📄 sampledline.cc
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $*//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $*/#include <stdlib.h>#include <stdio.h>#include <math.h> //for fabs()#include "glimports.h"#include "zlassert.h"#include "sampledLine.h"void sampledLine::setPoint(Int i, Real p[2]) { points[i][0]=p[0]; points[i][1]=p[1];}/*insert this single line in front of the oldList*/sampledLine* sampledLine::insert(sampledLine *oldList){ next = oldList; return this;}void sampledLine::deleteList(){ sampledLine *temp, *tempNext; for(temp = this; temp != NULL; temp = tempNext) { tempNext = temp->next; delete temp; }} /*space of points[][2] is allocated*/sampledLine::sampledLine(Int n_points){ npoints = n_points; points = (Real2*) malloc(sizeof(Real2) * n_points); assert(points); next = NULL;}/*space of points[][2] is allocated and *points are copied */sampledLine::sampledLine(Int n_points, Real2 pts[]){ int i; npoints = n_points; points = (Real2*) malloc(sizeof(Real2) * n_points); assert(points); for(i=0; i<npoints; i++) { points[i][0] = pts[i][0]; points[i][1] = pts[i][1]; } next = NULL;}sampledLine::sampledLine(Real pt1[2], Real pt2[2]){ npoints = 2; points = (Real2*) malloc(sizeof(Real2) * 2); assert(points); points[0][0] = pt1[0]; points[0][1] = pt1[1]; points[1][0] = pt2[0]; points[1][1] = pt2[1]; next = NULL;}//needs tp call init to setupsampledLine::sampledLine(){}//warning: ONLY pointer is copies!!!void sampledLine::init(Int n_points, Real2 *pts){ npoints = n_points; points = pts;}/*points[] is dealocated */sampledLine::~sampledLine(){ free(points);}void sampledLine::print(){ int i; printf("npoints=%i\n", npoints); for(i=0; i<npoints; i++){ printf("(%f,%f)\n", points[i][0], points[i][1]); }}void sampledLine::tessellate(Real u_reso, Real v_reso){ int i; Int nu, nv, n; nu = 1+(Int) (fabs((points[npoints-1][0] - points[0][0])) * u_reso); nv = 1+(Int) (fabs((points[npoints-1][1] - points[0][1])) * v_reso); if(nu > nv) n = nu; else n = nv; if(n<1) n = 1; //du dv could be negative Real du = (points[npoints-1][0] - points[0][0])/n; Real dv = (points[npoints-1][1] - points[0][1])/n; Real2 *temp = (Real2*) malloc(sizeof(Real2) * (n+1)); assert(temp); Real u,v; for(i=0, u=points[0][0], v=points[0][1]; i<n; i++, u+=du, v+=dv) { temp[i][0] = u; temp[i][1] = v; } temp[n][0] = points[npoints-1][0]; temp[n][1] = points[npoints-1][1]; free(points); npoints = n+1; points = temp;}void sampledLine::tessellateAll(Real u_reso, Real v_reso){ sampledLine* temp; for(temp = this; temp != NULL; temp = temp->next) { temp->tessellate(u_reso, v_reso); }}
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