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📄 tdfx_lock.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 C
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/* -*- mode: c; c-basic-offset: 3 -*- * * Copyright 2000 VA Linux Systems Inc., Fremont, California. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEMS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. *//* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_lock.c,v 1.5 2002/12/16 16:19:00 dawes Exp $ *//* * Original rewrite: *	Gareth Hughes <gareth@valinux.com>, 29 Sep - 1 Oct 2000 * * Authors: *	Gareth Hughes <gareth@valinux.com> * */#include "tdfx_context.h"#include "tdfx_lock.h"#include "tdfx_state.h"#include "tdfx_render.h"#include "tdfx_texman.h"#include "tdfx_tris.h"#include "drirenderbuffer.h"void tdfxGetLock( tdfxContextPtr fxMesa ){    __DRIcontextPrivate *cPriv = fxMesa->driContext;    __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv;    __DRIdrawablePrivate *const readable = cPriv->driReadablePriv;    __DRIscreenPrivate *sPriv = drawable->driScreenPriv;    TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) +					fxMesa->fxScreen->sarea_priv_offset);    unsigned int stamp = drawable->lastStamp;    drmGetLock( fxMesa->driFd, fxMesa->hHWContext, 0 );    /* This macro will update drawable's cliprects if needed */    DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);    if (drawable != readable) {	DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);    }    if ( saPriv->fifoOwner != fxMesa->hHWContext ) {        fxMesa->Glide.grDRIImportFifo( saPriv->fifoPtr, saPriv->fifoRead );    }    if ( saPriv->ctxOwner != fxMesa->hHWContext ) {        /* This sequence looks a little odd. Glide mirrors the state, and	 * when you get the state you are forcing the mirror to be up to	 * date, and then getting a copy from the mirror. You can then force	 * that state onto the hardware when you set the state.	 */        void *state;        FxI32 stateSize;        fxMesa->Glide.grGet(GR_GLIDE_STATE_SIZE, 4, &stateSize);        state = malloc(stateSize);        fxMesa->Glide.grGlideGetState( state );        fxMesa->Glide.grGlideSetState( state );        free( state );    }#if 0    if ( saPriv->texOwner != fxMesa->hHWContext ) {        tdfxTMRestoreTextures_NoLock( fxMesa );    }#endif    if ((*drawable->pStamp != stamp)	|| (saPriv->ctxOwner != fxMesa->hHWContext)) {       driUpdateFramebufferSize(fxMesa->glCtx, drawable);       if (drawable != readable) {	   driUpdateFramebufferSize(fxMesa->glCtx, readable);       }       tdfxUpdateClipping(fxMesa->glCtx);       tdfxUploadClipping(fxMesa);    }    DEBUG_LOCK();}

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