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📄 brw_draw.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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 /************************************************************************** *  * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#ifndef BRW_DRAW_H#define BRW_DRAW_H#include "mtypes.h"		/* for GLcontext... */#include "vbo/vbo.h"#include "dri_bufmgr.h"struct brw_context;void brw_draw_prims( GLcontext *ctx,		     const struct gl_client_array *arrays[],		     const struct _mesa_prim *prims,		     GLuint nr_prims,		     const struct _mesa_index_buffer *ib,		     GLuint min_index,		     GLuint max_index );void brw_draw_init( struct brw_context *brw );void brw_draw_destroy( struct brw_context *brw );/* brw_draw_current.c */void brw_init_current_values(GLcontext *ctx,			     struct gl_client_array *arrays);/* brw_draw_upload.c */int brw_prepare_indices( struct brw_context *brw,			 const struct _mesa_index_buffer *index_buffer,			 dri_bo **bo_return,			 GLuint *offset_return);void brw_emit_indices( struct brw_context *brw,		       const struct _mesa_index_buffer *index_buffer,		       dri_bo *bo,		       GLuint offset);int brw_prepare_vertices( struct brw_context *brw,			       GLuint min_index,			       GLuint max_index );void brw_emit_vertices( struct brw_context *brw,			       GLuint min_index,			       GLuint max_index );#endif

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