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📄 options.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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        DRI_CONF_DESC(nl,"Dieptebuffer als commagetal") \        DRI_CONF_DESC(fr,"Z-buffer en virgule flottante") \        DRI_CONF_DESC(sv,"Buffert för flytande punktdjup") \DRI_CONF_OPT_END/** \brief Performance-related options */#define DRI_CONF_SECTION_PERFORMANCE \DRI_CONF_SECTION_BEGIN \        DRI_CONF_DESC(en,"Performance") \        DRI_CONF_DESC(de,"Leistung") \        DRI_CONF_DESC(es,"Rendimiento") \        DRI_CONF_DESC(nl,"Prestatie") \        DRI_CONF_DESC(fr,"Performance") \        DRI_CONF_DESC(sv,"Prestanda")#define DRI_CONF_TCL_SW 0#define DRI_CONF_TCL_PIPELINED 1#define DRI_CONF_TCL_VTXFMT 2#define DRI_CONF_TCL_CODEGEN 3#define DRI_CONF_TCL_MODE(def) \DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \        DRI_CONF_DESC_BEGIN(en,"TCL mode (Transformation, Clipping, Lighting)") \                DRI_CONF_ENUM(0,"Use software TCL pipeline") \                DRI_CONF_ENUM(1,"Use hardware TCL as first TCL pipeline stage") \                DRI_CONF_ENUM(2,"Bypass the TCL pipeline") \                DRI_CONF_ENUM(3,"Bypass the TCL pipeline with state-based machine code generated on-the-fly") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(de,"TCL-Modus (Transformation, Clipping, Licht)") \                DRI_CONF_ENUM(0,"Benutze die Software-TCL-Pipeline") \                DRI_CONF_ENUM(1,"Benutze Hardware TCL als erste Stufe der TCL-Pipeline") \                DRI_CONF_ENUM(2,"Umgehe die TCL-Pipeline") \                DRI_CONF_ENUM(3,"Umgehe die TCL-Pipeline mit zur Laufzeit erzeugtem, zustandsbasiertem Maschinencode") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(es,"Modo TCL (Transformación, Recorte, Iluminación)") \                DRI_CONF_ENUM(0,"Usar tubería TCL por software") \                DRI_CONF_ENUM(1,"Usar TCL por hardware en la primera fase de la tubería TCL") \                DRI_CONF_ENUM(2,"Pasar por alto la tubería TCL") \                DRI_CONF_ENUM(3,"Pasar por alto la tubería TCL con código máquina basado en estados generado al vuelo") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(nl,"TCL-modus (Transformatie, Clipping, Licht)") \                DRI_CONF_ENUM(0,"Gebruik software TCL pijpleiding") \                DRI_CONF_ENUM(1,"Gebruik hardware TCL as eerste TCL pijpleiding trap") \                DRI_CONF_ENUM(2,"Omzeil de TCL pijpleiding") \                DRI_CONF_ENUM(3,"Omzeil de TCL pijpleiding met staatgebaseerde machinecode die tijdens executie gegenereerd wordt") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(fr,"Mode de TCL (Transformation, Clipping, Eclairage)") \                DRI_CONF_ENUM(0,"Utiliser un pipeline TCL logiciel") \                DRI_CONF_ENUM(1,"Utiliser le TCL matériel pour le premier niveau de pipeline") \                DRI_CONF_ENUM(2,"Court-circuiter le pipeline TCL") \                DRI_CONF_ENUM(3,"Court-circuiter le pipeline TCL par une machine à états qui génère le codede TCL à la volée") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(sv,"TCL-läge (Transformation, Clipping, Lighting)") \                DRI_CONF_ENUM(0,"Använd programvaru-TCL-rörledning") \                DRI_CONF_ENUM(1,"Använd maskinvaru-TCL som första TCL-rörledningssteg") \                DRI_CONF_ENUM(2,"Kringgå TCL-rörledningen") \                DRI_CONF_ENUM(3,"Kringgå TCL-rörledningen med tillståndsbaserad maskinkod som direktgenereras") \        DRI_CONF_DESC_END \DRI_CONF_OPT_END#define DRI_CONF_FTHROTTLE_BUSY 0#define DRI_CONF_FTHROTTLE_USLEEPS 1#define DRI_CONF_FTHROTTLE_IRQS 2#define DRI_CONF_FTHROTTLE_MODE(def) \DRI_CONF_OPT_BEGIN_V(fthrottle_mode,enum,def,"0:2") \        DRI_CONF_DESC_BEGIN(en,"Method to limit rendering latency") \                DRI_CONF_ENUM(0,"Busy waiting for the graphics hardware") \                DRI_CONF_ENUM(1,"Sleep for brief intervals while waiting for the graphics hardware") \                DRI_CONF_ENUM(2,"Let the graphics hardware emit a software interrupt and sleep") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(de,"Methode zur Begrenzung der Bildverzögerung") \                DRI_CONF_ENUM(0,"Aktives Warten auf die Grafikhardware") \                DRI_CONF_ENUM(1,"Kurze Schlafintervalle beim Warten auf die Grafikhardware") \                DRI_CONF_ENUM(2,"Die Grafikhardware eine Softwareunterbrechnung erzeugen lassen und schlafen") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(es,"Método para limitar la latencia de rénder") \                DRI_CONF_ENUM(0,"Esperar activamente al hardware gráfico") \                DRI_CONF_ENUM(1,"Dormir en intervalos cortos mientras se espera al hardware gráfico") \                DRI_CONF_ENUM(2,"Permitir que el hardware gráfico emita una interrupción de software y duerma") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(nl,"Methode om beeldopbouwvertraging te onderdrukken") \                DRI_CONF_ENUM(0,"Actief wachten voor de grafische hardware") \                DRI_CONF_ENUM(1,"Slaap voor korte intervallen tijdens het wachten op de grafische hardware") \                DRI_CONF_ENUM(2,"Laat de grafische hardware een software onderbreking uitzenden en in slaap vallen") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(fr,"Méthode d'attente de la carte graphique") \                DRI_CONF_ENUM(0,"Attente active de la carte graphique") \                DRI_CONF_ENUM(1,"Attente utilisant usleep()") \                DRI_CONF_ENUM(2,"Utiliser les interruptions") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(sv,"Metod för att begränsa renderingslatens") \                DRI_CONF_ENUM(0,"Upptagen med att vänta på grafikhårdvaran") \                DRI_CONF_ENUM(1,"Sov i korta intervall under väntan på grafikhårdvaran") \                DRI_CONF_ENUM(2,"Låt grafikhårdvaran sända ut ett programvaruavbrott och sov") \        DRI_CONF_DESC_END \DRI_CONF_OPT_END#define DRI_CONF_VBLANK_NEVER 0#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2#define DRI_CONF_VBLANK_ALWAYS_SYNC 3#define DRI_CONF_VBLANK_MODE(def) \DRI_CONF_OPT_BEGIN_V(vblank_mode,enum,def,"0:3") \        DRI_CONF_DESC_BEGIN(en,"Synchronization with vertical refresh (swap intervals)") \                DRI_CONF_ENUM(0,"Never synchronize with vertical refresh, ignore application's choice") \                DRI_CONF_ENUM(1,"Initial swap interval 0, obey application's choice") \                DRI_CONF_ENUM(2,"Initial swap interval 1, obey application's choice") \                DRI_CONF_ENUM(3,"Always synchronize with vertical refresh, application chooses the minimum swap interval") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(de,"Synchronisation mit der vertikalen Bildwiederholung") \                DRI_CONF_ENUM(0,"Niemals mit der Bildwiederholung synchronisieren, Anweisungen der Anwendung ignorieren") \                DRI_CONF_ENUM(1,"Initiales Bildinterval 0, Anweisungen der Anwendung gehorchen") \                DRI_CONF_ENUM(2,"Initiales Bildinterval 1, Anweisungen der Anwendung gehorchen") \                DRI_CONF_ENUM(3,"Immer mit der Bildwiederholung synchronisieren, Anwendung wählt das minimale Bildintervall") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(es,"Sincronización con el refresco vertical (intervalos de intercambio)") \                DRI_CONF_ENUM(0,"No sincronizar nunca con el refresco vertical, ignorar la elección de la aplicación") \                DRI_CONF_ENUM(1,"Intervalo de intercambio inicial 0, obedecer la elección de la aplicación") \                DRI_CONF_ENUM(2,"Intervalo de intercambio inicial 1, obedecer la elección de la aplicación") \                DRI_CONF_ENUM(3,"Sincronizar siempre con el refresco vertical, la aplicación elige el intervalo de intercambio mínimo") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(nl,"Synchronisatie met verticale verversing (interval omwisselen)") \                DRI_CONF_ENUM(0,"Nooit synchroniseren met verticale verversing, negeer de keuze van de applicatie") \                DRI_CONF_ENUM(1,"Initïeel omwisselingsinterval 0, honoreer de keuze van de applicatie") \                DRI_CONF_ENUM(2,"Initïeel omwisselingsinterval 1, honoreer de keuze van de applicatie") \                DRI_CONF_ENUM(3,"Synchroniseer altijd met verticale verversing, de applicatie kiest het minimum omwisselingsinterval") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(fr,"Synchronisation de l'affichage avec le balayage vertical") \                DRI_CONF_ENUM(0,"Ne jamais synchroniser avec le balayage vertical, ignorer le choix de l'application") \                DRI_CONF_ENUM(1,"Ne pas synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \                DRI_CONF_ENUM(2,"Synchroniser avec le balayage vertical par défaut, mais obéir au choix de l'application") \                DRI_CONF_ENUM(3,"Toujours synchroniser avec le balayage vertical, l'application choisit l'intervalle minimal") \        DRI_CONF_DESC_END \        DRI_CONF_DESC_BEGIN(sv,"Synkronisering med vertikal uppdatering (växlingsintervall)") \                DRI_CONF_ENUM(0,"Synkronisera aldrig med vertikal uppdatering, ignorera programmets val") \                DRI_CONF_ENUM(1,"Initialt växlingsintervall 0, följ programmets val") \                DRI_CONF_ENUM(2,"Initialt växlingsintervall 1, följ programmets val") \                DRI_CONF_ENUM(3,"Synkronisera alltid med vertikal uppdatering, programmet väljer den minsta växlingsintervallen") \        DRI_CONF_DESC_END \DRI_CONF_OPT_END#define DRI_CONF_HYPERZ_DISABLED 0#define DRI_CONF_HYPERZ_ENABLED 1#define DRI_CONF_HYPERZ(def) \DRI_CONF_OPT_BEGIN(hyperz,bool,def) \        DRI_CONF_DESC(en,"Use HyperZ to boost performance") \        DRI_CONF_DESC(de,"HyperZ zur Leistungssteigerung verwenden") \        DRI_CONF_DESC(es,"Usar HyperZ para potenciar rendimiento") \        DRI_CONF_DESC(nl,"Gebruik HyperZ om de prestaties te verbeteren") \        DRI_CONF_DESC(fr,"Utiliser le HyperZ pour améliorer les performances") \        DRI_CONF_DESC(sv,"Använd HyperZ för att maximera prestandan") \DRI_CONF_OPT_END#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \        DRI_CONF_DESC(en,"Number of texture units used") \        DRI_CONF_DESC(de,"Anzahl der benutzten Textureinheiten") \        DRI_CONF_DESC(es,"Número de unidades de textura usadas") \        DRI_CONF_DESC(nl,"Aantal textuureenheden in gebruik") \        DRI_CONF_DESC(fr,"Nombre d'unités de texture") \        DRI_CONF_DESC(sv,"Antal använda texturenheter") \DRI_CONF_OPT_END#define DRI_CONF_ALLOW_LARGE_TEXTURES(def) \DRI_CONF_OPT_BEGIN_V(allow_large_textures,enum,def,"0:2") \	DRI_CONF_DESC_BEGIN(en,"Support larger textures not guaranteed to fit into graphics memory") \		DRI_CONF_ENUM(0,"No") \		DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \		DRI_CONF_ENUM(2,"Announce hardware limits") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(de,"Unterstütze grosse Texturen die evtl. nicht in den Grafikspeicher passen") \		DRI_CONF_ENUM(0,"Nein") \		DRI_CONF_ENUM(1,"Mindestens 1 Textur muss auch im schlechtesten Fall Platz haben") \		DRI_CONF_ENUM(2,"Benutze Hardware-Limits") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(es,"Support larger textures not guaranteed to fit into graphics memory") \		DRI_CONF_ENUM(0,"No") \		DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \		DRI_CONF_ENUM(2,"Announce hardware limits") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(nl,"Support larger textures not guaranteed to fit into graphics memory") \		DRI_CONF_ENUM(0,"No") \		DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \		DRI_CONF_ENUM(2,"Announce hardware limits") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(fr,"Support larger textures not guaranteed to fit into graphics memory") \		DRI_CONF_ENUM(0,"No") \		DRI_CONF_ENUM(1,"At least 1 texture must fit under worst-case assumptions") \		DRI_CONF_ENUM(2,"Announce hardware limits") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(sv,"Stöd för större texturer är inte garanterat att passa i grafikminnet") \		DRI_CONF_ENUM(0,"Nej") \		DRI_CONF_ENUM(1,"Åtminstone en textur måste passa för antaget sämsta förhållande") \		DRI_CONF_ENUM(2,"Annonsera hårdvarubegränsningar") \	DRI_CONF_DESC_END \DRI_CONF_OPT_END#define DRI_CONF_TEXTURE_BLEND_QUALITY(def,range) \DRI_CONF_OPT_BEGIN_V(texture_blend_quality,float,def,range) \	DRI_CONF_DESC(en,"Texture filtering quality vs. speed, AKA “brilinear” texture filtering") \	DRI_CONF_DESC(de,"Texturfilterqualität versus -geschwindigkeit, auch bekannt als „brilineare“ Texturfilterung") \	DRI_CONF_DESC(es,"Calidad de filtrado de textura vs. velocidad, alias filtrado ”brilinear“ de textura") \	DRI_CONF_DESC(nl,"Textuurfilterkwaliteit versus -snelheid, ookwel bekend als “brilineaire” textuurfiltering") \	DRI_CONF_DESC(fr,"Qualité/performance du filtrage trilinéaire de texture (filtrage brilinéaire)") \	DRI_CONF_DESC(sv,"Texturfiltreringskvalitet mot hastighet, även kallad ”brilinear”-texturfiltrering") \DRI_CONF_OPT_END#define DRI_CONF_TEXTURE_HEAPS_ALL 0#define DRI_CONF_TEXTURE_HEAPS_CARD 1#define DRI_CONF_TEXTURE_HEAPS_GART 2#define DRI_CONF_TEXTURE_HEAPS(def) \DRI_CONF_OPT_BEGIN_V(texture_heaps,enum,def,"0:2") \	DRI_CONF_DESC_BEGIN(en,"Used types of texture memory") \		DRI_CONF_ENUM(0,"All available memory") \		DRI_CONF_ENUM(1,"Only card memory (if available)") \		DRI_CONF_ENUM(2,"Only GART (AGP/PCIE) memory (if available)") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(de,"Benutzte Arten von Texturspeicher") \		DRI_CONF_ENUM(0,"Aller verfügbarer Speicher") \		DRI_CONF_ENUM(1,"Nur Grafikspeicher (falls verfügbar)") \		DRI_CONF_ENUM(2,"Nur GART-Speicher (AGP/PCIE) (falls verfügbar)") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(es,"Tipos de memoria de textura usados") \		DRI_CONF_ENUM(0,"Toda la memoria disponible") \		DRI_CONF_ENUM(1,"Sólo la memoria de la tarjeta (si disponible)") \		DRI_CONF_ENUM(2,"Sólo memoria GART (AGP/PCIE) (si disponible)") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(nl,"Gebruikte soorten textuurgeheugen") \		DRI_CONF_ENUM(0,"Al het beschikbaar geheugen") \		DRI_CONF_ENUM(1,"Alleen geheugen op de kaart (als het aanwezig is)") \		DRI_CONF_ENUM(2,"Alleen GART (AGP/PCIE) geheugen (als het aanwezig is)") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(fr,"Types de mémoire de texture") \		DRI_CONF_ENUM(0,"Utiliser toute la mémoire disponible") \		DRI_CONF_ENUM(1,"Utiliser uniquement la mémoire graphique (si disponible)") \		DRI_CONF_ENUM(2,"Utiliser uniquement la mémoire GART (AGP/PCIE) (si disponible)") \	DRI_CONF_DESC_END \	DRI_CONF_DESC_BEGIN(sv,"Använda typer av texturminne") \		DRI_CONF_ENUM(0,"Allt tillgängligt minne") \		DRI_CONF_ENUM(1,"Endast kortminne (om tillgängligt)") \		DRI_CONF_ENUM(2,"Endast GART-minne (AGP/PCIE) (om tillgängligt)") \	DRI_CONF_DESC_END \DRI_CONF_OPT_END/* Options for features that are not done in hardware by the driver (like GL_ARB_vertex_program   On cards where there is no documentation (r200) or on rasterization-only hardware). */#define DRI_CONF_SECTION_SOFTWARE \DRI_CONF_SECTION_BEGIN \        DRI_CONF_DESC(en,"Features that are not hardware-accelerated") \        DRI_CONF_DESC(de,"Funktionalität, die nicht hardwarebeschleunigt ist") \        DRI_CONF_DESC(es,"Características no aceleradas por hardware") \        DRI_CONF_DESC(nl,"Eigenschappen die niet hardwareversneld zijn") \        DRI_CONF_DESC(fr,"Fonctionnalités ne bénéficiant pas d'une accélération matérielle") \        DRI_CONF_DESC(sv,"Funktioner som inte är hårdvaruaccelererade")#define DRI_CONF_ARB_VERTEX_PROGRAM(def) \DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \        DRI_CONF_DESC(en,"Enable extension GL_ARB_vertex_program") \        DRI_CONF_DESC(de,"Erweiterung GL_ARB_vertex_program aktivieren") \        DRI_CONF_DESC(es,"Activar la extensión GL_ARB_vertex_program") \        DRI_CONF_DESC(nl,"Zet uitbreiding GL_ARB_vertex_program aan") \        DRI_CONF_DESC(fr,"Activer l'extension GL_ARB_vertex_program") \        DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \DRI_CONF_OPT_END#define DRI_CONF_NV_VERTEX_PROGRAM(def) \DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \        DRI_CONF_DESC(en,"Enable extension GL_NV_vertex_program") \        DRI_CONF_DESC(de,"Erweiterung GL_NV_vertex_program aktivieren") \        DRI_CONF_DESC(es,"Activar extensión GL_NV_vertex_program") \        DRI_CONF_DESC(nl,"Zet uitbreiding GL_NV_vertex_program aan") \        DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \        DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \DRI_CONF_OPT_END

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