⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 reader.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 CC
字号:
/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:**** http://oss.sgi.com/projects/FreeB**** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.**** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.**** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.*//* *  reader.c++ * * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/reader.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $ */#include <stdio.h>#include "glimports.h"#include "nurbsconsts.h"#include "reader.h"#include "trimvertex.h"#include "simplemath.h"//when read a pwlCurve, if two consecutive points are the same, then //eliminate one of them. This makes the tessellator more robust. The spec//assumes the application makes sure there are no redundant points. //but in Inspector, the trim curves seem to have redundant points a lot.//I guess other similar users may have the same problem.#define ELIMINATE_REDUNDANT_POINTS #ifdef  ELIMINATE_REDUNDANT_POINTS #define equal(x,y) ( glu_abs(x-y) <= 0.00001)#endif#ifdef ELIMINATE_REDUNDANT_POINTS O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ){    next = 0;    used = 0;    owner = 0;    pts = trimpts;    npts = (int) count;    int i;    /* copy user data into internal trimming data structures */    switch( _type ) {        case N_P2D: {	    TrimVertex *v = pts;            TrimVertex *prev = NULL;	    int num = 0;	    int doit;	    for(i=0; i<count; i++) {	        doit = 1;         	if(prev != NULL)		  {		    if(equal(prev->param[0], array[0]) && equal(prev->param[1], array[1]))		      {			doit = 0;		      }		  }				if(doit)		  {		    v->param[0] = (REAL) array[0];		    v->param[1] = (REAL) array[1];		    prev = v;		    v++;                    num++;		  }		array = (INREAL *) (((char *) array) + byte_stride);	      }	    npts = num;	    break;	}        case N_P2DR: {	    TrimVertex *v = pts;    	    for( TrimVertex *lastv = v + count; v != lastv; v++ ) {	        v->param[0] = (REAL) array[0] / (REAL) array[2];	        v->param[1] = (REAL) array[1] / (REAL) array[2];		array = (INREAL *) (((char *) array) + byte_stride);	    }	    break;	}    }}#elseO_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ){    next = 0;    used = 0;    owner = 0;    pts = trimpts;    npts = (int) count;    /* copy user data into internal trimming data structures */    switch( _type ) {        case N_P2D: {	    TrimVertex *v = pts;    	    for( TrimVertex *lastv = v + count; v != lastv; v++ ) {	        v->param[0] = (REAL) array[0];	        v->param[1] = (REAL) array[1];		array = (INREAL *) (((char *) array) + byte_stride);	    }	    break;	}        case N_P2DR: {	    TrimVertex *v = pts;    	    for( TrimVertex *lastv = v + count; v != lastv; v++ ) {	        v->param[0] = (REAL) array[0] / (REAL) array[2];	        v->param[1] = (REAL) array[1] / (REAL) array[2];		array = (INREAL *) (((char *) array) + byte_stride);	    }	    break;	}    }}#endif 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -