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📄 makefile.mgw

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 MGW
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# Mesa 3-D graphics library# Version:  5.1# # Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.# # Permission is hereby granted, free of charge, to any person obtaining a# copy of this software and associated documentation files (the "Software"),# to deal in the Software without restriction, including without limitation# the rights to use, copy, modify, merge, publish, distribute, sublicense,# and/or sell copies of the Software, and to permit persons to whom the# Software is furnished to do so, subject to the following conditions:# # The above copyright notice and this permission notice shall be included# in all copies or substantial portions of the Software.# # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.# MinGW core makefile v1.4 for Mesa##  Copyright (C) 2002 - Daniel Borca#  Email : dborca@users.sourceforge.net#  Web   : http://www.geocities.com/dborca# MinGW core-glu makefile updated for Mesa 7.0##  Updated : by Heromyth, on 2007-7-21#  Email   : zxpmyth@yahoo.com.cn#  Bugs    : 1) All the default settings work fine. But the setting X86=1 can't work. #            The others havn't been tested yet.#            2) The generated DLLs are *not* compatible with the ones built#            with the other compilers like VC8, especially for GLUT. #            3) Although more tests are needed, it can be used individually!##  Available options:##    Environment variables:#	CFLAGS##	GLIDE		path to Glide3 SDK; used with FX.#			default = $(TOP)/glide3#	FX=1		build for 3dfx Glide3. Note that this disables#			compilation of most WMesa code and requires fxMesa.#			As a consequence, you'll need the Win32 Glide3#			library to build any application.#			default = no#	ICD=1		build the installable client driver interface#			(windows opengl driver interface)#			default = no#	X86=1		optimize for x86 (if possible, use MMX, SSE, 3DNow).#			default = no##    Targets:#	all:		build GL#	clean:		remove object files#.PHONY: all clean.INTERMEDIATE: x86/gen_matypes.exe.SUFFIXES: .rc .res# Set this to the prefix of your build tools, i.e. mingw32-TOOLS_PREFIX = mingw32-TOP = ../../..LIBDIR = $(TOP)/libLIB_NAME = glu32DLL_EXT = .dllIMP_EXT = .aLIB_PRE = libSTRIP = -sAR = arARFLAGS = crusDLLTOOL = dlltoolGLU_DLL = $(LIB_NAME)$(DLL_EXT)GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)GLU_DEF = $(LIB_NAME).defLDLIBS = -L$(LIBDIR) -lopengl32LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-atCFLAGS += -DBUILD_GLU32 -D_DLLCC = $(TOOLS_PREFIX)gccCFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -IincludeCXX = $(TOOLS_PREFIX)g++CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtessAR = arARFLAGS = crusUNLINK = del $(subst /,\,$(1))ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)UNLINK = $(RM) $(1)endififneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)UNLINK = $(RM) $(1)endifC_SOURCES = \	libutil/error.c \	libutil/glue.c \	libutil/mipmap.c \	libutil/project.c \	libutil/quad.c \	libutil/registry.c \	libtess/dict.c \	libtess/geom.c \	libtess/memalloc.c \	libtess/mesh.c \	libtess/normal.c \	libtess/priorityq.c \	libtess/render.c \	libtess/sweep.c \	libtess/tess.c \	libtess/tessmono.cCC_SOURCES = \	libnurbs/interface/bezierEval.cc \	libnurbs/interface/bezierPatch.cc \	libnurbs/interface/bezierPatchMesh.cc \	libnurbs/interface/glcurveval.cc \	libnurbs/interface/glinterface.cc \	libnurbs/interface/glrenderer.cc \	libnurbs/interface/glsurfeval.cc \	libnurbs/interface/incurveeval.cc \	libnurbs/interface/insurfeval.cc \	libnurbs/internals/arc.cc \	libnurbs/internals/arcsorter.cc \	libnurbs/internals/arctess.cc \	libnurbs/internals/backend.cc \	libnurbs/internals/basiccrveval.cc \	libnurbs/internals/basicsurfeval.cc \	libnurbs/internals/bin.cc \	libnurbs/internals/bufpool.cc \	libnurbs/internals/cachingeval.cc \	libnurbs/internals/ccw.cc \	libnurbs/internals/coveandtiler.cc \	libnurbs/internals/curve.cc \	libnurbs/internals/curvelist.cc \	libnurbs/internals/curvesub.cc \	libnurbs/internals/dataTransform.cc \	libnurbs/internals/displaylist.cc \	libnurbs/internals/flist.cc \	libnurbs/internals/flistsorter.cc \	libnurbs/internals/hull.cc \	libnurbs/internals/intersect.cc \	libnurbs/internals/knotvector.cc \	libnurbs/internals/mapdesc.cc \	libnurbs/internals/mapdescv.cc \	libnurbs/internals/maplist.cc \	libnurbs/internals/mesher.cc \	libnurbs/internals/monoTriangulationBackend.cc \	libnurbs/internals/monotonizer.cc \	libnurbs/internals/mycode.cc \	libnurbs/internals/nurbsinterfac.cc \	libnurbs/internals/nurbstess.cc \	libnurbs/internals/patch.cc \	libnurbs/internals/patchlist.cc \	libnurbs/internals/quilt.cc \	libnurbs/internals/reader.cc \	libnurbs/internals/renderhints.cc \	libnurbs/internals/slicer.cc \	libnurbs/internals/sorter.cc \	libnurbs/internals/splitarcs.cc \	libnurbs/internals/subdivider.cc \	libnurbs/internals/tobezier.cc \	libnurbs/internals/trimline.cc \	libnurbs/internals/trimregion.cc \	libnurbs/internals/trimvertpool.cc \	libnurbs/internals/uarray.cc \	libnurbs/internals/varray.cc \	libnurbs/nurbtess/directedLine.cc \	libnurbs/nurbtess/gridWrap.cc \	libnurbs/nurbtess/monoChain.cc \	libnurbs/nurbtess/monoPolyPart.cc \	libnurbs/nurbtess/monoTriangulation.cc \	libnurbs/nurbtess/partitionX.cc \	libnurbs/nurbtess/partitionY.cc \	libnurbs/nurbtess/polyDBG.cc \	libnurbs/nurbtess/polyUtil.cc \	libnurbs/nurbtess/primitiveStream.cc \	libnurbs/nurbtess/quicksort.cc \	libnurbs/nurbtess/rectBlock.cc \	libnurbs/nurbtess/sampleComp.cc \	libnurbs/nurbtess/sampleCompBot.cc \	libnurbs/nurbtess/sampleCompRight.cc \	libnurbs/nurbtess/sampleCompTop.cc \	libnurbs/nurbtess/sampleMonoPoly.cc \	libnurbs/nurbtess/sampledLine.cc \	libnurbs/nurbtess/searchTree.ccSOURCES = $(C_SOURCES) $(CC_SOURCES)OBJECTS = $(addsuffix .o,$(basename $(SOURCES))).c.o:	$(CC) -o $@ $(CFLAGS) -c $<.cc.o:	$(CXX) -o $@ $(CXXFLAGS) -c $<all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP)$(LIBDIR):	mkdir -p $(LIBDIR)$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)	$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)	$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLU_DEF) $^	$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)clean:	-$(call UNLINK,libutil/*.o)	-$(call UNLINK,libtess/*.o)	-$(call UNLINK,libnurbs/interface/*.o)	-$(call UNLINK,libnurbs/internals/*.o)	-$(call UNLINK,libnurbs/nurbtess/*.o)

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