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📄 polyutil.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $*//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $*/#include <stdlib.h>#include <stdio.h>#include "polyUtil.h"Real area(Real A[2], Real B[2], Real C[2]){  Real Bx, By, Cx, Cy;  Bx = B[0] - A[0];  By = B[1] - A[1];  Cx = C[0] - A[0];  Cy = C[1] - A[1];  return Bx*Cy - Cx*By;/*  return (B[0]-A[0])*(C[1]-A[1]) - (C[0]-A[0])*(B[1]-A[1]);*/}/*given a directed line A->B, and a point P,  *determine whether P is to the left of AB. *the line A->B (imagine it has beedn extended both  *end to the infinity) divides the plan into two  *half planes. When we walk from A to B, one *half is to the left and the other half is to the right. *return 1 if P is to the left. *if P is on AB, 0 is returned. */Int pointLeftLine(Real A[2], Real B[2],  Real P[2]){  if(area(A, B, P) >0) return 1;  else return 0;}/*given two directed line: A -> B -> C, and another point P. *determine whether P is to the left hand side of A->B->C. *Think of BA and BC extended as two rays. So that the plane is * divided into two parts. One part is to the left we  walk from A  *to B and to C, the other part is to the right. * In order for P to be the left, P must be either to the left  *of  */Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]){  Int C_left_AB = (area(A, B, C)>0);  Int P_left_AB = (area(A, B, P)>0);  Int P_left_BC = (area(B, C, P)>0);  if(C_left_AB)    {      return (P_left_AB && P_left_BC);    }  else    return  (P_left_AB || P_left_BC);}

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