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📄 radeon_context.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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   ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;   i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");   driCalculateMaxTextureLevels( rmesa->texture_heaps,				 rmesa->nr_heaps,				 & ctx->Const,				 4,				 11, /* max 2D texture size is 2048x2048 */				 8,  /* 256^3 */				 9,  /* \todo: max cube texture size seems to be 512x512(x6) */				 11, /* max rect texture size is 2048x2048. */				 12,				 GL_FALSE,				 i );   ctx->Const.MaxTextureMaxAnisotropy = 16.0;   /* No wide points.    */   ctx->Const.MinPointSize = 1.0;   ctx->Const.MinPointSizeAA = 1.0;   ctx->Const.MaxPointSize = 1.0;   ctx->Const.MaxPointSizeAA = 1.0;   ctx->Const.MinLineWidth = 1.0;   ctx->Const.MinLineWidthAA = 1.0;   ctx->Const.MaxLineWidth = 10.0;   ctx->Const.MaxLineWidthAA = 10.0;   ctx->Const.LineWidthGranularity = 0.0625;   /* Set maxlocksize (and hence vb size) small enough to avoid    * fallbacks in radeon_tcl.c.  ie. guarentee that all vertices can    * fit in a single dma buffer for indexed rendering of quad strips,    * etc.    */   ctx->Const.MaxArrayLockSize =       MIN2( ctx->Const.MaxArrayLockSize,  	    RADEON_BUFFER_SIZE / RADEON_MAX_TCL_VERTSIZE );    rmesa->boxes = 0;   /* Initialize the software rasterizer and helper modules.    */   _swrast_CreateContext( ctx );   _vbo_CreateContext( ctx );   _tnl_CreateContext( ctx );   _swsetup_CreateContext( ctx );   _ae_create_context( ctx );   /* Install the customized pipeline:    */   _tnl_destroy_pipeline( ctx );   _tnl_install_pipeline( ctx, radeon_pipeline );   /* Try and keep materials and vertices separate:    *//*    _tnl_isolate_materials( ctx, GL_TRUE ); */   /* Configure swrast and T&L to match hardware characteristics:    */   _swrast_allow_pixel_fog( ctx, GL_FALSE );   _swrast_allow_vertex_fog( ctx, GL_TRUE );   _tnl_allow_pixel_fog( ctx, GL_FALSE );   _tnl_allow_vertex_fog( ctx, GL_TRUE );   for ( i = 0 ; i < RADEON_MAX_TEXTURE_UNITS ; i++ ) {      _math_matrix_ctr( &rmesa->TexGenMatrix[i] );      _math_matrix_ctr( &rmesa->tmpmat[i] );      _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );      _math_matrix_set_identity( &rmesa->tmpmat[i] );   }   driInitExtensions( ctx, card_extensions, GL_TRUE );   if (rmesa->radeonScreen->drmSupportsCubeMapsR100)      _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );   if (rmesa->glCtx->Mesa_DXTn) {      _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );      _mesa_enable_extension( ctx, "GL_S3_s3tc" );   }   else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {      _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );   }   if (rmesa->dri.drmMinor >= 9)      _mesa_enable_extension( ctx, "GL_NV_texture_rectangle");   /* XXX these should really go right after _mesa_init_driver_functions() */   radeonInitIoctlFuncs( ctx );   radeonInitStateFuncs( ctx );   radeonInitSpanFuncs( ctx );   radeonInitState( rmesa );   radeonInitSwtcl( ctx );   _mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0, 			 ctx->Const.MaxArrayLockSize, 32 );   fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");   rmesa->iw.irq_seq = -1;   rmesa->irqsEmitted = 0;   rmesa->do_irqs = (rmesa->radeonScreen->irq != 0 &&		     fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);   rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);   (*sPriv->systemTime->getUST)( & rmesa->swap_ust );#if DO_DEBUG   RADEON_DEBUG = driParseDebugString( getenv( "RADEON_DEBUG" ),				       debug_control );#endif   tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");   if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {      fprintf(stderr, "disabling 3D acceleration\n");      FALLBACK(rmesa, RADEON_FALLBACK_DISABLE, 1);   } else if (tcl_mode == DRI_CONF_TCL_SW ||	      !(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {      if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {	 rmesa->radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;	 fprintf(stderr, "Disabling HW TCL support\n");      }      TCL_FALLBACK(rmesa->glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);   }   if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {/*       _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); */   }   return GL_TRUE;}/* Destroy the device specific context. *//* Destroy the Mesa and driver specific context data. */void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ){   GET_CURRENT_CONTEXT(ctx);   radeonContextPtr rmesa = (radeonContextPtr) driContextPriv->driverPrivate;   radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;   /* check if we're deleting the currently bound context */   if (rmesa == current) {      RADEON_FIREVERTICES( rmesa );      _mesa_make_current(NULL, NULL, NULL);   }   /* Free radeon context resources */   assert(rmesa); /* should never be null */   if ( rmesa ) {      GLboolean   release_texture_heaps;      release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);      _swsetup_DestroyContext( rmesa->glCtx );      _tnl_DestroyContext( rmesa->glCtx );      _vbo_DestroyContext( rmesa->glCtx );      _swrast_DestroyContext( rmesa->glCtx );      radeonDestroySwtcl( rmesa->glCtx );      radeonReleaseArrays( rmesa->glCtx, ~0 );      if (rmesa->dma.current.buf) {	 radeonReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );	 radeonFlushCmdBuf( rmesa, __FUNCTION__ );      }      _mesa_vector4f_free( &rmesa->tcl.ObjClean );      if (rmesa->state.scissor.pClipRects) {	 FREE(rmesa->state.scissor.pClipRects);	 rmesa->state.scissor.pClipRects = NULL;      }      if ( release_texture_heaps ) {         /* This share group is about to go away, free our private          * texture object data.          */         int i;         for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {	    driDestroyTextureHeap( rmesa->texture_heaps[ i ] );	    rmesa->texture_heaps[ i ] = NULL;         }	 assert( is_empty_list( & rmesa->swapped ) );      }      /* free the Mesa context */      rmesa->glCtx->DriverCtx = NULL;      _mesa_destroy_context( rmesa->glCtx );      /* free the option cache */      driDestroyOptionCache (&rmesa->optionCache);      FREE( rmesa );   }}voidradeonSwapBuffers( __DRIdrawablePrivate *dPriv ){   if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {      radeonContextPtr rmesa;      GLcontext *ctx;      rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;      ctx = rmesa->glCtx;      if (ctx->Visual.doubleBufferMode) {         _mesa_notifySwapBuffers( ctx );  /* flush pending rendering comands */         if ( rmesa->doPageFlip ) {            radeonPageFlip( dPriv );         }         else {	     radeonCopyBuffer( dPriv, NULL );         }      }   }   else {      /* XXX this shouldn't be an error but we can't handle it for now */      _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);   }}void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,			 int x, int y, int w, int h ){    if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {	radeonContextPtr radeon;	GLcontext *ctx;	radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;	ctx = radeon->glCtx;	if (ctx->Visual.doubleBufferMode) {	    drm_clip_rect_t rect;	    rect.x1 = x + dPriv->x;	    rect.y1 = (dPriv->h - y - h) + dPriv->y;	    rect.x2 = rect.x1 + w;	    rect.y2 = rect.y1 + h;	    _mesa_notifySwapBuffers(ctx);	/* flush pending rendering comands */	    radeonCopyBuffer(dPriv, &rect);	}    } else {	/* XXX this shouldn't be an error but we can't handle it for now */	_mesa_problem(NULL, "%s: drawable has no context!",		      __FUNCTION__);    }}/* Make context `c' the current context and bind it to the given * drawing and reading surfaces. */GLbooleanradeonMakeCurrent( __DRIcontextPrivate *driContextPriv,                   __DRIdrawablePrivate *driDrawPriv,                   __DRIdrawablePrivate *driReadPriv ){   if ( driContextPriv ) {      radeonContextPtr newCtx = 	 (radeonContextPtr) driContextPriv->driverPrivate;      if (RADEON_DEBUG & DEBUG_DRI)	 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *) newCtx->glCtx);      newCtx->dri.readable = driReadPriv;      if ( (newCtx->dri.drawable != driDrawPriv) ||           newCtx->lastStamp != driDrawPriv->lastStamp ) {	 if (driDrawPriv->swap_interval == (unsigned)-1) {	    driDrawPriv->vblFlags = (newCtx->radeonScreen->irq != 0)	       ? driGetDefaultVBlankFlags(&newCtx->optionCache)	       : VBLANK_FLAG_NO_IRQ;	    driDrawableInitVBlank( driDrawPriv );	 }	 newCtx->dri.drawable = driDrawPriv;	 radeonSetCliprects(newCtx);	 radeonUpdateViewportOffset( newCtx->glCtx );      }      _mesa_make_current( newCtx->glCtx,			  (GLframebuffer *) driDrawPriv->driverPrivate,			  (GLframebuffer *) driReadPriv->driverPrivate );      _mesa_update_state( newCtx->glCtx );   } else {      if (RADEON_DEBUG & DEBUG_DRI)	 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);      _mesa_make_current( NULL, NULL, NULL );   }   if (RADEON_DEBUG & DEBUG_DRI)      fprintf(stderr, "End %s\n", __FUNCTION__);   return GL_TRUE;}/* Force the context `c' to be unbound from its buffer. */GLbooleanradeonUnbindContext( __DRIcontextPrivate *driContextPriv ){   radeonContextPtr rmesa = (radeonContextPtr) driContextPriv->driverPrivate;   if (RADEON_DEBUG & DEBUG_DRI)      fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *) rmesa->glCtx);   return GL_TRUE;}

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