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📄 mgaioctl.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 2000-2001 VA Linux Systems, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: *    Keith Whitwell <keith@tungstengraphics.com> *    Gareth Hughes <gareth@valinux.com> *//* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaioctl.h,v 1.11 2002/10/30 12:51:36 alanh Exp $ */#ifndef MGA_IOCTL_H#define MGA_IOCTL_H#include "mgacontext.h"#include "mga_xmesa.h"void mgaCopyBuffer( __DRIdrawablePrivate *dPriv );void mgaWaitForVBlank( mgaContextPtr mmesa );void mgaGetILoadBufferLocked( mgaContextPtr mmesa );void mgaFireILoadLocked( mgaContextPtr mmesa,			 GLuint offset, GLuint length );void mgaWaitAgeLocked( mgaContextPtr mmesa, int age );void mgaFlushVertices( mgaContextPtr mmesa );void mgaFlushVerticesLocked( mgaContextPtr mmesa );int mgaFlushDMA( int fd, drmLockFlags flags );void mgaInitIoctlFuncs( struct dd_function_table *functions );#define FLUSH_BATCH(mmesa) do {						\        if (MGA_DEBUG&DEBUG_VERBOSE_IOCTL)  				\              fprintf(stderr, "FLUSH_BATCH in %s\n", __FUNCTION__);	\	if (mmesa->vertex_dma_buffer) mgaFlushVertices(mmesa);		\} while (0)#define MGA_STATECHANGE(mmesa, flag) do {	\   FLUSH_BATCH(mmesa);				\   mmesa->dirty |= flag;			\} while (0)extern drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa );static INLINEGLuint *mgaAllocDmaLow( mgaContextPtr mmesa, int bytes ){   GLuint *head;   /* If there is no DMA buffer currently allocated or the currently    * allocated DMA buffer doesn't have enough room left for this request,    * a new buffer will need to be allocated.    */   if ( (mmesa->vertex_dma_buffer == NULL)	|| ((mmesa->vertex_dma_buffer->used + bytes) 	    > mmesa->vertex_dma_buffer->total) ) {      LOCK_HARDWARE( mmesa );      /* In the case where the existing buffer does not have enough room,       * we need to flush it out to the hardware.       */      if ( mmesa->vertex_dma_buffer != NULL ) {	 mgaFlushVerticesLocked( mmesa );      }	         mmesa->vertex_dma_buffer = mga_get_buffer_ioctl( mmesa );      UNLOCK_HARDWARE( mmesa );   }   head = (GLuint *)((char *)mmesa->vertex_dma_buffer->address +		      mmesa->vertex_dma_buffer->used);   mmesa->vertex_dma_buffer->used += bytes;   return head;}#define UPDATE_LOCK( mmesa, flags )					\do {									\   GLint ret = mgaFlushDMA( mmesa->driFd, flags );			\   if ( ret < 0 ) {							\      drmCommandNone( mmesa->driFd, DRM_MGA_RESET );			\      UNLOCK_HARDWARE( mmesa );						\      fprintf( stderr, "%s: flush return = %s (%d), flags = 0x%08x\n",	\	       __FUNCTION__, strerror( -ret ), -ret,			\	       (unsigned)(flags) );					\      exit( 1 );							\   }									\} while (0)#endif

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