📄 monochain.cc
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2005/10/28 13:09:23 $ $Revision: 1.3 $*//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/monoChain.cc,v 1.3 2005/10/28 13:09:23 brianp Exp $*/#include "gluos.h"#include <stdlib.h>#include <stdio.h>#include <GL/gl.h>#include "glimports.h"#include "zlassert.h"#include "monoChain.h"#include "quicksort.h"#include "searchTree.h"#include "polyUtil.h"#ifndef max#define max(a,b) ((a>b)? a:b)#endif#ifndef min#define min(a,b) ((a>b)? b:a)#endifextern Int isCusp(directedLine *v);extern Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices);//for debug purpose only#if 0 // UNUSEDstatic void drawDiagonals(Int num_diagonals, directedLine** diagonal_vertices){ Int i; for(i=0; i<num_diagonals; i++) { glBegin(GL_LINE); glVertex2fv(diagonal_vertices[2*i]->head()); glVertex2fv(diagonal_vertices[2*i+1]->head()); glEnd(); }}#endif/*given (x_1, y_1) and (x_2, y_2), and y *return x such that (x,y) is on the line */inline Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y){ return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1));}//compare the heads of the two chainsstatic int compChainHeadInY(monoChain* mc1, monoChain* mc2){ return compV2InY(mc1->getHead()->head(), mc2->getHead()->head());}monoChain::monoChain(directedLine* cHead, directedLine* cTail){ chainHead = cHead; chainTail = cTail; next = this; prev = this; nextPolygon = NULL; //compute bounding box directedLine* temp; minX = maxX = chainTail->head()[0]; minY = maxY = chainTail->head()[1]; for(temp=chainHead; temp!=cTail; temp = temp->getNext()) { if(temp->head()[0] < minX) minX = temp->head()[0]; if(temp->head()[0] > maxX) maxX = temp->head()[0]; if(temp->head()[1] < minY) minY = temp->head()[1]; if(temp->head()[1] > maxY) maxY = temp->head()[1]; } //check whether the chain is increasing or decreasing if(chainHead->compInY(chainTail) <0) isIncrease = 1; else isIncrease = 0; //initilize currrent, this is used for accelerating search if(isIncrease) current = chainHead; else current = chainTail; isKey = 0;}//insert a new line between prev and thisvoid monoChain::insert(monoChain* nc){ nc->next = this; nc->prev = prev; prev->next = nc; prev = nc;}void monoChain::deleteLoop(){ monoChain *temp, *tempNext; prev->next = NULL; for(temp=this; temp != NULL; temp = tempNext) { tempNext = temp->next; delete temp; }}void monoChain::deleteLoopList(){ monoChain *temp, *tempNext; for(temp=this; temp != NULL; temp = tempNext) { tempNext = temp->nextPolygon; temp->deleteLoop(); }}Int monoChain::toArraySingleLoop(monoChain** array, Int index){ monoChain *temp; array[index++] = this; for(temp = next; temp != this; temp = temp->next) { array[index++] = temp; } return index;}monoChain** monoChain::toArrayAllLoops(Int& num_chains){ num_chains = numChainsAllLoops(); monoChain **ret = (monoChain**) malloc(sizeof(monoChain*) * num_chains); assert(ret); monoChain *temp; Int index = 0; for(temp = this; temp != NULL; temp=temp->nextPolygon){ index = temp->toArraySingleLoop(ret, index); } return ret;}Int monoChain::numChainsSingleLoop(){ Int ret=0; monoChain* temp; if(next == this) return 1; ret = 1; for(temp=next; temp != this; temp = temp->next) ret++; return ret;}Int monoChain::numChainsAllLoops(){ Int ret=0; monoChain *temp; for(temp =this; temp != NULL; temp = temp->nextPolygon) ret += temp->numChainsSingleLoop(); return ret;}//update 'current'Real monoChain::chainIntersectHoriz(Real y){ directedLine* temp; if(isIncrease) { for(temp= current; temp != chainTail; temp = temp->getNext()) { if(temp->head()[1] > y) break; } current = temp->getPrev(); } else { for(temp = current; temp != chainHead; temp = temp->getPrev()) { if(temp->head()[1] > y) break; } current = temp->getNext(); } return intersectHoriz(current->head()[0], current->head()[1], current->tail()[0], current->tail()[1], y);}monoChain* directedLineLoopToMonoChainLoop(directedLine* loop){ directedLine *temp; monoChain *ret=NULL; //find the first cusp directedLine *prevCusp=NULL; directedLine *firstCusp; if(isCusp(loop)) prevCusp = loop; else { for(temp = loop->getNext(); temp != loop; temp = temp->getNext()) if(isCusp(temp)) break; prevCusp = temp; } firstCusp = prevCusp;//printf("first cusp is (%f,%f), (%f,%f), (%f,%f)\n", prevCusp->getPrev()->head()[0], prevCusp->getPrev()->head()[1], prevCusp->head()[0], prevCusp->head()[1], prevCusp->tail()[0], prevCusp->tail()[1]); for(temp = prevCusp->getNext(); temp != loop; temp = temp->getNext()) { if(isCusp(temp)) {//printf("the cusp is (%f,%f), (%f,%f), (%f,%f)\n", temp->getPrev()->head()[0], temp->getPrev()->head()[1], temp->head()[0], temp->head()[1], temp->tail()[0], temp->tail()[1]); if(ret == NULL) { ret = new monoChain(prevCusp, temp); } else ret->insert(new monoChain(prevCusp, temp)); prevCusp = temp; } } ret->insert(new monoChain(prevCusp, firstCusp)); return ret;}monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list){ directedLine* temp; monoChain* mc; monoChain* mcEnd; mc = directedLineLoopToMonoChainLoop(list); mcEnd = mc; for(temp = list->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon()) { monoChain *newLoop = directedLineLoopToMonoChainLoop(temp); mcEnd->setNextPolygon(newLoop); mcEnd = newLoop; } return mc;}/*compare two edges of a polygon. *edge A < edge B if there is a horizontal line so that the intersection *with A is to the left of the intersection with B. *This function is used in sweepY for the dynamic search tree insertion to *order the edges. * Implementation: (x_1,y_1) and (x_2, y_2) */static Int compEdges(directedLine *e1, directedLine *e2){ Real* head1 = e1->head(); Real* tail1 = e1->tail(); Real* head2 = e2->head(); Real* tail2 = e2->tail();/* Real h10 = head1[0]; Real h11 = head1[1]; Real t10 = tail1[0]; Real t11 = tail1[1]; Real h20 = head2[0]; Real h21 = head2[1]; Real t20 = tail2[0]; Real t21 = tail2[1];*/ Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin;/* if(h11>t11) { e1_Ymax= h11; e1_Ymin= t11; } else{ e1_Ymax = t11; e1_Ymin = h11; } if(h21>t21) { e2_Ymax= h21; e2_Ymin= t21; } else{ e2_Ymax = t21; e2_Ymin = h21; }*/ if(head1[1]>tail1[1]) { e1_Ymax= head1[1]; e1_Ymin= tail1[1]; } else{ e1_Ymax = tail1[1]; e1_Ymin = head1[1]; } if(head2[1]>tail2[1]) { e2_Ymax= head2[1]; e2_Ymin= tail2[1]; } else{ e2_Ymax = tail2[1]; e2_Ymin = head2[1]; } /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ Real Ymax = min(e1_Ymax, e2_Ymax); Real Ymin = max(e1_Ymin, e2_Ymin); Real y = 0.5*(Ymax + Ymin);/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y);*//* Real x1 = intersectHoriz(h10, h11, t10, t11, y); Real x2 = intersectHoriz(h20, h21, t20, t21, y);*/ Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); if(x1<= x2) return -1; else return 1;}Int compChains(monoChain* mc1, monoChain* mc2){ Real y; assert(mc1->isKey || mc2->isKey); if(mc1->isKey) y = mc1->keyY; else y = mc2->keyY; directedLine *d1 = mc1->find(y); directedLine *d2 = mc2->find(y); mc2->find(y);// Real x1 = mc1->chainIntersectHoriz(y);// Real x2 = mc2->chainIntersectHoriz(y); return compEdges(d1, d2);}//this function modifies current for efficiencydirectedLine* monoChain::find(Real y){ directedLine *ret; directedLine *temp; assert(current->head()[1] <= y); if(isIncrease) { assert(chainTail->head()[1] >=y); for(temp=current; temp!=chainTail; temp = temp->getNext()) { if(temp->head()[1] > y) break; } current = temp->getPrev(); ret = current; } else { for(temp=current; temp != chainHead; temp = temp->getPrev()) { if(temp->head()[1] > y) break; } current = temp->getNext(); ret = temp; } return ret; }void monoChain::printOneChain(){ directedLine* temp; for(temp = chainHead; temp != chainTail; temp = temp->getNext()) { printf("(%f,%f) ", temp->head()[0], temp->head()[1]); } printf("(%f,%f) \n", chainTail->head()[0], chainTail->head()[1]); }void monoChain::printChainLoop(){ monoChain* temp; this->printOneChain(); for(temp = next; temp != this; temp = temp->next) { temp->printOneChain(); } printf("\n");}void monoChain::printAllLoops(){ monoChain* temp; for(temp=this; temp != NULL; temp = temp->nextPolygon) temp->printChainLoop();}//return 1 if error occuresInt MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges){ Int i; Real keyY; Int errOccur=0;//printf("enter MC_sweepY\n");//printf("nVertices=%i\n", nVertices); /*for each vertex in the sorted list, update the binary search tree. *and store the range information for each vertex. */ treeNode* searchTree = NULL;//printf("nVertices=%i\n", nVertices); for(i=0; i<nVertices; i++) { monoChain* vert = sortedVertices[i]; keyY = vert->getHead()->head()[1]; //the sweep line directedLine *dline = vert->getHead(); directedLine *dlinePrev = dline->getPrev(); if(isBelow(dline, dline) && isBelow(dline, dlinePrev))
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