📄 priorityq-sort.h
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/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. *//*** Author: Eric Veach, July 1994.**** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq-sort.h,v 1.1 2001/03/17 00:25:41 brianp Exp $*/#ifndef __priorityq_sort_h_#define __priorityq_sort_h_#include "priorityq-heap.h"#undef PQkey#undef PQhandle#undef PriorityQ#undef pqNewPriorityQ#undef pqDeletePriorityQ#undef pqInit#undef pqInsert#undef pqMinimum#undef pqExtractMin#undef pqDelete#undef pqIsEmpty/* Use #define's so that another heap implementation can use this one */#define PQkey PQSortKey#define PQhandle PQSortHandle#define PriorityQ PriorityQSort#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq)#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq)/* The basic operations are insertion of a new key (pqInsert), * and examination/extraction of a key whose value is minimum * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); * for this purpose pqInsert returns a "handle" which is supplied * as the argument. * * An initial heap may be created efficiently by calling pqInsert * repeatedly, then calling pqInit. In any case pqInit must be called * before any operations other than pqInsert are used. * * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. * This may also be tested with pqIsEmpty. */#define pqInit(pq) __gl_pqSortInit(pq)#define pqInsert(pq,key) __gl_pqSortInsert(pq,key)#define pqMinimum(pq) __gl_pqSortMinimum(pq)#define pqExtractMin(pq) __gl_pqSortExtractMin(pq)#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle)#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq)/* Since we support deletion the data structure is a little more * complicated than an ordinary heap. "nodes" is the heap itself; * active nodes are stored in the range 1..pq->size. When the * heap exceeds its allocated size (pq->max), its size doubles. * The children of node i are nodes 2i and 2i+1. * * Each node stores an index into an array "handles". Each handle * stores a key, plus a pointer back to the node which currently * represents that key (ie. nodes[handles[i].node].handle == i). */typedef PQHeapKey PQkey;typedef PQHeapHandle PQhandle;typedef struct PriorityQ PriorityQ;struct PriorityQ { PriorityQHeap *heap; PQkey *keys; PQkey **order; PQhandle size, max; int initialized; int (*leq)(PQkey key1, PQkey key2);}; PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) );void pqDeletePriorityQ( PriorityQ *pq );int pqInit( PriorityQ *pq );PQhandle pqInsert( PriorityQ *pq, PQkey key );PQkey pqExtractMin( PriorityQ *pq );void pqDelete( PriorityQ *pq, PQhandle handle );PQkey pqMinimum( PriorityQ *pq );int pqIsEmpty( PriorityQ *pq );#endif
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