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📄 intel_pixel.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/************************************************************************** *  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#ifndef INTEL_PIXEL_H#define INTEL_PIXEL_H#include "mtypes.h"void intelInitPixelFuncs(struct dd_function_table *functions);GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,					GLboolean src_alpha_is_one);GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx);GLboolean intel_check_blit_format(struct intel_region *region,                                  GLenum format, GLenum type);void intelReadPixels(GLcontext * ctx,                     GLint x, GLint y,                     GLsizei width, GLsizei height,                     GLenum format, GLenum type,                     const struct gl_pixelstore_attrib *pack,                     GLvoid * pixels);void intelDrawPixels(GLcontext * ctx,                     GLint x, GLint y,                     GLsizei width, GLsizei height,                     GLenum format,                     GLenum type,                     const struct gl_pixelstore_attrib *unpack,                     const GLvoid * pixels);void intelCopyPixels(GLcontext * ctx,                     GLint srcx, GLint srcy,                     GLsizei width, GLsizei height,                     GLint destx, GLint desty, GLenum type);void intelBitmap(GLcontext * ctx,		 GLint x, GLint y,		 GLsizei width, GLsizei height,		 const struct gl_pixelstore_attrib *unpack,		 const GLubyte * pixels);#endif

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