⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 primitivestream.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 H
字号:
/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. *//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h,v 1.1 2001/03/17 00:25:41 brianp Exp $*//*we do not use the constans GL_... so that this file is independent of  *<GL/gl.h> */#ifndef _PRIMITIVE_STREAM_H#define _PRIMITIVE_STREAM_Henum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP};#include "definitions.h"class primStream {  Int *lengths; /*length[i]=number of vertices of ith primitive*/  Int *types; /*each primive has a type: FAN or STREAM*/  Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/  /*the following size information are used for dynamic arrays*/  Int index_lengths; /*the current available entry*/  Int size_lengths; /*the allocated size of the array: lengths*/  Int index_vertices;  Int size_vertices;  /*the vertex is inserted one by one. counter is used to    *count the number of vertices which have been inserted so far in    *the current primitive   */  Int counter;public:    primStream(Int sizeLengths, Int sizeVertices);  ~primStream();  Int get_n_prims() //num of primitives    {      return index_lengths;    }  Int get_type(Int i)  //the type of ith primitive    {      return  types[i];    }  Int get_length(Int i) //the length of the ith primitive    {      return lengths[i];    }  Real* get_vertices() {return vertices;}  /*the begining of inserting a new primitive.    *reset counter to be 0.   */  void begin();  void insert(Real u, Real v);  void insert(Real v[2]) {insert(v[0], v[1]);}  void end(Int type);    Int num_triangles();    void triangle(Real A[2], Real B[2], Real C[2])    {      begin();      insert(A);      insert(B);      insert(C);      end(PRIMITIVE_STREAM_FAN);    }  void print();  void draw(); /*using GL to draw the primitives*/};  #endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -