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📄 partitionx.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $*//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionX.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $*/#include <stdlib.h>#include <stdio.h>#include "partitionX.h"#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx)                               //or not. The test needs to compute the area of the three adjacent                               //vertices to see if the are is positive or negative. Int isCuspX(directedLine *v){  //if v->prev <= v && v->next <= v  //|| v->prev >= v && v->next >= v  Real* T = v->head();  Real* P = v->getPrev()->head();  Real* N = v->getNext()->head();  if(     (compV2InX(T,P) != -1 &&       compV2InX(T,N) != -1      ) ||     (compV2InX(T,P) != 1 &&       compV2InX(T,N) != 1      )     )    return 1;  else    return 0;}Int isReflexX(directedLine* v){  Real* A = v->getPrev()->head();  Real* B = v->head();  Real* C = v->tail();  Real Bx,By, Cx, Cy;  //scale them in case they are too small  Bx = 10*(B[0] - A[0]);  By = 10*(B[1] - A[1]);  Cx = 10*(C[0] - A[0]);  Cy = 10*(C[1] - A[1]);  if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1;  else return 0;}/*return  *0: not-cusp *1: interior cusp *2: exterior cusp */Int cuspTypeX(directedLine *v){  if(! isCuspX(v)) return 0;  else     {//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]);      if(isReflexX(v)) 	{//	  printf("isReflex\n");	  return 1;	}      else	{//	  printf("not isReflex\n");	  return 2;	}    }}Int numInteriorCuspsX(directedLine *polygon){  directedLine *temp;  int ret = 0;  if(cuspTypeX(polygon) == 1)    ret++;  for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())    if(cuspTypeX(temp) == 1)      ret++;  return ret;}  void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps,			directedLine** ret_interior_cusps){  directedLine *temp;  ret_n_interior_cusps = 0;  if(cuspTypeX(polygon) == 1)    {      ret_interior_cusps[ret_n_interior_cusps++] = polygon;    }  for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext())        if(cuspTypeX(temp) == 1)      {	ret_interior_cusps[ret_n_interior_cusps++] = temp;          }}directedLine* findDiagonal_singleCuspX(directedLine* cusp){  directedLine* temp;  Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0);  if(is_minimal)    for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())      {	if(compV2InX(cusp->head(), temp->head()) == 1)	  {	   	    return temp;	  }      }  else //is maxmal     for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext())      {	if(compV2InX(cusp->head(), temp->head()) == -1)	  {	   	    return temp;	  }      }  return NULL;}           

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