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📄 image.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Mesa 3-D graphics library * Version:  7.1 * * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#ifndef IMAGE_H#define IMAGE_H#include "mtypes.h"extern void_mesa_swap2( GLushort *p, GLuint n );extern void_mesa_swap4( GLuint *p, GLuint n );extern GLint_mesa_sizeof_type( GLenum type );extern GLint_mesa_sizeof_packed_type( GLenum type );extern GLint_mesa_components_in_format( GLenum format );extern GLint_mesa_bytes_per_pixel( GLenum format, GLenum type );extern GLboolean_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type );extern GLvoid *_mesa_image_address( GLuint dimensions,                     const struct gl_pixelstore_attrib *packing,                     const GLvoid *image,                     GLsizei width, GLsizei height,                     GLenum format, GLenum type,                     GLint img, GLint row, GLint column );extern GLvoid *_mesa_image_address1d( const struct gl_pixelstore_attrib *packing,                       const GLvoid *image,                       GLsizei width,                       GLenum format, GLenum type,                       GLint column );extern GLvoid *_mesa_image_address2d( const struct gl_pixelstore_attrib *packing,                       const GLvoid *image,                       GLsizei width, GLsizei height,                       GLenum format, GLenum type,                       GLint row, GLint column );extern GLvoid *_mesa_image_address3d( const struct gl_pixelstore_attrib *packing,                       const GLvoid *image,                       GLsizei width, GLsizei height,                       GLenum format, GLenum type,                       GLint img, GLint row, GLint column );extern GLint_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,                        GLint width, GLenum format, GLenum type );extern GLint_mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,                          GLint width, GLint height,                          GLenum format, GLenum type );extern void_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],                              const struct gl_pixelstore_attrib *unpacking );extern void_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,                            const struct gl_pixelstore_attrib *packing );extern GLvoid *_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,                     const struct gl_pixelstore_attrib *packing );extern void_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,                   GLubyte *dest, const struct gl_pixelstore_attrib *packing );extern void_mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,                              GLuint n, GLfloat rgba[][4]);extern void_mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps,                            GLuint n, GLuint indexes[]);extern void_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n,                                 GLstencil stencil[]);extern void_mesa_pack_rgba_span_float( GLcontext *ctx, GLuint n, GLfloat rgba[][4],                            GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,                            const struct gl_pixelstore_attrib *dstPacking,                            GLbitfield transferOps );extern void_mesa_unpack_color_span_chan( GLcontext *ctx,                              GLuint n, GLenum dstFormat, GLchan dest[],                              GLenum srcFormat, GLenum srcType,                              const GLvoid *source,                              const struct gl_pixelstore_attrib *srcPacking,                              GLbitfield transferOps );extern void_mesa_unpack_color_span_float( GLcontext *ctx,                               GLuint n, GLenum dstFormat, GLfloat dest[],                               GLenum srcFormat, GLenum srcType,                               const GLvoid *source,                               const struct gl_pixelstore_attrib *srcPacking,                               GLbitfield transferOps );extern void_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,                         GLenum dstType, GLvoid *dest,                         GLenum srcType, const GLvoid *source,                         const struct gl_pixelstore_attrib *srcPacking,                         GLbitfield transferOps );extern void_mesa_pack_index_span( const GLcontext *ctx, GLuint n,                       GLenum dstType, GLvoid *dest, const GLuint *source,                       const struct gl_pixelstore_attrib *dstPacking,                       GLbitfield transferOps );extern void_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,                           GLenum dstType, GLvoid *dest,                           GLenum srcType, const GLvoid *source,                           const struct gl_pixelstore_attrib *srcPacking,                           GLbitfield transferOps );extern void_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,                         GLenum dstType, GLvoid *dest, const GLstencil *source,                         const struct gl_pixelstore_attrib *dstPacking );extern void_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,                         GLenum dstType, GLvoid *dest, GLuint depthMax,                         GLenum srcType, const GLvoid *source,                         const struct gl_pixelstore_attrib *srcPacking );extern void_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest,                       GLenum dstType, const GLfloat *depthSpan,                       const struct gl_pixelstore_attrib *dstPacking );extern void_mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest,                              const GLfloat *depthVals,                              const GLstencil *stencilVals,                              const struct gl_pixelstore_attrib *dstPacking);extern void *_mesa_unpack_image( GLuint dimensions,                    GLsizei width, GLsizei height, GLsizei depth,                    GLenum format, GLenum type, const GLvoid *pixels,                    const struct gl_pixelstore_attrib *unpack );extern void_mesa_convert_colors(GLenum srcType, const GLvoid *src,                     GLenum dstType, GLvoid *dst,                     GLuint count, const GLubyte mask[]);extern GLboolean_mesa_clip_drawpixels(const GLcontext *ctx,                      GLint *destX, GLint *destY,                      GLsizei *width, GLsizei *height,                      struct gl_pixelstore_attrib *unpack);extern GLboolean_mesa_clip_readpixels(const GLcontext *ctx,                      GLint *destX, GLint *destY,                      GLsizei *width, GLsizei *height,                      struct gl_pixelstore_attrib *pack);extern GLboolean_mesa_clip_to_region(GLint xmin, GLint ymin,                     GLint xmax, GLint ymax,                     GLint *x, GLint *y,                     GLsizei *width, GLsizei *height );#endif

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