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📄 radeon_tcl.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_tcl.h,v 1.2 2003/02/08 21:26:45 dawes Exp $ *//**************************************************************************Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and                     Tungsten Grahpics Inc., Austin, Texas.All Rights Reserved.Permission is hereby granted, free of charge, to any person obtaininga copy of this software and associated documentation files (the"Software"), to deal in the Software without restriction, includingwithout limitation the rights to use, copy, modify, merge, publish,distribute, sublicense, and/or sell copies of the Software, and topermit persons to whom the Software is furnished to do so, subject tothe following conditions:The above copyright notice and this permission notice (including thenext paragraph) shall be included in all copies or substantialportions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OFMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BELIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTIONOF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTIONWITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.**************************************************************************//* * Authors: *   Keith Whitwell <keith@tungstengraphics.com> * */#ifndef __RADEON_TCL_H__#define __RADEON_TCL_H__#include "radeon_context.h"extern void radeonTclPrimitive( GLcontext *ctx, GLenum prim, int hw_prim );extern void radeonEmitEltPrimitive( GLcontext *ctx, GLuint first, GLuint last,				    GLuint flags );extern void radeonEmitPrimitive( GLcontext *ctx, GLuint first, GLuint last,				 GLuint flags );extern void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode );extern void radeonInitStaticFogData( void );extern float radeonComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord );#define RADEON_TCL_FALLBACK_RASTER            0x1 /* rasterization */#define RADEON_TCL_FALLBACK_UNFILLED          0x2 /* unfilled tris */#define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE     0x4 /* twoside tris */#define RADEON_TCL_FALLBACK_MATERIAL          0x8 /* material in vb */#define RADEON_TCL_FALLBACK_TEXGEN_0          0x10 /* texgen, unit 0 */#define RADEON_TCL_FALLBACK_TEXGEN_1          0x20 /* texgen, unit 1 */#define RADEON_TCL_FALLBACK_TEXGEN_2          0x40 /* texgen, unit 2 */#define RADEON_TCL_FALLBACK_TCL_DISABLE       0x80 /* user disable */#define RADEON_TCL_FALLBACK_FOGCOORDSPEC      0x100 /* fogcoord, sep. spec light *//* max maos_verts vertex format has a size of 18 floats */#define RADEON_MAX_TCL_VERTSIZE (18*4)#define TCL_FALLBACK( ctx, bit, mode )	radeonTclFallback( ctx, bit, mode )#endif

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