */ long vstride, /* distance to next point in v direction */ int uorder, /* u parametric order */ int vorder, /* v parametric order */ REAL ulo, /* u lower bound */ REAL uhi, /* u upper bound */ REAL vlo, /* v lower bound */ REAL vhi ) /* v upper bound */{ surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts ); surfaceEvaluator.enable( type );}/*------------------------------------------------------------------------- * surfgrid - define a lattice of points with origin and offset *------------------------------------------------------------------------- */voidBackend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv ){ surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );}/*------------------------------------------------------------------------- * surfmesh - evaluate a mesh of points on lattice *------------------------------------------------------------------------- */voidBackend::surfmesh( long u, long v, long n, long m ){#ifndef NOWIREFRAME if( wireframequads ) { long v0, v1; long u0f = u, u1f = u+n; long v0f = v, v1f = v+m; long parity = (u & 1); for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) { surfaceEvaluator.bgnline(); for( long u = u0f; u<=u1f; u++ ) { if( parity ) { surfaceEvaluator.evalpoint2i( u, v0 ); surfaceEvaluator.evalpoint2i( u, v1 ); } else { surfaceEvaluator.evalpoint2i( u, v1 ); surfaceEvaluator.evalpoint2i( u, v0 ); } parity = 1 - parity; } surfaceEvaluator.endline(); } } else { surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); }#else if( wireframequads ) { surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m ); } else { surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); }#endif}/*------------------------------------------------------------------------- * endsurf - postamble to surface *------------------------------------------------------------------------- */voidBackend::endsurf( void ){ surfaceEvaluator.endmap2f();}/***************************************/voidBackend::bgntfan( void ){ surfaceEvaluator.bgntfan();/* if(wireframetris) surfaceEvaluator.polymode( N_MESHLINE ); else surfaceEvaluator.polymode( N_MESHFILL );*/}voidBackend::endtfan( void ){ surfaceEvaluator.endtfan();}voidBackend::bgnqstrip( void ){ surfaceEvaluator.bgnqstrip();/* if(wireframequads) surfaceEvaluator.polymode( N_MESHLINE ); else surfaceEvaluator.polymode( N_MESHFILL ); */}voidBackend::endqstrip( void ){ surfaceEvaluator.endqstrip();}voidBackend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, int n_lower, REAL v_lower, REAL* lower_val ){ surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val, n_lower, v_lower, lower_val);}void Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val ){ surfaceEvaluator.evalVStrip(n_left, u_left, left_val, n_right, u_right, right_val);}/***************************************/ /*------------------------------------------------------------------------- * bgntmesh - preamble to a triangle mesh *------------------------------------------------------------------------- */voidBackend::bgntmesh( const char * ) {#ifndef NOWIREFRAME meshindex = 0; /* I think these need to be initialized to zero */ npts = 0; if( !wireframetris ) { surfaceEvaluator.bgntmesh(); }#else if( wireframetris ) { surfaceEvaluator.bgntmesh(); surfaceEvaluator.polymode( N_MESHLINE ); } else { surfaceEvaluator.bgntmesh(); surfaceEvaluator.polymode( N_MESHFILL ); }#endif}voidBackend::tmeshvert( GridTrimVertex *v ){ if( v->isGridVert() ) { tmeshvert( v->g ); } else { tmeshvert( v->t ); }}voidBackend::tmeshvertNOGE(TrimVertex *t){// surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt);#ifdef USE_OPTTT surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal); #endif}//opt for a line with the same u.voidBackend::tmeshvertNOGE_BU(TrimVertex *t){#ifdef USE_OPTTT surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal); #endif
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