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📄 buffers.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/** * \file buffers.h * Frame buffer management functions declarations. *//* * Mesa 3-D graphics library * Version:  7.1 * * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#ifndef BUFFERS_H#define BUFFERS_H#include "mtypes.h"extern void GLAPIENTRY_mesa_ClearIndex( GLfloat c );extern void GLAPIENTRY_mesa_ClearColor( GLclampf red, GLclampf green,                  GLclampf blue, GLclampf alpha );extern void GLAPIENTRY_mesa_Clear( GLbitfield mask );extern void GLAPIENTRY_mesa_DrawBuffer( GLenum mode );extern void GLAPIENTRY_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);extern void_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,                  const GLbitfield *destMask);extern void_mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex);extern void GLAPIENTRY_mesa_ReadBuffer( GLenum mode );extern void GLAPIENTRY_mesa_ResizeBuffersMESA( void );extern void GLAPIENTRY_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );extern void GLAPIENTRY_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);extern void _mesa_init_scissor(GLcontext *ctx);extern void _mesa_init_multisample(GLcontext *ctx);extern void_mesa_set_scissor(GLcontext *ctx,                   GLint x, GLint y, GLsizei width, GLsizei height);extern void _mesa_resizebuffers( GLcontext *ctx );#endif

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