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📄 tdfx_tex.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* -*- mode: c; c-basic-offset: 3 -*- * * Copyright 2000 VA Linux Systems Inc., Fremont, California. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEMS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. *//* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tex.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ *//* * Original rewrite: *	Gareth Hughes <gareth@valinux.com>, 29 Sep - 1 Oct 2000 * * Authors: *	Gareth Hughes <gareth@valinux.com> *	Brian Paul <brianp@valinux.com> * */#ifndef _TDFX_TEX_H_#define _TDFX_TEX_H_#define tdfxDDIsCompressedFormatMacro(internalFormat) \    (((internalFormat) == GL_COMPRESSED_RGB_FXT1_3DFX) || \     ((internalFormat) == GL_COMPRESSED_RGBA_FXT1_3DFX))#define tdfxDDIsCompressedGlideFormatMacro(internalFormat) \    ((internalFormat) == GR_TEXFMT_ARGB_CMP_FXT1)extern voidtdfxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj);#if 000 /* DEAD? */extern voidfxDDTexUseGlobalPalette(GLcontext * ctx, GLboolean state);#endifextern GLbooleantdfxTestProxyTexImage(GLcontext *ctx, GLenum target,                        GLint level, GLint internalFormat,                        GLenum format, GLenum type,                        GLint width, GLint height,                        GLint depth, GLint border);extern GLvoid *tdfxDDGetTexImage(GLcontext * ctx, GLenum target, GLint level,                  const struct gl_texture_object *texObj,                  GLenum * formatOut, GLenum * typeOut,                  GLboolean * freeImageOut);extern voidtdfxDDGetCompressedTexImage( GLcontext *ctx, GLenum target,                             GLint lod, void *image,                             const struct gl_texture_object *texObj,                             struct gl_texture_image *texImage );extern GLinttdfxSpecificCompressedTexFormat(GLcontext *ctx,                                  GLint internalFormat,                                  GLint numDimensions);extern GLinttdfxBaseCompressedTexFormat(GLcontext *ctx,                              GLint internalFormat);extern GLbooleantdfxDDIsCompressedFormat(GLcontext *ctx, GLint internalFormat);extern GLsizeitdfxDDCompressedImageSize(GLcontext *ctx,                          GLenum intFormat,                          GLuint numDimensions,                          GLuint width,                          GLuint height,                          GLuint depth);extern voidtdfxInitTextureFuncs( struct dd_function_table *functions );#endif

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