📄 pixel.c
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GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { /* test that mapsize is a power of two */ if (_mesa_bitcount((GLuint) mapsize) != 1) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } } FLUSH_VERTICES(ctx, _NEW_PIXEL); if (ctx->Unpack.BufferObj->Name) { /* unpack pixelmap from PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Unpack's buffer object */ ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, GL_INTENSITY, GL_UNSIGNED_INT, values)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapuiv(invalid PBO access)"); return; } /* restore */ ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapuiv(PBO is mapped)"); return; } values = (const GLuint *) ADD_POINTERS(buf, values); } else if (!values) { return; } /* convert to floats */ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = (GLfloat) values[i]; } } else { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = UINT_TO_FLOAT( values[i] ); } } if (ctx->Unpack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } store_pixelmap(ctx, map, mapsize, fvalues);}void GLAPIENTRY_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ){ GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" ); return; } if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { /* test that mapsize is a power of two */ if (_mesa_bitcount((GLuint) mapsize) != 1) { _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); return; } } FLUSH_VERTICES(ctx, _NEW_PIXEL); if (ctx->Unpack.BufferObj->Name) { /* unpack pixelmap from PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Unpack's buffer object */ ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapusv(invalid PBO access)"); return; } /* restore */ ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, ctx->Unpack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glPixelMapusv(PBO is mapped)"); return; } values = (const GLushort *) ADD_POINTERS(buf, values); } else if (!values) { return; } /* convert to floats */ if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = (GLfloat) values[i]; } } else { GLint i; for (i = 0; i < mapsize; i++) { fvalues[i] = USHORT_TO_FLOAT( values[i] ); } } if (ctx->Unpack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, ctx->Unpack.BufferObj); } store_pixelmap(ctx, map, mapsize, fvalues);}void GLAPIENTRY_mesa_GetPixelMapfv( GLenum map, GLfloat *values ){ GET_CURRENT_CONTEXT(ctx); GLuint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)"); return; } mapsize = pm->Size; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, GL_INTENSITY, GL_FLOAT, values)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapfv(invalid PBO access)"); return; } /* restore */ ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapfv(PBO is mapped)"); return; } values = (GLfloat *) ADD_POINTERS(buf, values); } else if (!values) { return; } if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ for (i = 0; i < mapsize; i++) { values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i]; } } else { MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); } if (ctx->Pack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); }}void GLAPIENTRY_mesa_GetPixelMapuiv( GLenum map, GLuint *values ){ GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)"); return; } mapsize = pm->Size; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, GL_INTENSITY, GL_UNSIGNED_INT, values)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapuiv(invalid PBO access)"); return; } /* restore */ ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapuiv(PBO is mapped)"); return; } values = (GLuint *) ADD_POINTERS(buf, values); } else if (!values) { return; } if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); } else { for (i = 0; i < mapsize; i++) { values[i] = FLOAT_TO_UINT( pm->Map[i] ); } } if (ctx->Pack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); }}void GLAPIENTRY_mesa_GetPixelMapusv( GLenum map, GLushort *values ){ GET_CURRENT_CONTEXT(ctx); GLint mapsize, i; const struct gl_pixelmap *pm; ASSERT_OUTSIDE_BEGIN_END(ctx); pm = get_pixelmap(ctx, map); if (!pm) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } mapsize = pm ? pm->Size : 0; if (ctx->Pack.BufferObj->Name) { /* pack pixelmap into PBO */ GLubyte *buf; /* Note, need to use DefaultPacking and Pack's buffer object */ ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapusv(invalid PBO access)"); return; } /* restore */ ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetPixelMapusv(PBO is mapped)"); return; } values = (GLushort *) ADD_POINTERS(buf, values); } else if (!values) { return; } switch (map) { /* special cases */ case GL_PIXEL_MAP_I_TO_I: for (i = 0; i < mapsize; i++) { values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.); } break; case GL_PIXEL_MAP_S_TO_S: for (i = 0; i < mapsize; i++) { values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.); } break; default: for (i = 0; i < mapsize; i++) { CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] ); } } if (ctx->Pack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); }}/**********************************************************************//***** glPixelTransfer *****//**********************************************************************//* * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */void GLAPIENTRY_mesa_PixelTransferf( GLenum pname, GLfloat param ){ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); switch (pname) { case GL_MAP_COLOR: if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; break; case GL_MAP_STENCIL: if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE)) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; break; case GL_INDEX_SHIFT: if (ctx->Pixel.IndexShift == (GLint) param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.IndexShift = (GLint) param; break; case GL_INDEX_OFFSET: if (ctx->Pixel.IndexOffset == (GLint) param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.IndexOffset = (GLint) param; break; case GL_RED_SCALE: if (ctx->Pixel.RedScale == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.RedScale = param; break; case GL_RED_BIAS: if (ctx->Pixel.RedBias == param) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); ctx->Pixel.RedBias = param; break; case GL_GREEN_SCALE: if (ctx->Pixel.GreenScale == param)
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