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📄 ffb_tex.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tex.c,v 1.1 2002/02/22 21:32:59 dawes Exp $ * * GLX Hardware Device Driver for Sun Creator/Creator3D * Copyright (C) 2001 David S. Miller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * *    David S. Miller <davem@redhat.com> */#include "glheader.h"#include "mtypes.h"#include "ffb_tex.h"/* No texture unit, all software. *//* XXX this function isn't needed since _mesa_init_driver_functions() * will make all these assignments. */void ffbDDInitTexFuncs(GLcontext *ctx){        /*	ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;	ctx->Driver.TexImage1D = _mesa_store_teximage1d;	ctx->Driver.TexImage2D = _mesa_store_teximage2d;	ctx->Driver.TexImage3D = _mesa_store_teximage3d;	ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;	ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;	ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;	ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;	ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;	ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;	ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;	ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;	ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;	*/}

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