📄 enums.c
字号:
"GL_DRAW_BUFFER1_ARB\0" "GL_DRAW_BUFFER1_ATI\0" "GL_DRAW_BUFFER2\0" "GL_DRAW_BUFFER2_ARB\0" "GL_DRAW_BUFFER2_ATI\0" "GL_DRAW_BUFFER3\0" "GL_DRAW_BUFFER3_ARB\0" "GL_DRAW_BUFFER3_ATI\0" "GL_DRAW_BUFFER4\0" "GL_DRAW_BUFFER4_ARB\0" "GL_DRAW_BUFFER4_ATI\0" "GL_DRAW_BUFFER5\0" "GL_DRAW_BUFFER5_ARB\0" "GL_DRAW_BUFFER5_ATI\0" "GL_DRAW_BUFFER6\0" "GL_DRAW_BUFFER6_ARB\0" "GL_DRAW_BUFFER6_ATI\0" "GL_DRAW_BUFFER7\0" "GL_DRAW_BUFFER7_ARB\0" "GL_DRAW_BUFFER7_ATI\0" "GL_DRAW_BUFFER8\0" "GL_DRAW_BUFFER8_ARB\0" "GL_DRAW_BUFFER8_ATI\0" "GL_DRAW_BUFFER9\0" "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" "GL_DST_ALPHA\0" "GL_DST_COLOR\0" "GL_DYNAMIC_COPY\0" "GL_DYNAMIC_COPY_ARB\0" "GL_DYNAMIC_DRAW\0" "GL_DYNAMIC_DRAW_ARB\0" "GL_DYNAMIC_READ\0" "GL_DYNAMIC_READ_ARB\0" "GL_EDGE_FLAG\0" "GL_EDGE_FLAG_ARRAY\0" "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0" "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0" "GL_EDGE_FLAG_ARRAY_POINTER\0" "GL_EDGE_FLAG_ARRAY_STRIDE\0" "GL_ELEMENT_ARRAY_BUFFER\0" "GL_ELEMENT_ARRAY_BUFFER_BINDING\0" "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0" "GL_EMISSION\0" "GL_ENABLE_BIT\0" "GL_EQUAL\0" "GL_EQUIV\0" "GL_EVAL_BIT\0" "GL_EXP\0" "GL_EXP2\0" "GL_EXTENSIONS\0" "GL_EYE_LINEAR\0" "GL_EYE_PLANE\0" "GL_EYE_PLANE_ABSOLUTE_NV\0" "GL_EYE_RADIAL_NV\0" "GL_FALSE\0" "GL_FASTEST\0" "GL_FEEDBACK\0" "GL_FEEDBACK_BUFFER_POINTER\0" "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" "GL_FLAT\0" "GL_FLOAT\0" "GL_FLOAT_MAT2\0" "GL_FLOAT_MAT2_ARB\0" "GL_FLOAT_MAT3\0" "GL_FLOAT_MAT3_ARB\0" "GL_FLOAT_MAT4\0" "GL_FLOAT_MAT4_ARB\0" "GL_FLOAT_VEC2\0" "GL_FLOAT_VEC2_ARB\0" "GL_FLOAT_VEC3\0" "GL_FLOAT_VEC3_ARB\0" "GL_FLOAT_VEC4\0" "GL_FLOAT_VEC4_ARB\0" "GL_FOG\0" "GL_FOG_BIT\0" "GL_FOG_COLOR\0" "GL_FOG_COORD\0" "GL_FOG_COORDINATE\0" "GL_FOG_COORDINATE_ARRAY\0" "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" "GL_FOG_COORDINATE_ARRAY_POINTER\0" "GL_FOG_COORDINATE_ARRAY_STRIDE\0" "GL_FOG_COORDINATE_ARRAY_TYPE\0" "GL_FOG_COORDINATE_SOURCE\0" "GL_FOG_COORD_ARRAY\0" "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0" "GL_FOG_COORD_ARRAY_POINTER\0" "GL_FOG_COORD_ARRAY_STRIDE\0" "GL_FOG_COORD_ARRAY_TYPE\0" "GL_FOG_COORD_SRC\0" "GL_FOG_DENSITY\0" "GL_FOG_DISTANCE_MODE_NV\0" "GL_FOG_END\0" "GL_FOG_HINT\0" "GL_FOG_INDEX\0" "GL_FOG_MODE\0" "GL_FOG_OFFSET_SGIX\0" "GL_FOG_OFFSET_VALUE_SGIX\0" "GL_FOG_START\0" "GL_FRAGMENT_DEPTH\0" "GL_FRAGMENT_PROGRAM_ARB\0" "GL_FRAGMENT_SHADER\0" "GL_FRAGMENT_SHADER_ARB\0" "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" "GL_FRAMEBUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" "GL_FRONT\0" "GL_FRONT_AND_BACK\0" "GL_FRONT_FACE\0" "GL_FRONT_LEFT\0" "GL_FRONT_RIGHT\0" "GL_FUNC_ADD\0" "GL_FUNC_ADD_EXT\0" "GL_FUNC_REVERSE_SUBTRACT\0" "GL_FUNC_REVERSE_SUBTRACT_EXT\0" "GL_FUNC_SUBTRACT\0" "GL_FUNC_SUBTRACT_EXT\0" "GL_GENERATE_MIPMAP\0" "GL_GENERATE_MIPMAP_HINT\0" "GL_GENERATE_MIPMAP_HINT_SGIS\0" "GL_GENERATE_MIPMAP_SGIS\0" "GL_GEQUAL\0" "GL_GL_BLEND_EQUATION_RGB\0" "GL_GL_COMPRESSED_SLUMINANCE\0" "GL_GL_COMPRESSED_SLUMINANCE_ALPHA\0" "GL_GL_COMPRESSED_SRGB\0" "GL_GL_COMPRESSED_SRGB_ALPHA\0" "GL_GL_CURRENT_RASTER_SECONDARY_COLOR\0" "GL_GL_FLOAT_MAT2x3\0" "GL_GL_FLOAT_MAT2x4\0" "GL_GL_FLOAT_MAT3x2\0" "GL_GL_FLOAT_MAT3x4\0" "GL_GL_FLOAT_MAT4x2\0" "GL_GL_FLOAT_MAT4x3\0" "GL_GL_PIXEL_PACK_BUFFER\0" "GL_GL_PIXEL_PACK_BUFFER_BINDING\0" "GL_GL_PIXEL_UNPACK_BUFFER\0" "GL_GL_PIXEL_UNPACK_BUFFER_BINDING\0" "GL_GL_SLUMINANCE\0" "GL_GL_SLUMINANCE8\0" "GL_GL_SLUMINANCE8_ALPHA8\0" "GL_GL_SLUMINANCE_ALPHA\0" "GL_GL_SRGB\0" "GL_GL_SRGB8\0" "GL_GL_SRGB8_ALPHA8\0" "GL_GL_SRGB_ALPHA\0" "GL_GREATER\0" "GL_GREEN\0" "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" "GL_GREEN_SCALE\0" "GL_HINT_BIT\0" "GL_HISTOGRAM\0" "GL_HISTOGRAM_ALPHA_SIZE\0" "GL_HISTOGRAM_ALPHA_SIZE_EXT\0" "GL_HISTOGRAM_BLUE_SIZE\0" "GL_HISTOGRAM_BLUE_SIZE_EXT\0" "GL_HISTOGRAM_EXT\0" "GL_HISTOGRAM_FORMAT\0" "GL_HISTOGRAM_FORMAT_EXT\0" "GL_HISTOGRAM_GREEN_SIZE\0" "GL_HISTOGRAM_GREEN_SIZE_EXT\0" "GL_HISTOGRAM_LUMINANCE_SIZE\0" "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" "GL_HISTOGRAM_RED_SIZE\0" "GL_HISTOGRAM_RED_SIZE_EXT\0" "GL_HISTOGRAM_SINK\0" "GL_HISTOGRAM_SINK_EXT\0" "GL_HISTOGRAM_WIDTH\0" "GL_HISTOGRAM_WIDTH_EXT\0" "GL_IDENTITY_NV\0" "GL_IGNORE_BORDER_HP\0" "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" "GL_INCR\0" "GL_INCR_WRAP\0" "GL_INCR_WRAP_EXT\0" "GL_INDEX_ARRAY\0" "GL_INDEX_ARRAY_BUFFER_BINDING\0" "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" "GL_INDEX_ARRAY_POINTER\0" "GL_INDEX_ARRAY_STRIDE\0" "GL_INDEX_ARRAY_TYPE\0" "GL_INDEX_BITS\0" "GL_INDEX_CLEAR_VALUE\0" "GL_INDEX_LOGIC_OP\0" "GL_INDEX_MODE\0" "GL_INDEX_OFFSET\0" "GL_INDEX_SHIFT\0" "GL_INDEX_WRITEMASK\0" "GL_INFO_LOG_LENGTH\0" "GL_INT\0" "GL_INTENSITY\0" "GL_INTENSITY12\0" "GL_INTENSITY12_EXT\0" "GL_INTENSITY16\0" "GL_INTENSITY16_EXT\0" "GL_INTENSITY4\0" "GL_INTENSITY4_EXT\0" "GL_INTENSITY8\0" "GL_INTENSITY8_EXT\0" "GL_INTENSITY_EXT\0" "GL_INTERPOLATE\0" "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" "GL_INT_VEC3\0" "GL_INT_VEC3_ARB\0" "GL_INT_VEC4\0" "GL_INT_VEC4_ARB\0" "GL_INVALID_ENUM\0" "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" "GL_INVALID_OPERATION\0" "GL_INVALID_VALUE\0" "GL_INVERSE_NV\0" "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" "GL_LEFT\0" "GL_LEQUAL\0" "GL_LESS\0" "GL_LIGHT0\0" "GL_LIGHT1\0" "GL_LIGHT2\0" "GL_LIGHT3\0" "GL_LIGHT4\0" "GL_LIGHT5\0" "GL_LIGHT6\0" "GL_LIGHT7\0" "GL_LIGHTING\0" "GL_LIGHTING_BIT\0" "GL_LIGHT_MODEL_AMBIENT\0" "GL_LIGHT_MODEL_COLOR_CONTROL\0" "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0" "GL_LIGHT_MODEL_LOCAL_VIEWER\0" "GL_LIGHT_MODEL_TWO_SIDE\0" "GL_LINE\0" "GL_LINEAR\0" "GL_LINEAR_ATTENUATION\0" "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0" "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0" "GL_LINEAR_MIPMAP_LINEAR\0" "GL_LINEAR_MIPMAP_NEAREST\0" "GL_LINES\0" "GL_LINE_BIT\0" "GL_LINE_LOOP\0" "GL_LINE_RESET_TOKEN\0" "GL_LINE_SMOOTH\0" "GL_LINE_SMOOTH_HINT\0" "GL_LINE_STIPPLE\0" "GL_LINE_STIPPLE_PATTERN\0" "GL_LINE_STIPPLE_REPEAT\0" "GL_LINE_STRIP\0" "GL_LINE_TOKEN\0" "GL_LINE_WIDTH\0" "GL_LINE_WIDTH_GRANULARITY\0" "GL_LINE_WIDTH_RANGE\0" "GL_LINK_STATUS\0" "GL_LIST_BASE\0" "GL_LIST_BIT\0" "GL_LIST_INDEX\0" "GL_LIST_MODE\0" "GL_LOAD\0" "GL_LOGIC_OP\0" "GL_LOGIC_OP_MODE\0" "GL_LOWER_LEFT\0" "GL_LUMINANCE\0" "GL_LUMINANCE12\0" "GL_LUMINANCE12_ALPHA12\0" "GL_LUMINANCE12_ALPHA12_EXT\0" "GL_LUMINANCE12_ALPHA4\0" "GL_LUMINANCE12_ALPHA4_EXT\0" "GL_LUMINANCE12_EXT\0" "GL_LUMINANCE16\0" "GL_LUMINANCE16_ALPHA16\0" "GL_LUMINANCE16_ALPHA16_EXT\0" "GL_LUMINANCE16_EXT\0" "GL_LUMINANCE4\0" "GL_LUMINANCE4_ALPHA4\0" "GL_LUMINANCE4_ALPHA4_EXT\0" "GL_LUMINANCE4_EXT\0" "GL_LUMINANCE6_ALPHA2\0" "GL_LUMINANCE6_ALPHA2_EXT\0" "GL_LUMINANCE8\0" "GL_LUMINANCE8_ALPHA8\0" "GL_LUMINANCE8_ALPHA8_EXT\0" "GL_LUMINANCE8_EXT\0" "GL_LUMINANCE_ALPHA\0" "GL_MAP1_COLOR_4\0" "GL_MAP1_GRID_DOMAIN\0" "GL_MAP1_GRID_SEGMENTS\0" "GL_MAP1_INDEX\0" "GL_MAP1_NORMAL\0" "GL_MAP1_TEXTURE_COORD_1\0" "GL_MAP1_TEXTURE_COORD_2\0" "GL_MAP1_TEXTURE_COORD_3\0" "GL_MAP1_TEXTURE_COORD_4\0" "GL_MAP1_VERTEX_3\0" "GL_MAP1_VERTEX_4\0" "GL_MAP1_VERTEX_ATTRIB0_4_NV\0" "GL_MAP1_VERTEX_ATTRIB10_4_NV\0" "GL_MAP1_VERTEX_ATTRIB11_4_NV\0" "GL_MAP1_VERTEX_ATTRIB12_4_NV\0" "GL_MAP1_VERTEX_ATTRIB13_4_NV\0" "GL_MAP1_VERTEX_ATTRIB14_4_NV\0" "GL_MAP1_VERTEX_ATTRIB15_4_NV\0" "GL_MAP1_VERTEX_ATTRIB1_4_NV\0" "GL_MAP1_VERTEX_ATTRIB2_4_NV\0" "GL_MAP1_VERTEX_ATTRIB3_4_NV\0" "GL_MAP1_VERTEX_ATTRIB4_4_NV\0" "GL_MAP1_VERTEX_ATTRIB5_4_NV\0" "GL_MAP1_VERTEX_ATTRIB6_4_NV\0" "GL_MAP1_VERTEX_ATTRIB7_4_NV\0" "GL_MAP1_VERTEX_ATTRIB8_4_NV\0" "GL_MAP1_VERTEX_ATTRIB9_4_NV\0" "GL_MAP2_COLOR_4\0" "GL_MAP2_GRID_DOMAIN\0" "GL_MAP2_GRID_SEGMENTS\0" "GL_MAP2_INDEX\0" "GL_MAP2_NORMAL\0" "GL_MAP2_TEXTURE_COORD_1\0" "GL_MAP2_TEXTURE_COORD_2\0" "GL_MAP2_TEXTURE_COORD_3\0" "GL_MAP2_TEXTURE_COORD_4\0" "GL_MAP2_VERTEX_3\0" "GL_MAP2_VERTEX_4\0" "GL_MAP2_VERTEX_ATTRIB0_4_NV\0" "GL_MAP2_VERTEX_ATTRIB10_4_NV\0" "GL_MAP2_VERTEX_ATTRIB11_4_NV\0" "GL_MAP2_VERTEX_ATTRIB12_4_NV\0" "GL_MAP2_VERTEX_ATTRIB13_4_NV\0" "GL_MAP2_VERTEX_ATTRIB14_4_NV\0" "GL_MAP2_VERTEX_ATTRIB15_4_NV\0" "GL_MAP2_VERTEX_ATTRIB1_4_NV\0" "GL_MAP2_VERTEX_ATTRIB2_4_NV\0" "GL_MAP2_VERTEX_ATTRIB3_4_NV\0" "GL_MAP2_VERTEX_ATTRIB4_4_NV\0" "GL_MAP2_VERTEX_ATTRIB5_4_NV\0" "GL_MAP2_VERTEX_ATTRIB6_4_NV\0" "GL_MAP2_VERTEX_ATTRIB7_4_NV\0" "GL_MAP2_VERTEX_ATTRIB8_4_NV\0" "GL_MAP2_VERTEX_ATTRIB9_4_NV\0" "GL_MAP_COLOR\0" "GL_MAP_STENCIL\0" "GL_MATRIX0_ARB\0" "GL_MATRIX0_NV\0" "GL_MATRIX10_ARB\0" "GL_MATRIX11_ARB\0" "GL_MATRIX12_ARB\0" "GL_MATRIX13_ARB\0" "GL_MATRIX14_ARB\0" "GL_MATRIX15_ARB\0" "GL_MATRIX16_ARB\0" "GL_MATRIX17_ARB\0" "GL_MATRIX18_ARB\0" "GL_MATRIX19_ARB\0" "GL_MATRIX1_ARB\0" "GL_MATRIX1_NV\0" "GL_MATRIX20_ARB\0" "GL_MATRIX21_ARB\0" "GL_MATRIX22_ARB\0" "GL_MATRIX23_ARB\0" "GL_MATRIX24_ARB\0" "GL_MATRIX25_ARB\0" "GL_MATRIX26_ARB\0" "GL_MATRIX27_ARB\0" "GL_MATRIX28_ARB\0" "GL_MATRIX29_ARB\0" "GL_MATRIX2_ARB\0" "GL_MATRIX2_NV\0" "GL_MATRIX30_ARB\0" "GL_MATRIX31_ARB\0" "GL_MATRIX3_ARB\0" "GL_MATRIX3_NV\0" "GL_MATRIX4_ARB\0" "GL_MATRIX4_NV\0" "GL_MATRIX5_ARB\0" "GL_MATRIX5_NV\0" "GL_MATRIX6_ARB\0" "GL_MATRIX6_NV\0" "GL_MATRIX7_ARB\0" "GL_MATRIX7_NV\0" "GL_MATRIX8_ARB\0" "GL_MATRIX9_ARB\0" "GL_MATRIX_INDEX_ARRAY_ARB\0" "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0" "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0" "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0" "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -