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📄 pixel.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/** * \file pixel.h * Pixel operations. *//* * Mesa 3-D graphics library * Version:  6.5.2 * * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#ifndef PIXEL_H#define PIXEL_H#include "mtypes.h"/** \name API functions *//*@{*/extern void GLAPIENTRY_mesa_GetPixelMapfv( GLenum map, GLfloat *values );extern void GLAPIENTRY_mesa_GetPixelMapuiv( GLenum map, GLuint *values );extern void GLAPIENTRY_mesa_GetPixelMapusv( GLenum map, GLushort *values );extern void GLAPIENTRY_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );extern void GLAPIENTRY_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values );extern void GLAPIENTRY_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values );extern void GLAPIENTRY_mesa_PixelStoref( GLenum pname, GLfloat param );extern void GLAPIENTRY_mesa_PixelStorei( GLenum pname, GLint param );extern void GLAPIENTRY_mesa_PixelTransferf( GLenum pname, GLfloat param );extern void GLAPIENTRY_mesa_PixelTransferi( GLenum pname, GLint param );extern void GLAPIENTRY_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );/*@}*//** \name Pixel processing functions *//*@{*/extern void_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],                          GLfloat rScale, GLfloat gScale,                          GLfloat bScale, GLfloat aScale,                          GLfloat rBias, GLfloat gBias,                          GLfloat bBias, GLfloat aBias);extern void_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);extern void_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]);extern void_mesa_lookup_rgba_float(const struct gl_color_table *table,                        GLuint n, GLfloat rgba[][4]);extern void_mesa_lookup_rgba_ubyte(const struct gl_color_table *table,                        GLuint n, GLubyte rgba[][4]);extern void_mesa_map_ci_to_rgba(const GLcontext *ctx,                     GLuint n, const GLuint index[], GLfloat rgba[][4]);extern void_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[],                       GLubyte rgba[][4]);extern void_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n,                           GLfloat depthValues[]);extern void _mesa_update_pixel( GLcontext *ctx, GLuint newstate );extern void _mesa_init_pixel( GLcontext * ctx );/*@}*/#endif

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