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📄 mgavb.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 2000-2001 VA Linux Systems, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: *    Keith Whitwell <keith@tungstengraphics.com> *//* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.c,v 1.15 2003/03/26 20:43:49 tsi Exp $ */#include <stdlib.h>#include "mgacontext.h"#include "mgavb.h"#include "mgatris.h"#include "mgaioctl.h"#include "mga_xmesa.h"#include "glheader.h"#include "mtypes.h"#include "imports.h"#include "macros.h"#include "colormac.h"#include "tnl/t_context.h"#include "swrast_setup/swrast_setup.h"#include "swrast/swrast.h"#define MGA_TEX1_BIT       0x1#define MGA_TEX0_BIT       0x2	#define MGA_RGBA_BIT       0x4#define MGA_SPEC_BIT       0x8#define MGA_FOG_BIT	   0x10#define MGA_XYZW_BIT       0x20#define MGA_PTEX_BIT       0x40#define MGA_MAX_SETUP      0x80static struct {   void                (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );   tnl_interp_func		interp;   tnl_copy_pv_func	        copy_pv;   GLboolean           (*check_tex_sizes)( GLcontext *ctx );   GLuint               vertex_size;   GLuint               vertex_format;} setup_tab[MGA_MAX_SETUP];#define TINY_VERTEX_FORMAT      0#define NOTEX_VERTEX_FORMAT     0#define TEX0_VERTEX_FORMAT      (MGA_A|MGA_S|MGA_F)#define TEX1_VERTEX_FORMAT      (MGA_A|MGA_S|MGA_F|MGA_T2)#define PROJ_TEX1_VERTEX_FORMAT 0#define TEX2_VERTEX_FORMAT      0#define TEX3_VERTEX_FORMAT      0#define PROJ_TEX3_VERTEX_FORMAT 0#define DO_XYZW (IND & MGA_XYZW_BIT)#define DO_RGBA (IND & MGA_RGBA_BIT)#define DO_SPEC (IND & MGA_SPEC_BIT)#define DO_FOG  (IND & MGA_FOG_BIT)#define DO_TEX0 (IND & MGA_TEX0_BIT)#define DO_TEX1 (IND & MGA_TEX1_BIT)#define DO_TEX2 0#define DO_TEX3 0#define DO_PTEX (IND & MGA_PTEX_BIT)			       #define VERTEX mgaVertex#define VERTEX_COLOR mga_color_t#define LOCALVARS mgaContextPtr mmesa = MGA_CONTEXT(ctx);#define GET_VIEWPORT_MAT() mmesa->hw_viewport#define GET_TEXSOURCE(n)  mmesa->tmu_source[n]#define GET_VERTEX_FORMAT() mmesa->vertex_format#define GET_VERTEX_STORE() mmesa->verts#define GET_VERTEX_SIZE() mmesa->vertex_size * sizeof(GLuint)#define HAVE_HW_VIEWPORT    0#define HAVE_HW_DIVIDE      0#define HAVE_RGBA_COLOR     0#define HAVE_TINY_VERTICES  0#define HAVE_NOTEX_VERTICES 0#define HAVE_TEX0_VERTICES  1#define HAVE_TEX1_VERTICES  1#define HAVE_TEX2_VERTICES  0#define HAVE_TEX3_VERTICES  0#define HAVE_PTEX_VERTICES  0#define UNVIEWPORT_VARS					\   const GLfloat dx = - mmesa->drawX - SUBPIXEL_X;	\   const GLfloat dy = (mmesa->driDrawable->h + 		\		       mmesa->drawY + SUBPIXEL_Y);	\   const GLfloat sz = 1.0 / mmesa->depth_scale#define UNVIEWPORT_X(x)    x      + dx;#define UNVIEWPORT_Y(y)  - y      + dy;#define UNVIEWPORT_Z(z)    z * sz;#define PTEX_FALLBACK() FALLBACK(ctx, MGA_FALLBACK_TEXTURE, 1)#define INTERP_VERTEX setup_tab[mmesa->SetupIndex].interp#define COPY_PV_VERTEX setup_tab[mmesa->SetupIndex].copy_pv/*********************************************************************** *         Generate  pv-copying and translation functions              * ***********************************************************************/#define TAG(x) mga_##x#include "tnl_dd/t_dd_vb.c"/*********************************************************************** *             Generate vertex emit and interp functions               * ***********************************************************************/#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT)#define TAG(x) x##_wg#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT)#define TAG(x) x##_wgs#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT)#define TAG(x) x##_wgt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_wgt0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)#define TAG(x) x##_wgpt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)#define TAG(x) x##_wgst0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_wgst0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)#define TAG(x) x##_wgspt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT)#define TAG(x) x##_wgf#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)#define TAG(x) x##_wgfs#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)#define TAG(x) x##_wgft0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_wgft0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)#define TAG(x) x##_wgfpt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)#define TAG(x) x##_wgfst0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_wgfst0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)#define TAG(x) x##_wgfspt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_TEX0_BIT)#define TAG(x) x##_t0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_t0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_FOG_BIT)#define TAG(x) x##_f#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_FOG_BIT|MGA_TEX0_BIT)#define TAG(x) x##_ft0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_ft0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT)#define TAG(x) x##_g#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT)#define TAG(x) x##_gs#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT)#define TAG(x) x##_gt0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_gt0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)#define TAG(x) x##_gst0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_gst0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT)#define TAG(x) x##_gf#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)#define TAG(x) x##_gfs#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)#define TAG(x) x##_gft0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_gft0t1#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)#define TAG(x) x##_gfst0#include "tnl_dd/t_dd_vbtmp.h"#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)#define TAG(x) x##_gfst0t1#include "tnl_dd/t_dd_vbtmp.h"static void init_setup_tab( void ){   init_wg();   init_wgs();   init_wgt0();   init_wgt0t1();   init_wgpt0();   init_wgst0();   init_wgst0t1();   init_wgspt0();   init_wgf();   init_wgfs();   init_wgft0();   init_wgft0t1();   init_wgfpt0();   init_wgfst0();   init_wgfst0t1();   init_wgfspt0();   init_t0();   init_t0t1();   init_f();   init_ft0();   init_ft0t1();   init_g();   init_gs();   init_gt0();   init_gt0t1();   init_gst0();   init_gst0t1();   init_gf();   init_gfs();   init_gft0();   init_gft0t1();   init_gfst0();   init_gfst0t1();}void mgaPrintSetupFlags(char *msg, GLuint flags ){   fprintf(stderr, "%s: %d %s%s%s%s%s%s\n",	   msg,	   (int)flags,	   (flags & MGA_XYZW_BIT)      ? " xyzw," : "", 	   (flags & MGA_RGBA_BIT)     ? " rgba," : "",	   (flags & MGA_SPEC_BIT)     ? " spec," : "",	   (flags & MGA_FOG_BIT)      ? " fog," : "",	   (flags & MGA_TEX0_BIT)     ? " tex-0," : "",	   (flags & MGA_TEX1_BIT)     ? " tex-1," : "");}void mgaCheckTexSizes( GLcontext *ctx ){   mgaContextPtr mmesa = MGA_CONTEXT( ctx );   TNLcontext *tnl = TNL_CONTEXT(ctx);   /*fprintf(stderr, "%s\n", __FUNCTION__);*/   if (!setup_tab[mmesa->SetupIndex].check_tex_sizes(ctx)) {      mmesa->SetupIndex |= MGA_PTEX_BIT;      mmesa->SetupNewInputs = ~0;      if (!mmesa->Fallback &&	  !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {	 tnl->Driver.Render.Interp = setup_tab[mmesa->SetupIndex].interp;	 tnl->Driver.Render.CopyPV = setup_tab[mmesa->SetupIndex].copy_pv;      }      if (mmesa->Fallback) {         tnl->Driver.Render.Start(ctx);      }   }}void mgaBuildVertices( GLcontext *ctx, 		       GLuint start, 		       GLuint count,		       GLuint newinputs ){   mgaContextPtr mmesa = MGA_CONTEXT( ctx );   GLuint stride = mmesa->vertex_size * sizeof(int);   GLubyte *v = ((GLubyte *)mmesa->verts + (start * stride));   newinputs |= mmesa->SetupNewInputs;   mmesa->SetupNewInputs = 0;   if (!newinputs)      return;   if (newinputs & VERT_BIT_POS) {      setup_tab[mmesa->SetupIndex].emit( ctx, start, count, v, stride );      } else {      GLuint ind = 0;      if (newinputs & VERT_BIT_COLOR0)	 ind |= MGA_RGBA_BIT;            if (newinputs & VERT_BIT_COLOR1)	 ind |= MGA_SPEC_BIT;      if (newinputs & VERT_BIT_TEX0) 	 ind |= MGA_TEX0_BIT;      if (newinputs & VERT_BIT_TEX1)	 ind |= MGA_TEX0_BIT|MGA_TEX1_BIT;      if (newinputs & VERT_BIT_FOG)	 ind |= MGA_FOG_BIT;      if (mmesa->SetupIndex & MGA_PTEX_BIT)	 ind = ~0;      ind &= mmesa->SetupIndex;      if (ind) {	 setup_tab[ind].emit( ctx, start, count, v, stride );         }   }}void mgaChooseVertexState( GLcontext *ctx ){   mgaContextPtr mmesa = MGA_CONTEXT( ctx );   TNLcontext *tnl = TNL_CONTEXT(ctx);   GLuint ind = MGA_XYZW_BIT|MGA_RGBA_BIT;   if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)       ind |= MGA_SPEC_BIT;   if (ctx->Fog.Enabled)       ind |= MGA_FOG_BIT;      if (ctx->Texture._EnabledUnits & 0x2) {      /* unit 1 enabled */      if (ctx->Texture._EnabledUnits & 0x1) {         /* unit 0 enabled */	 ind |= MGA_TEX1_BIT|MGA_TEX0_BIT;      }      else {	 ind |= MGA_TEX0_BIT;      }   }   else if (ctx->Texture._EnabledUnits & 0x1) {      /* unit 0 enabled */      ind |= MGA_TEX0_BIT;   }      mmesa->SetupIndex = ind;   if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {      tnl->Driver.Render.Interp = mga_interp_extras;      tnl->Driver.Render.CopyPV = mga_copy_pv_extras;   } else {      tnl->Driver.Render.Interp = setup_tab[ind].interp;      tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;   }   if (setup_tab[ind].vertex_format != mmesa->vertex_format) {      FLUSH_BATCH(mmesa);            mmesa->dirty |= MGA_UPLOAD_PIPE;      mmesa->vertex_format = setup_tab[ind].vertex_format;      mmesa->vertex_size = setup_tab[ind].vertex_size;   }}void *mga_emit_contiguous_verts( GLcontext *ctx,				 GLuint start,				 GLuint count,				 void *dest){   mgaContextPtr mmesa = MGA_CONTEXT(ctx);   GLuint stride = mmesa->vertex_size * 4;   setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, stride );   return (void *)((char *)dest + stride * (count - start));}				   void mgaInitVB( GLcontext *ctx ){   mgaContextPtr mmesa = MGA_CONTEXT(ctx);   GLuint size = TNL_CONTEXT(ctx)->vb.Size;   mmesa->verts = (GLubyte *)ALIGN_MALLOC(size * sizeof(mgaVertex), 32);   {      static int firsttime = 1;      if (firsttime) {	 init_setup_tab();	 firsttime = 0;      }   }   mmesa->dirty |= MGA_UPLOAD_PIPE;   mmesa->vertex_format = setup_tab[0].vertex_format;   mmesa->vertex_size = setup_tab[0].vertex_size;}void mgaFreeVB( GLcontext *ctx ){   mgaContextPtr mmesa = MGA_CONTEXT(ctx);   if (mmesa->verts) {      ALIGN_FREE(mmesa->verts);      mmesa->verts = 0;   }}

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