📄 colortab.c
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/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#include "glheader.h"#include "bufferobj.h"#include "colortab.h"#include "context.h"#include "image.h"#include "macros.h"#include "state.h"#include "teximage.h"/** * Given an internalFormat token passed to glColorTable, * return the corresponding base format. * Return -1 if invalid token. */static GLintbase_colortab_format( GLenum format ){ switch (format) { case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: return GL_ALPHA; case GL_LUMINANCE: case GL_LUMINANCE4: case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: return GL_LUMINANCE; case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: return GL_LUMINANCE_ALPHA; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: return GL_INTENSITY; case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: return GL_RGB; case GL_RGBA: case GL_RGBA2: case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: return GL_RGBA; default: return -1; /* error */ }}/** * Examine table's format and set the component sizes accordingly. */static voidset_component_sizes( struct gl_color_table *table ){ /* assuming the ubyte table */ const GLubyte sz = 8; switch (table->_BaseFormat) { case GL_ALPHA: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = 0; break; case GL_LUMINANCE: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = 0; table->IntensitySize = 0; table->LuminanceSize = sz; break; case GL_LUMINANCE_ALPHA: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = sz; break; case GL_INTENSITY: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = 0; table->IntensitySize = sz; table->LuminanceSize = 0; break; case GL_RGB: table->RedSize = sz; table->GreenSize = sz; table->BlueSize = sz; table->AlphaSize = 0; table->IntensitySize = 0; table->LuminanceSize = 0; break; case GL_RGBA: table->RedSize = sz; table->GreenSize = sz; table->BlueSize = sz; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = 0; break; default: _mesa_problem(NULL, "unexpected format in set_component_sizes"); }}/** * Update/replace all or part of a color table. Helper function * used by _mesa_ColorTable() and _mesa_ColorSubTable(). * The table->Table buffer should already be allocated. * \param start first entry to update * \param count number of entries to update * \param format format of user-provided table data * \param type datatype of user-provided table data * \param data user-provided table data * \param [rgba]Scale - RGBA scale factors * \param [rgba]Bias - RGBA bias factors */static voidstore_colortable_entries(GLcontext *ctx, struct gl_color_table *table, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data, GLfloat rScale, GLfloat rBias, GLfloat gScale, GLfloat gBias, GLfloat bScale, GLfloat bBias, GLfloat aScale, GLfloat aBias){ if (ctx->Unpack.BufferObj->Name) { /* Get/unpack the color table data from a PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1, format, type, data)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glColor[Sub]Table(bad PBO access)"); return; } buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); if (!buf) { _mesa_error(ctx, GL_INVALID_OPERATION, "glColor[Sub]Table(PBO mapped)"); return; } data = ADD_POINTERS(buf, data); } { /* convert user-provided data to GLfloat values */ GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4]; GLfloat *tableF; GLint i; _mesa_unpack_color_span_float(ctx, count, /* number of pixels */ table->_BaseFormat, /* dest format */ tempTab, /* dest address */ format, type, /* src format/type */ data, /* src data */ &ctx->Unpack, IMAGE_CLAMP_BIT); /* transfer ops */ /* the destination */ tableF = table->TableF; /* Apply scale & bias & clamp now */ switch (table->_BaseFormat) { case GL_INTENSITY: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_LUMINANCE: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_ALPHA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F); } break; case GL_LUMINANCE_ALPHA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F); } break; case GL_RGB: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F); tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F); } break; case GL_RGBA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F); tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F); tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F); } break; default: _mesa_problem(ctx, "Bad format in store_colortable_entries"); return; } } /* update the ubyte table */ { const GLint comps = _mesa_components_in_format(table->_BaseFormat); const GLfloat *tableF = table->TableF + start * comps; GLubyte *tableUB = table->TableUB + start * comps; GLint i; for (i = 0; i < count * comps; i++) { CLAMPED_FLOAT_TO_UBYTE(tableUB[i], tableF[i]); } } if (ctx->Unpack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); }}void GLAPIENTRY_mesa_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data ){ static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; GLboolean proxy = GL_FALSE; GLint baseFormat; const GLfloat *scale = one, *bias = zero; GLint comps; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; case GL_COLOR_TABLE: table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION]; scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION]; bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION]; break; case GL_PROXY_COLOR_TABLE: table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION]; proxy = GL_TRUE; break; case GL_TEXTURE_COLOR_TABLE_SGI: if (!ctx->Extensions.SGI_texture_color_table) { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); return; } table = &(texUnit->ColorTable); scale = ctx->Pixel.TextureColorTableScale; bias = ctx->Pixel.TextureColorTableBias; break; case GL_PROXY_TEXTURE_COLOR_TABLE_SGI: if (!ctx->Extensions.SGI_texture_color_table) { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); return; } table = &(texUnit->ProxyColorTable); proxy = GL_TRUE; break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION]; scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION]; bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION]; break; case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION]; proxy = GL_TRUE; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX]; scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX]; bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX]; break; case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX]; proxy = GL_TRUE; break; default: /* try texture targets */ { struct gl_texture_object *texobj = _mesa_select_tex_object(ctx, texUnit, target); if (texobj) { table = &texobj->Palette; proxy = _mesa_is_proxy_texture(target); } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); return; } } } assert(table); if (!_mesa_is_legal_format_and_type(ctx, format, type) || format == GL_INTENSITY) { _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)"); return; }
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