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📄 sampledline.cc

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/*** License Applicability. Except to the extent portions of this file are** made subject to an alternative license as permitted in the SGI Free** Software License B, Version 1.1 (the "License"), the contents of this** file are subject only to the provisions of the License. You may not use** this file except in compliance with the License. You may obtain a copy** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:** ** http://oss.sgi.com/projects/FreeB** ** Note that, as provided in the License, the Software is distributed on an** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.** ** Original Code. The Original Code is: OpenGL Sample Implementation,** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.** Copyright in any portions created by third parties is as indicated** elsewhere herein. All Rights Reserved.** ** Additional Notice Provisions: The application programming interfaces** established by SGI in conjunction with the Original Code are The** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X** Window System(R) (Version 1.3), released October 19, 1998. This software** was created using the OpenGL(R) version 1.2.1 Sample Implementation** published by SGI, but has not been independently verified as being** compliant with the OpenGL(R) version 1.2.1 Specification.**** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $*//*** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $*/#include <stdlib.h>#include <stdio.h>#include <math.h> //for fabs()#include "glimports.h"#include "zlassert.h"#include "sampledLine.h"void sampledLine::setPoint(Int i, Real p[2]) {  points[i][0]=p[0];    points[i][1]=p[1];}/*insert this single line in front of the oldList*/sampledLine* sampledLine::insert(sampledLine *oldList){  next = oldList;  return this;}void sampledLine::deleteList(){  sampledLine *temp, *tempNext;  for(temp = this; temp != NULL; temp = tempNext)    {      tempNext = temp->next;      delete temp;    }} /*space of points[][2] is allocated*/sampledLine::sampledLine(Int n_points){  npoints = n_points;  points = (Real2*) malloc(sizeof(Real2) * n_points);  assert(points);  next = NULL;}/*space of points[][2] is allocated and  *points are copied */sampledLine::sampledLine(Int n_points, Real2 pts[]){  int i;  npoints = n_points;  points = (Real2*) malloc(sizeof(Real2) * n_points);  assert(points);  for(i=0; i<npoints; i++) {    points[i][0] = pts[i][0];    points[i][1] = pts[i][1];  }  next = NULL;}sampledLine::sampledLine(Real pt1[2], Real pt2[2]){  npoints = 2;  points = (Real2*) malloc(sizeof(Real2) * 2);  assert(points);  points[0][0] = pt1[0];  points[0][1] = pt1[1];  points[1][0] = pt2[0];  points[1][1] = pt2[1];  next = NULL;}//needs tp call init to setupsampledLine::sampledLine(){}//warning: ONLY pointer is copies!!!void sampledLine::init(Int n_points, Real2 *pts){  npoints = n_points;  points = pts;}/*points[] is dealocated */sampledLine::~sampledLine(){  free(points);}void sampledLine::print(){  int i;  printf("npoints=%i\n", npoints);  for(i=0; i<npoints; i++){    printf("(%f,%f)\n", points[i][0], points[i][1]);  }}void sampledLine::tessellate(Real u_reso, Real v_reso){  int i;  Int nu, nv, n;  nu = 1+(Int) (fabs((points[npoints-1][0] - points[0][0])) * u_reso);  nv = 1+(Int) (fabs((points[npoints-1][1] - points[0][1])) * v_reso);  if(nu > nv) n = nu;  else     n = nv;  if(n<1)    n = 1;  //du dv could be negative    Real du = (points[npoints-1][0] - points[0][0])/n;  Real dv = (points[npoints-1][1] - points[0][1])/n;  Real2 *temp = (Real2*) malloc(sizeof(Real2) * (n+1));  assert(temp);  Real u,v;  for(i=0, u=points[0][0], v=points[0][1]; i<n; i++, u+=du, v+=dv)    {      temp[i][0] = u;      temp[i][1] = v;    }  temp[n][0] = points[npoints-1][0];  temp[n][1] = points[npoints-1][1];  free(points);  npoints = n+1;  points = temp;}void sampledLine::tessellateAll(Real u_reso, Real v_reso){  sampledLine* temp;  for(temp = this; temp != NULL; temp = temp->next)    {      temp->tessellate(u_reso, v_reso);    }}

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