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📄 vblank.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* -*- mode: c; c-basic-offset: 3 -*- *//* * (c) Copyright IBM Corporation 2002 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: *    Ian Romanick <idr@us.ibm.com> *//* $XFree86:$ */#ifndef DRI_VBLANK_H#define DRI_VBLANK_H#include "context.h"#include "dri_util.h"#include "xmlconfig.h"#define VBLANK_FLAG_INTERVAL  (1U << 0)  /* Respect the swap_interval setting					  */#define VBLANK_FLAG_THROTTLE  (1U << 1)  /* Wait 1 refresh since last call.					  */#define VBLANK_FLAG_SYNC      (1U << 2)  /* Sync to the next refresh.					  */#define VBLANK_FLAG_NO_IRQ    (1U << 7)  /* DRM has no IRQ to wait on.					  */#define VBLANK_FLAG_SECONDARY (1U << 8)  /* Wait for secondary vblank.					  */extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count );extern int driDrawableGetMSC32( __DRIscreenPrivate * priv,				__DRIdrawablePrivate * drawablePrivate,				int64_t * count);extern int driWaitForMSC32( __DRIdrawablePrivate *priv,    int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc );extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache );extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv );extern unsigned driGetVBlankInterval( const  __DRIdrawablePrivate *priv );extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv );extern int driWaitForVBlank( __DRIdrawablePrivate *priv,			     GLboolean * missed_deadline );#undef usleep#include <unistd.h>  /* for usleep() */#include <sched.h>   /* for sched_yield() */#ifdef linux#include <sched.h>   /* for sched_yield() */#endif#define DO_USLEEP(nr)							\   do {								 	\      if (0) fprintf(stderr, "%s: usleep for %u\n", __FUNCTION__, nr );	\      if (1) usleep( nr );						\      sched_yield();							\   } while( 0 )#endif /* DRI_VBLANK_H */

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