📄 blend.c
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/** * \file blend.c * Blending operations. *//* * Mesa 3-D graphics library * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#include "glheader.h"#include "blend.h"#include "colormac.h"#include "context.h"#include "enums.h"#include "macros.h"#include "mtypes.h"/** * Specify the blending operation. * * \param sfactor source factor operator. * \param dfactor destination factor operator. * * \sa glBlendFunc, glBlendFuncSeparateEXT * * Swizzles the inputs and calls \c glBlendFuncSeparateEXT. This is done * using the \c CurrentDispatch table in the context, so this same function * can be used while compiling display lists. Therefore, there is no need * for the display list code to save and restore this function. */void GLAPIENTRY_mesa_BlendFunc( GLenum sfactor, GLenum dfactor ){ GET_CURRENT_CONTEXT(ctx); (*ctx->CurrentDispatch->BlendFuncSeparateEXT)( sfactor, dfactor, sfactor, dfactor );}/** * Process GL_EXT_blend_func_separate(). * * \param sfactorRGB RGB source factor operator. * \param dfactorRGB RGB destination factor operator. * \param sfactorA alpha source factor operator. * \param dfactorA alpha destination factor operator. * * Verifies the parameters and updates gl_colorbuffer_attrib. * On a change, flush the vertices and notify the driver via * dd_function_table::BlendFuncSeparate. */void GLAPIENTRY_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ){ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), _mesa_lookup_enum_by_nr(sfactorA), _mesa_lookup_enum_by_nr(dfactorA)); switch (sfactorRGB) { case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: if (!ctx->Extensions.NV_blend_square) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); return; } /* fall-through */ case GL_ZERO: case GL_ONE: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_SRC_ALPHA_SATURATE: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorRGB)"); return; } switch (dfactorRGB) { case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: if (!ctx->Extensions.NV_blend_square) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); return; } /* fall-through */ case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorRGB)"); return; } switch (sfactorA) { case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: if (!ctx->Extensions.NV_blend_square) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); return; } /* fall-through */ case GL_ZERO: case GL_ONE: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_SRC_ALPHA_SATURATE: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (sfactorA)"); return; } switch (dfactorA) { case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: if (!ctx->Extensions.NV_blend_square) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)"); return; } /* fall-through */ case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_CONSTANT_COLOR: case GL_ONE_MINUS_CONSTANT_COLOR: case GL_CONSTANT_ALPHA: case GL_ONE_MINUS_CONSTANT_ALPHA: break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc or glBlendFuncSeparate (dfactorA)" ); return; } if (ctx->Color.BlendSrcRGB == sfactorRGB && ctx->Color.BlendDstRGB == dfactorRGB && ctx->Color.BlendSrcA == sfactorA && ctx->Color.BlendDstA == dfactorA) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.BlendSrcRGB = sfactorRGB; ctx->Color.BlendDstRGB = dfactorRGB; ctx->Color.BlendSrcA = sfactorA; ctx->Color.BlendDstA = dfactorA; if (ctx->Driver.BlendFuncSeparate) { (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, sfactorA, dfactorA ); }}#if _HAVE_FULL_GLstatic GLboolean_mesa_validate_blend_equation( GLcontext *ctx, GLenum mode, GLboolean is_separate ){ switch (mode) { case GL_FUNC_ADD: break; case GL_MIN: case GL_MAX: if (!ctx->Extensions.EXT_blend_minmax && !ctx->Extensions.ARB_imaging) { return GL_FALSE; } break; /* glBlendEquationSeparate cannot take GL_LOGIC_OP as a parameter. */ case GL_LOGIC_OP: if (!ctx->Extensions.EXT_blend_logic_op || is_separate) { return GL_FALSE; } break; case GL_FUNC_SUBTRACT: case GL_FUNC_REVERSE_SUBTRACT: if (!ctx->Extensions.EXT_blend_subtract && !ctx->Extensions.ARB_imaging) { return GL_FALSE; } break; default: return GL_FALSE; } return GL_TRUE;}/* This is really an extension function! */void GLAPIENTRY_mesa_BlendEquation( GLenum mode ){ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); if ( ! _mesa_validate_blend_equation( ctx, mode, GL_FALSE ) ) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); return; } if ( (ctx->Color.BlendEquationRGB == mode) && (ctx->Color.BlendEquationA == mode) ) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.BlendEquationRGB = mode; ctx->Color.BlendEquationA = mode; if (ctx->Driver.BlendEquationSeparate) (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );}void GLAPIENTRY_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ){ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n", _mesa_lookup_enum_by_nr(modeRGB), _mesa_lookup_enum_by_nr(modeA)); if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendEquationSeparateEXT not supported by driver"); return; } if ( ! _mesa_validate_blend_equation( ctx, modeRGB, GL_TRUE ) ) { _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
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